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SUPPORT TOPIC File Information
Download Sittin' Pretty (Gottlieb 1958) 1.0
15 Votes
em gottlieb 1958 sittin pretty
Sittin' Pretty / IPD No. 2164 / November 07, 1958 / 1 Player
Gottlieb 1958
Electro-mechanical (EM) (means: no ROM)
Theme: Happiness - Circus/Carnival
Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (4), Slingshots (2), Standup targets (2), Roto-target (1), Left and right dual outlanes. Backglass light animation (clowns fall into carnival dunk tanks).
Design by: Wayne Neyens
Art by: Roy Parker
VP8: A Robair Pinduction
VP8 mod by Dinocostas
VP9 version by Furio
Gottlieb 1958
Electro-mechanical (EM) (means: no ROM)
Theme: Happiness - Circus/Carnival
Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (4), Slingshots (2), Standup targets (2), Roto-target (1), Left and right dual outlanes. Backglass light animation (clowns fall into carnival dunk tanks).
Design by: Wayne Neyens
Art by: Roy Parker
VP8: A Robair Pinduction
VP8 mod by Dinocostas
VP9 version by Furio
Screenshots
What do I change in script to get B2s to work? I have not changed anyting yet.
I'm in DT. Looking for Set Controller = CreateObject("VPinMAME.Controller. Cannot not find
B2s in other tables work fine
What do I change in script to get B2s to work? I have not changed anyting yet.
I'm in DT. Looking for Set Controller = CreateObject("VPinMAME.Controller. Cannot not find
B2s in other tables work fine
No need to change the script. B2S is already enabled.
Try going to "Preferences" - "Video/Graphics options". Set Display to "Window". If your width is 1920, change it to 1918. Click "Save changed" and close, then try the table again.
P.S. this place is for reviews, not for troubleshooting. Next time better use the support topic. This review section is not often looked at.
Analog Plunger isn't responding here. Anyone else?
I am enjoying this table! Thank you for this recreation, I find tables from this era surprisingly addictive to play and fun and this one was quite fun!
Reminder to others that the right magna-save functions as a pinball loader in a lot of these games from the 50s. When you see the balls lineup at the bottom of the table at the start, then that's a sign you'll have to manually load the balls into play. In some games, you can make it your own multiball ![]()
Question: I get a little confused at reading the scoring on the backglass, mainly because of the clowns but also because the way I read the score from the backglass is different from how the score is reading on the "post-it" score. I assume this is because I am calculating the score wrong.
- Do the dunked/lowered clowns count as single digits that we add up?
- Do the comments/titles on the left side (like "fair") count for scoring or are they purely a ranking of how high your score is?
I did want to ask this in the forums, but I could not find the forum for this game. My apologies for any inconvenience.
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