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Download LHexagone (Christian Automatic 1986) 1.1
22 Votes
1.1 (b2s): This is an update of the b2s only, you can now see the "1" digits on score reels.
Thanks to Michel Achille for the rom update, and also to the GitHub team for what they do !
The rom is the "brain" of the table, so, no rom, no table.
1.1 (table): Reduced the gap between flippers, it's now more like on the IPDB photo of the pinball machine. Thanks to ryesteve for telling me.
It's also a little bit easier to play !
Thanks also to Toxie, Gerrit Volkenborn, and the team from Github for the updated rom.
1.0: Information about the table:
I started this table in 2021, using VP9 version from Destruk/TAB, but I stopped after finishing full playfield and plastics redraw.
I worked again on this table at the beginning of 2026, and JPSalas helped me a lot.
He updated the script, added physics, materials, sounds, made lights work and brought this old table back to life !
This is a French pinball machine from Christian Tabart.
He said that the "Brain" of L'Hexagone was Gottlieb's Genie and that he had 150 machines made.
He had the kits made and delivered to his workshops in Montgeron, France.
Agnès Dusaugey did the artwork for the backglass and playfield.
I added, with again the help of JPSalas, an option in the F12 menu to change the language on Instruction and Score Cards.
You have six possible languages:
French, of course.
Spanish, translation by JPSalas.
English, validation of the translation by Clyde.
Italian, translation by Kiwi.
German, translation by MFuegemann.
Portuguese/Brazilian, translation by Teisen.
Rules are in the F12 menu too, in French, and in English (sorry, there's no more place for other languages).
I also added LUT and Cabinet Rails options.
Big thanks to bluenmaize for the rom !
Hope you like it, French virtual pinballs are rather rare !
Information about the directb2s:
Original Backglass by dboysrecords 2014, big thanks to him !
I did a full redraw of the backglass image and added the lighting.
JPSalas added Game Over, Tilt, Highscore to date, Match and Ball in play Lights.
Thanks to Michel Achille for the rom update, and also to the GitHub team for what they do !
The rom is the "brain" of the table, so, no rom, no table.
1.1 (table): Reduced the gap between flippers, it's now more like on the IPDB photo of the pinball machine. Thanks to ryesteve for telling me.
It's also a little bit easier to play !
Thanks also to Toxie, Gerrit Volkenborn, and the team from Github for the updated rom.
1.0: Information about the table:
I started this table in 2021, using VP9 version from Destruk/TAB, but I stopped after finishing full playfield and plastics redraw.
I worked again on this table at the beginning of 2026, and JPSalas helped me a lot.
He updated the script, added physics, materials, sounds, made lights work and brought this old table back to life !
This is a French pinball machine from Christian Tabart.
He said that the "Brain" of L'Hexagone was Gottlieb's Genie and that he had 150 machines made.
He had the kits made and delivered to his workshops in Montgeron, France.
Agnès Dusaugey did the artwork for the backglass and playfield.
I added, with again the help of JPSalas, an option in the F12 menu to change the language on Instruction and Score Cards.
You have six possible languages:
French, of course.
Spanish, translation by JPSalas.
English, validation of the translation by Clyde.
Italian, translation by Kiwi.
German, translation by MFuegemann.
Portuguese/Brazilian, translation by Teisen.
Rules are in the F12 menu too, in French, and in English (sorry, there's no more place for other languages).
I also added LUT and Cabinet Rails options.
Big thanks to bluenmaize for the rom !
Hope you like it, French virtual pinballs are rather rare !
Information about the directb2s:
Original Backglass by dboysrecords 2014, big thanks to him !
I did a full redraw of the backglass image and added the lighting.
JPSalas added Game Over, Tilt, Highscore to date, Match and Ball in play Lights.
What's New in Version 1.1 (See full changelog)
- Updated b2s (you can now see the "1" digits)
Screenshots
For your information, this table was built using VP10.8.0 and VPinMAME 3.6
For the flippers gap, I'm ok with you, but it would be a bit of work for me, so I'll see when I have some time.
The length of the flippers is the same than on my table AbraCadaBra which is also a Gottlieb table.
What a fun and absurd table! Trapping is extremely challenging, so for me this has been great fun hacking and whacking!
Thanks for the rom update!
FYI, if you decide to update the table again, the flipper gap is way wider than on the real table (check out photos at ipdb.org)
I went in on my copy and If you go to the flippers and change the primitives' Xsize to 110 and then click on each flipper and set the length to 124 to get a more playable game. I've no clue what the real table had, but these adjustments make it more enjoyable for me.
Thank you, Batch!
bha19 I am using 10.8.0.2058. Hope that helps
For you, the rom is not working ?
Thanks for the update!
Fun table but the scoring still won't show the "1" digit. Tried the included rom and digitalarts' rom.
It's still a fun table and the sounds are quirky french.
Fun table but the scoring still won't show the "1" digit. Tried the included rom and digitalarts' rom.
It's still a fun table and the sounds are quirky french.
Would it be possible for you to add an image to this topic showing where this "1" digit is missing ?
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Thanks for the rom update!
FYI, if you decide to update the table again, the flipper gap is way wider than on the real table (check out photos at ipdb.org)