- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 26 2024 09:00 AM
- Last Updated: Oct 26 2024 09:00 AM
- File Size: 54.38MB
- Views: 1300
- Downloads: 159
- Author(s): Anthias
- Permission to MOD?: Yes, without approval
Download Cat Burglars 1.0
6 Votes
EM original b2s
An Anthias original theme. Wheel and B2s (2/3screen) included.
How to steal:
Break and Enter - if the ball hits hard enough the lane doors will let it through. This is break and enter. You can also break and enter by shooting the ramp to access the left area. Bumpers in these areas pay much higher than other bumpers.
Picklocks: light CB targets to open the lane doors and sneak in. Bumpers in the lane areas score four times while the doors are open.
Loot: light the loot targets for points and ballsave or to release locked multiballs.
Vault raid: Open the vault by dropping all the vault targets, then shoot the vault to lock ball and for points.
light main playfield targets to spell . LOOT
to light CB
and to light CAT
Drop top channel targets to spell VAULT
top channels light
Channels cycle with left flipper.
incriments bonus multiplier.
LOOT releases multiball if locked, lights shoot again for 30 seconds if not locked.
CB opens doors to flipper lanes for thirty seconds
CAT activates all loops 5k for thirty seconds
VAULT activates lock (behind the VAULT targets).
Clear targets and hit kicker in trapped ball channel to light shoot again with no time limit
Shoot the loop back for L light, then shoot again to set L flashing. all scoring doubled while L flashing, lasts 30 seconds
SCORES:
Skill shot 1000.
LOOT 10000.
VAULT (lock) 5000.
CB 5000
CAT 7500
Bumpers 50,
targets 150.
Flipper lane bumpers:
500 and 250 / 2000 and 1000 during picklock mode.
Bumpers and targets (except trapped targets) incriment bonus.
Getaway mode:
3 loops (top left, ramp, top right)
light on 1st pass for 10 seconds. 50 1st pass, doubles each pass within the 10 second lit period.
lanes/slingshots 25 each.
Light all in/outlanes for 500 points
Table by Anthias
How to steal:
Break and Enter - if the ball hits hard enough the lane doors will let it through. This is break and enter. You can also break and enter by shooting the ramp to access the left area. Bumpers in these areas pay much higher than other bumpers.
Picklocks: light CB targets to open the lane doors and sneak in. Bumpers in the lane areas score four times while the doors are open.
Loot: light the loot targets for points and ballsave or to release locked multiballs.
Vault raid: Open the vault by dropping all the vault targets, then shoot the vault to lock ball and for points.
light main playfield targets to spell . LOOT
to light CB
and to light CAT
Drop top channel targets to spell VAULT
top channels light
Channels cycle with left flipper.
incriments bonus multiplier.
LOOT releases multiball if locked, lights shoot again for 30 seconds if not locked.
CB opens doors to flipper lanes for thirty seconds
CAT activates all loops 5k for thirty seconds
VAULT activates lock (behind the VAULT targets).
Clear targets and hit kicker in trapped ball channel to light shoot again with no time limit
Shoot the loop back for L light, then shoot again to set L flashing. all scoring doubled while L flashing, lasts 30 seconds
SCORES:
Skill shot 1000.
LOOT 10000.
VAULT (lock) 5000.
CB 5000
CAT 7500
Bumpers 50,
targets 150.
Flipper lane bumpers:
500 and 250 / 2000 and 1000 during picklock mode.
Bumpers and targets (except trapped targets) incriment bonus.
Getaway mode:
3 loops (top left, ramp, top right)
light on 1st pass for 10 seconds. 50 1st pass, doubles each pass within the 10 second lit period.
lanes/slingshots 25 each.
Light all in/outlanes for 500 points
Table by Anthias
Screenshots
Thankyou! I really appreciate your feedback and see your point, there is some additional polish I will get into a future update. (tidying the edge of the apron title, extending drawing to edges of plastics etc. where there are hard lines cutting the image off. Those kinds of things.)Doesnt seem quite as polished as Meducks, but great looking table none-the-less. Good job!
Other files you may be interested in ..
- 18,368 Total Files
- 57 Total Categories
- 872 Total Authors
- 25,418,871 Total Downloads
- Riviera Pinball (Chicago Coin 1973) Latest File
- Flying Dutchman Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users










are all trademarks of VPFORUMS.
Doesnt seem quite as polished as Meducks, but great looking table none-the-less. Good job!