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SUPPORT TOPIC File Information
- Submitted: Apr 11 2010 05:24 AM
- Last Updated: --
- File Size: 3.75MB
- Views: 3993
- Downloads: 376
- Author(s): Anthias
Download Mah Jongg 1.5.0






A table based on the traditional Chinese tile game Mah Jongg.Another old release - something a little different to the normal fair.
A table based on the traditional Chinese tile game Mah Jongg. Note that the rules of this table are not an accurate representation of the game, but a simplified pinball interpretation of them.
MAH JONGG by Anthias 2003-2006
Release 1.5 - feb 2006:
Cosmetic overhaul
-new playfield
-new backglass
-new plastics
-new SFX (bells and chimes)
Bonus countdown fixed, and reinstated at EOB
Attract mode with light sequencer
wrote music controls for later inclusion
MUSIC FILE STILL TO BE ADDED - to add a track the sound name is "COMPLICATED".
<Various betas and private modifications>
First released june 2004
Version 1.0
Still to be done later:
music selection
GAME RULES:
Light WINDS for ballsaver.
Light EAST for bonus multiplier.
Light all 8 (eight) flower tiles (with the four flower targets) for table multiplier.
Light all four wind tiles for four winds multiball.
Light any twelve of the tile lights (nine in each suit) to stop lighting further tiles and open the Go Out kicker (back right) This also lights the left loop (this is the way to get back there).
When you "go out" the ball is destroyed and you are paid for your hand, and a new ball is created in the plunger. This is not a lock, or a drain, simply its going out and resetting the hand.
The hand is scored in sets and runs. A set is three of the same tile (hitting the target three times) and a run is one of each tile in the suit (hitting each tile once). The tiles can score in both on one hand. If you hit bamboo 1 three times, bamboo 2 and 3 once each, and go out, then you score for one run and one set of bamboo. Total hand value is multiplied by the number of scoring sets and runs.
Suits score as follows:
Characters (yellow kights):
set 5000
run 7500
Bamboo (green lights)
set 7500
run 10000
stones/circles/dots (blue lights)
set 10000
run 15000
Dragons (pink lights)
set 15000
run 22500
NOT TO BE SOLD, MODIFIED, OR REDISTRIBUTED WITHOUT PERMISSION
COPYRIGHT MARTIN MORTIMER 2004
A table based on the traditional Chinese tile game Mah Jongg. Note that the rules of this table are not an accurate representation of the game, but a simplified pinball interpretation of them.
MAH JONGG by Anthias 2003-2006
Release 1.5 - feb 2006:
Cosmetic overhaul
-new playfield
-new backglass
-new plastics
-new SFX (bells and chimes)
Bonus countdown fixed, and reinstated at EOB
Attract mode with light sequencer
wrote music controls for later inclusion
MUSIC FILE STILL TO BE ADDED - to add a track the sound name is "COMPLICATED".
<Various betas and private modifications>
First released june 2004
Version 1.0
Still to be done later:
music selection
GAME RULES:
Light WINDS for ballsaver.
Light EAST for bonus multiplier.
Light all 8 (eight) flower tiles (with the four flower targets) for table multiplier.
Light all four wind tiles for four winds multiball.
Light any twelve of the tile lights (nine in each suit) to stop lighting further tiles and open the Go Out kicker (back right) This also lights the left loop (this is the way to get back there).
When you "go out" the ball is destroyed and you are paid for your hand, and a new ball is created in the plunger. This is not a lock, or a drain, simply its going out and resetting the hand.
The hand is scored in sets and runs. A set is three of the same tile (hitting the target three times) and a run is one of each tile in the suit (hitting each tile once). The tiles can score in both on one hand. If you hit bamboo 1 three times, bamboo 2 and 3 once each, and go out, then you score for one run and one set of bamboo. Total hand value is multiplied by the number of scoring sets and runs.
Suits score as follows:
Characters (yellow kights):
set 5000
run 7500
Bamboo (green lights)
set 7500
run 10000
stones/circles/dots (blue lights)
set 10000
run 15000
Dragons (pink lights)
set 15000
run 22500
NOT TO BE SOLD, MODIFIED, OR REDISTRIBUTED WITHOUT PERMISSION
COPYRIGHT MARTIN MORTIMER 2004
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