- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Submitter
SUPPORT TOPIC File Information
- Submitted: Feb 11 2024 07:20 PM
- Last Updated: Mar 10 2024 03:58 PM
- File Size: 248.56MB
- Views: 10145
- Downloads: 3,837
- Author(s): Benjamin Allan Simon (Spectrowhirl)
- Permission to MOD?: No
Previous Versions
Download The Spellcast Machine 1.2
20 Votes
magic psychedelic artistic colorful original
Get ready for a whimsical, psychedelic, rainbow overload! This is my first original VP table, built entirely from scratch using only the blank starter table. It’s based on the general theme of magic, or rather "manufacturing magic" inside a pinball machine. Most of the art is hand-painted by me, and the rest are just textures filtered through the style of my real paintings with DeepStyle. All of the music is composed by me. Sound effects were made with LabChirp. The table is meant to sort of be a "work of art" in game form; and it's designed to be FUN more than anything -- and for that reason, it's supposed to be pretty easy. For more of my art, search "Spectrowhirl" on Etsy, Bandcamp, Instagram, Facebook, Tumblr, etc.
DROPBOX DIRECT DOWNLOAD https://www.dropbox....ay21386jnm&dl=0
[TO PLAY THIS TABLE USING THE FILES UPLOADED TO THE FORUM, DOWNLOAD ALL 3 .RAR FILES TO ONE FOLDER AND EXTRACT THE FIRST FILE "The Spellcast Machine.part1.rar" -- THAT SHOULD COMPILE ALL 3 FILES INTO A PLAYABLE VPX TABLE THAT YOU CAN SAVE ANYWHERE]
THE SPELLCAST MACHINE
You are the operator and engineer of an enchanted device called the Spellcast Machine. With it, you are tasked with creating and refining magic itself! Craft wands, cast spells, write charms and hexes in your spellbook, gain eldritch insight by gazing into realms beyond with your third eye! But it’s not all fun and games—in order to create your magic, you must also harvest microscopic crystals from the atomic mines, purify unfiltered energy, and stow the power away for safe-keeping. As you create spells and refine your wizardry, send the magic off with brave adventurers to be used in epic quests via the multiball mode. If you’re skilled enough at the Spellcast Machine, you may attempt to light all eight sacred sigils to summon the legendary Spellstorm—the most powerful source of energy known to man.
WAND SIGIL
Craft magical scepters. Shoot the left ramp to spell “WAND.” Then shoot the base of the Big Wand to finish construction. The back of the table will display the wands you’ve created. Each one comes with its own points haul, as well as a unique reward--anything from lighting kickbacks to awarding divine tarot cards. Craft two wands to light the WAND SIGIL.
CAST SIGIL
Create spells, charms, and hexes by drawing power through interdimensional gateways. Shoot the right ramp to spell “CAST.” A nexus portal will open on one of the three ramps. Shoot the ball through the gateway three times to light the CAST SIGIL.
WRITE SIGIL
Record the spells you create in an arcane grimoire. Shoot each of the five shots that spell “WRITE” on the flashing arrows. This will prepare the spell book. One of six enchanted pages will illuminate on the table floor. Shoot the page to collect it. Then hit the captive ball to print the spell into the magical tome. Print two pages to light the WRITE SIGIL.
EYE SIGIL
No Machine Operator can simply create spells without ancient wisdom. Open your third eye to learn the secrets of magic from beyond the veil. Hit the 3rd Eye Jets fifteen times to Gaze into the Void. Three eldritch eyeballs will spawn from the depths above the ramps. Shoot each ramp once to defeat the eye. Then the mighty 3rd Eye will open. You will know it when you see it. Hit the 3rd Eye five times to defeat it and light the EYE SIGIL.
MINE SIGIL
Shrink your ball down to a microscopic scale to harvest power crystals from the atomic plane. Shoot the right orbit to spell “MINE.” This will power up the Shrinking Machine at the far left of the table. Shoot the Shrinking Machine to enter the Micro Crystal Mines. Hit the targets to mine crystals. Hit all five targets to light the MINE SIGIL. This will also spawn a larger secret crystal in the back loop of the mine worth a lot of points. Hit it enough times, and you might just dig your way to discover an ancient tarot card...
PURIFY SIGIL
Refine the raw magic you harvest until it is pure enough to use. Hit the center ramp six times to boil your concoction. Then mix in all four of the elixirs that appear on the table. You must hit each one twice to smash the potion. Smash all four to light the PURIFY SIGIL.
STOW SIGIL
After you have harvested your energy and purified it, you must stow the magic away safely in the vial. Shoot the left orbit spinner to gather magic. Once the light gauge is fully charged, the vial will open. Shoot the right orbit four times to fill the canister with magic and light the STOW SIGIL.
QUEST SIGIL
Finally, when your energy is pure and ready and your spells and wands have been created, you are prepared to dispatch it with three brave adventurers. Hit the captive ball to light the Gravity Vortex. Shoot the center gap near the Eye Jets to slingshot the ball into the vortex while it’s lit. This will lock the ball and provide you with a new one. Repeat this two more times to lock three balls and initiate the Quest Multiball. Keep your three adventurers (balls) alive as they trek into worlds unknown. Shoot the right ramp to hit the Jackpot and see what expedition the adventurers completed. Explore ancient tombs, defeat armies of robots—the list goes on! Collect one Jackpot to light the QUEST SIGIL.
SPELLSTORM
When all eight sigils have been lit, this will catalyze the Spellstorm, a collision of the most volatile and ancient magic. Shoot the Eye of the Storm to gather its unwieldly power and close the storm before it destroys you. Be careful of its powerful winds! Shoot the Eye of the Storm ten times to collect 100,000,000 points, an extra ball, and a tarot card.
TAROT CARDS
For the especially ambitious Machine Operator, there await extra rewards in the form of divine tarot cards. Lighting a sigil is one thing, but persisting during various game modes may unveil floating cards in the center of the table. For example, keep shooting through the Cast portals until a tarot card appears—or win multiple Write Quests. Not only will collecting a tarot card increase your end of ball bonus, it will permanently raise your jackpot value, AND grant a unique, temporary table feature worth MASSIVE points, such as the Enchanted Lantern of the Hermit, or the special Magician’s Wand.
EYE BONUSES
Every time you light a sigil, an Eye Bonus will appear in the plunger lane. The more you stack without losing your ball, the more points you’ll get. Collect them upon starting your next ball. Be careful, you may not be able to collect any Eye Bonuses you win during your third ball!
DROPBOX DIRECT DOWNLOAD https://www.dropbox....ay21386jnm&dl=0
[TO PLAY THIS TABLE USING THE FILES UPLOADED TO THE FORUM, DOWNLOAD ALL 3 .RAR FILES TO ONE FOLDER AND EXTRACT THE FIRST FILE "The Spellcast Machine.part1.rar" -- THAT SHOULD COMPILE ALL 3 FILES INTO A PLAYABLE VPX TABLE THAT YOU CAN SAVE ANYWHERE]
THE SPELLCAST MACHINE
You are the operator and engineer of an enchanted device called the Spellcast Machine. With it, you are tasked with creating and refining magic itself! Craft wands, cast spells, write charms and hexes in your spellbook, gain eldritch insight by gazing into realms beyond with your third eye! But it’s not all fun and games—in order to create your magic, you must also harvest microscopic crystals from the atomic mines, purify unfiltered energy, and stow the power away for safe-keeping. As you create spells and refine your wizardry, send the magic off with brave adventurers to be used in epic quests via the multiball mode. If you’re skilled enough at the Spellcast Machine, you may attempt to light all eight sacred sigils to summon the legendary Spellstorm—the most powerful source of energy known to man.
WAND SIGIL
Craft magical scepters. Shoot the left ramp to spell “WAND.” Then shoot the base of the Big Wand to finish construction. The back of the table will display the wands you’ve created. Each one comes with its own points haul, as well as a unique reward--anything from lighting kickbacks to awarding divine tarot cards. Craft two wands to light the WAND SIGIL.
CAST SIGIL
Create spells, charms, and hexes by drawing power through interdimensional gateways. Shoot the right ramp to spell “CAST.” A nexus portal will open on one of the three ramps. Shoot the ball through the gateway three times to light the CAST SIGIL.
WRITE SIGIL
Record the spells you create in an arcane grimoire. Shoot each of the five shots that spell “WRITE” on the flashing arrows. This will prepare the spell book. One of six enchanted pages will illuminate on the table floor. Shoot the page to collect it. Then hit the captive ball to print the spell into the magical tome. Print two pages to light the WRITE SIGIL.
EYE SIGIL
No Machine Operator can simply create spells without ancient wisdom. Open your third eye to learn the secrets of magic from beyond the veil. Hit the 3rd Eye Jets fifteen times to Gaze into the Void. Three eldritch eyeballs will spawn from the depths above the ramps. Shoot each ramp once to defeat the eye. Then the mighty 3rd Eye will open. You will know it when you see it. Hit the 3rd Eye five times to defeat it and light the EYE SIGIL.
MINE SIGIL
Shrink your ball down to a microscopic scale to harvest power crystals from the atomic plane. Shoot the right orbit to spell “MINE.” This will power up the Shrinking Machine at the far left of the table. Shoot the Shrinking Machine to enter the Micro Crystal Mines. Hit the targets to mine crystals. Hit all five targets to light the MINE SIGIL. This will also spawn a larger secret crystal in the back loop of the mine worth a lot of points. Hit it enough times, and you might just dig your way to discover an ancient tarot card...
PURIFY SIGIL
Refine the raw magic you harvest until it is pure enough to use. Hit the center ramp six times to boil your concoction. Then mix in all four of the elixirs that appear on the table. You must hit each one twice to smash the potion. Smash all four to light the PURIFY SIGIL.
STOW SIGIL
After you have harvested your energy and purified it, you must stow the magic away safely in the vial. Shoot the left orbit spinner to gather magic. Once the light gauge is fully charged, the vial will open. Shoot the right orbit four times to fill the canister with magic and light the STOW SIGIL.
QUEST SIGIL
Finally, when your energy is pure and ready and your spells and wands have been created, you are prepared to dispatch it with three brave adventurers. Hit the captive ball to light the Gravity Vortex. Shoot the center gap near the Eye Jets to slingshot the ball into the vortex while it’s lit. This will lock the ball and provide you with a new one. Repeat this two more times to lock three balls and initiate the Quest Multiball. Keep your three adventurers (balls) alive as they trek into worlds unknown. Shoot the right ramp to hit the Jackpot and see what expedition the adventurers completed. Explore ancient tombs, defeat armies of robots—the list goes on! Collect one Jackpot to light the QUEST SIGIL.
SPELLSTORM
When all eight sigils have been lit, this will catalyze the Spellstorm, a collision of the most volatile and ancient magic. Shoot the Eye of the Storm to gather its unwieldly power and close the storm before it destroys you. Be careful of its powerful winds! Shoot the Eye of the Storm ten times to collect 100,000,000 points, an extra ball, and a tarot card.
TAROT CARDS
For the especially ambitious Machine Operator, there await extra rewards in the form of divine tarot cards. Lighting a sigil is one thing, but persisting during various game modes may unveil floating cards in the center of the table. For example, keep shooting through the Cast portals until a tarot card appears—or win multiple Write Quests. Not only will collecting a tarot card increase your end of ball bonus, it will permanently raise your jackpot value, AND grant a unique, temporary table feature worth MASSIVE points, such as the Enchanted Lantern of the Hermit, or the special Magician’s Wand.
EYE BONUSES
Every time you light a sigil, an Eye Bonus will appear in the plunger lane. The more you stack without losing your ball, the more points you’ll get. Collect them upon starting your next ball. Be careful, you may not be able to collect any Eye Bonuses you win during your third ball!
What's New in Version 1.2 (See full changelog)
- -Fixed some score formatting
- -Removed the Sword of Justice being visible at all times. I had no idea that was happening. I have no cabinet with which to test that!
Screenshots
Ok, this why I love this hobby and community. Fun, beautiful tables like this ! Thanks so much for creating!
@CrimsonTurtle8 I am happy to create a backglass for this table, for us Cabinet users, if you would like.
Now I need to buy some LSD to really appreciate this Masterpiece
Thank you! And lol yeah it's meant to feel like an acid trip. Sure, I'd love a backglass I suppose, especially if people with cabinets would be missing a major texture if they tried to play it. What does that require?
Ok, this why I love this hobby and community. Fun, beautiful tables like this ! Thanks so much for creating!
@CrimsonTurtle8 I am happy to create a backglass for this table, for us Cabinet users, if you would like.
Now I need to buy some LSD to really appreciate this Masterpiece
Thank you! And lol yeah it's meant to feel like an acid trip. Sure, I'd love a backglass I suppose, especially if people with cabinets would be missing a major texture if they tried to play it. What does that require?
Just send me a 1920 X 1080 PNG or JPG of what background you want on the backglass, and I will create it. I'll need to make some small changes to your code (i.e. script) so the score shows up on the backglass or the Desktop, based on what type of setup you have. I'll send you the updated code and you can release it with a new version that now works with the desktop and a backglass. I'll release the backglass on this site. Make sense? Thanks again
Way to go man! Thanks for the contribution! Looks like a fun table. Looking forward to going down the rabbit hole!
Is there a B2S and a wheel for this or is this for desktop users only?
Is there a B2S and a wheel for this or is this for desktop users only?
I have no idea how to make those so currently desktop only, although jogrady7 just offered to make a back glass for it!
I really love the concept on this table. Thanks for creating and sharing this one!
How do I get the nice DMD to show on the actual DMD and not on the playfield??
I really love the concept on this table. Thanks for creating and sharing this one!
How do I get the nice DMD to show on the actual DMD and not on the playfield??
Thank you! I'm glad you like it. I mean down there is where I wanted the DMD. You can't put flashers as hovering screen overlays as far as I know. I asked the forums countless times how to show images on a dot matrix thing and never got an answer so I did it my own way. I like it closer to the flippers anyway. You don't have to move your eyes as far away from the ball to see what's happening.
I really love the concept on this table. Thanks for creating and sharing this one!
How do I get the nice DMD to show on the actual DMD and not on the playfield??Thank you! I'm glad you like it. I mean down there is where I wanted the DMD. You can't put flashers as hovering screen overlays as far as I know. I asked the forums countless times how to show images on a dot matrix thing and never got an answer so I did it my own way. I like it closer to the flippers anyway. You don't have to move your eyes as far away from the ball to see what's happening.
The position of the DMD is indeed good placed close to the flippers, but its just that I'm used to show the DMD on my dot matrix display. so I was just asking. Keep up your good work!
Ok, this why I love this hobby and community. Fun, beautiful tables like this ! Thanks so much for creating!
@CrimsonTurtle8 I am happy to create a backglass for this table, for us Cabinet users, if you would like.
Now I need to buy some LSD to really appreciate this Masterpiece
Thank you! And lol yeah it's meant to feel like an acid trip. Sure, I'd love a backglass I suppose, especially if people with cabinets would be missing a major texture if they tried to play it. What does that require?
Just send me a 1920 X 1080 PNG or JPG of what background you want on the backglass, and I will create it. I'll need to make some small changes to your code (i.e. script) so the score shows up on the backglass or the Desktop, based on what type of setup you have. I'll send you the updated code and you can release it with a new version that now works with the desktop and a backglass. I'll release the backglass on this site. Make sense? Thanks again
I have the Backglasses completed, check you messages on how we can implement this, Thanks
Other files you may be interested in ..
- 18,269 Total Files
- 57 Total Categories
- 872 Total Authors
- 25,261,964 Total Downloads
- NFL (Stern 2001) Seahawks Superbowl Edition Latest File
- xenonph Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users











are all trademarks of VPFORUMS.
Ok, this why I love this hobby and community. Fun, beautiful tables like this ! Thanks so much for creating!
@CrimsonTurtle8 I am happy to create a backglass for this table, for us Cabinet users, if you would like.
Now I need to buy some LSD to really appreciate this Masterpiece