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  • Submitted: May 31 2009 04:15 AM
  • Last Updated: May 03 2013 06:50 PM
  • File Size: 95.23MB
  • Views: 96047
  • Downloads: 32,285
  • Author(s): jpsalas
    ClarkKent
  • Manufacturer: Williams
  • Year: 1997
  • IPDB Link:
  • Permission to MOD?: No

Previous Versions

  • 28 Apr 2013 Download Medieval Madness VP915 2.4.2
  • 27 Apr 2013 Download Medieval Madness VP915 2.4.1
  • 14 Apr 2013 Download Medieval Madness VP915 2.4,0

Download Medieval Madness VP915 2.4.3

* * * * * 71 Votes



Screenshots
Based on the table by Williams from 1997.

Medieval Madness VP9

In this version 2.1, changes
- fixed the red arrow light which was not working
- changed the flipper Williams logo so it is easier to change the color.

Update 2.3.2 10 July 2011
- Updated the flashers with stronger bulbs style_emoticons/default/smile.gif
- Fixed a few small things, like the ball getting stuck on the ramp behind the dragon.

Update 2.2
- new graphics and animations
- fixed a few things here and there

Update 2.3
- updated for VP91x, with alpha ramps and some settings change.

Update 2.3.1
- fixed left ramp and catapult.

What's New in Version 2.4.3 (See full changelog)

  • 2.4.3 Updated 3 May 2013
  • - Fixed light insert graphic error introduced in 2.4.2
  • - Fixed alignment of the left slingshot
  • - Fixed image on 2 gates
  • 2.4.2 Updated 28 April
  • - Fixed new bug introduced to the castle bridge
  • - Some small graphic changes (playfield, ramps)
  • Revision 2.4.1
  • - Fixed the castle's gate. Now it works 100%
  • Revision 2.4.0
  • Those are the changes I had planned for this table:
  • - make the trolls register a side hit and you should need less power to hit them.
  • - slower castle main gate movement and in sync with the rom sound (fixed the solenoid call)
  • - smooth trolls up/down movement (they still move up/down very fast, it didn't feel right to make them go up/down slower, but now they shake when they reach the up position)
  • - smooth castle iron gate movement (done using a primitive)
  • And I ended up adding these changes too:
  • - New playfield, original from Francisco666, with many corrections by ClarkKent
  • - New plastics
  • - New color change for the castle and towers (ClarkKent)
  • - New Damsel castle (ClarkKent)
  • - New lights
  • - New fading GI on playfield and plastics
  • - Fading flashers at the bottom of the ramps
  • - New decoration on top of the flipper lanes, the archers
  • - New flashers
  • - New sounds as in my latest tables
  • - New trolls using 2 primitives for each troll, which allow for better up/down movement and shaking when hit.
  • - New logo on top of flippers, also using primitives
  • - New dragon (with color adjustments by ClarkKent)
  • - Fixed the ladder textures so it doesn't look broken.
  • - + a lot of script changes, b2b collisions, rubber sounds, ball rolling sound, JimmyFingers tap flipper addon, etc
  • - enhanced: purple flashers on the backwall: they didn't have red domes at the shop so I fitted purple ones :)




Great work as usual

Photo
mooseknockle
Dec 27 2022 06:37 PM

love this table

Photo
henrywolf84
Feb 18 2023 07:06 PM

Muchas gracias por compartir esta mesa, la verdad es que és impresionante el trabajo.

 

Un saludo.


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