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  • Submitted: May 31 2009 04:15 AM
  • Last Updated: May 03 2013 06:50 PM
  • File Size: 95.23MB
  • Views: 96047
  • Downloads: 32,285
  • Author(s): jpsalas
    ClarkKent
  • Manufacturer: Williams
  • Year: 1997
  • IPDB Link:
  • Permission to MOD?: No

Previous Versions

  • 28 Apr 2013 Download Medieval Madness VP915 2.4.2
  • 27 Apr 2013 Download Medieval Madness VP915 2.4.1
  • 14 Apr 2013 Download Medieval Madness VP915 2.4,0

Download Medieval Madness VP915 2.4.3

* * * * * 71 Votes



Screenshots
Based on the table by Williams from 1997.

Medieval Madness VP9

In this version 2.1, changes
- fixed the red arrow light which was not working
- changed the flipper Williams logo so it is easier to change the color.

Update 2.3.2 10 July 2011
- Updated the flashers with stronger bulbs style_emoticons/default/smile.gif
- Fixed a few small things, like the ball getting stuck on the ramp behind the dragon.

Update 2.2
- new graphics and animations
- fixed a few things here and there

Update 2.3
- updated for VP91x, with alpha ramps and some settings change.

Update 2.3.1
- fixed left ramp and catapult.

What's New in Version 2.4.3 (See full changelog)

  • 2.4.3 Updated 3 May 2013
  • - Fixed light insert graphic error introduced in 2.4.2
  • - Fixed alignment of the left slingshot
  • - Fixed image on 2 gates
  • 2.4.2 Updated 28 April
  • - Fixed new bug introduced to the castle bridge
  • - Some small graphic changes (playfield, ramps)
  • Revision 2.4.1
  • - Fixed the castle's gate. Now it works 100%
  • Revision 2.4.0
  • Those are the changes I had planned for this table:
  • - make the trolls register a side hit and you should need less power to hit them.
  • - slower castle main gate movement and in sync with the rom sound (fixed the solenoid call)
  • - smooth trolls up/down movement (they still move up/down very fast, it didn't feel right to make them go up/down slower, but now they shake when they reach the up position)
  • - smooth castle iron gate movement (done using a primitive)
  • And I ended up adding these changes too:
  • - New playfield, original from Francisco666, with many corrections by ClarkKent
  • - New plastics
  • - New color change for the castle and towers (ClarkKent)
  • - New Damsel castle (ClarkKent)
  • - New lights
  • - New fading GI on playfield and plastics
  • - Fading flashers at the bottom of the ramps
  • - New decoration on top of the flipper lanes, the archers
  • - New flashers
  • - New sounds as in my latest tables
  • - New trolls using 2 primitives for each troll, which allow for better up/down movement and shaking when hit.
  • - New logo on top of flippers, also using primitives
  • - New dragon (with color adjustments by ClarkKent)
  • - Fixed the ladder textures so it doesn't look broken.
  • - + a lot of script changes, b2b collisions, rubber sounds, ball rolling sound, JimmyFingers tap flipper addon, etc
  • - enhanced: purple flashers on the backwall: they didn't have red domes at the shop so I fitted purple ones :)




dblthumb.gif
Thank you
catapult losing ball behind ramp? or just happens to me?
de la catapulta se pierde la bola detrás de la rampa o me pasa solo a mi?
Gracias, thanks

Problem solved with update 2.3.1
Problewma resuelto con el update 2.3.1
Gracias jp
Thanks jp
THANKSSSSSSSSSSSS
Photo
pinball-blizzard
May 07 2011 01:58 AM
Great recreation as well as your other tables & your ability to manipulate the magnets for authenticity..I've tried many pinball simulators (trial) as well as FP, but VP9 + J.P Salas = win win win... tup.gif
Absolutely greatest table Worship.gif There seems to be burned shoot again bulb on the board smile.gif
Perfect pinball...
Thank you.
Crashes as soon as it opens for me. Not sure why
i have not sound??????? Why.
Photo
Centaur Machine
Jul 05 2011 04:27 AM
An incredible achievement, thank you JP

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