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Download Wonderland (Williams 1955) 1.1
36 Votes
Williams Wonderland 1955 JINO0372
Wonderland (Williams 1955)
In my opinion...Wonderland is one of the most beautiful pinball machines every built. I’ve wanted to do this machine ever since I saw a reproduction backglass for sale on eBay.
This is the first time I did a complete ground up build. I started with the “New Table” option in VPX. I then added all the playfield features (bumpers, flippers, slingshots, etc.). I then added the scripting to make them work. Once I got there, I added the rules and scoring. I finished it with images and adding special table features like LUT brightness control. I learned A LOT in making this table.
One of the unique features I added to this table is the ability to choose your lifter option. Wood rails typically require the player to “lift the ball” to play. Newer games kick the ball out to the plunger. I got annoyed with having to lift the ball, so I scripted the table to give you a choice. Manual lifter or automatic lifter. Manual lifter you must use the right magna save button to lift the ball to the plunger after a drain. Automatic lifter the ball kicks out after a drain. Your choice!
I would like to thank the following individuals. With out them I would not have been able to make this table.
The file includes the B2S, some wheel images, and the flyer.
In my opinion...Wonderland is one of the most beautiful pinball machines every built. I’ve wanted to do this machine ever since I saw a reproduction backglass for sale on eBay.
This is the first time I did a complete ground up build. I started with the “New Table” option in VPX. I then added all the playfield features (bumpers, flippers, slingshots, etc.). I then added the scripting to make them work. Once I got there, I added the rules and scoring. I finished it with images and adding special table features like LUT brightness control. I learned A LOT in making this table.
One of the unique features I added to this table is the ability to choose your lifter option. Wood rails typically require the player to “lift the ball” to play. Newer games kick the ball out to the plunger. I got annoyed with having to lift the ball, so I scripted the table to give you a choice. Manual lifter or automatic lifter. Manual lifter you must use the right magna save button to lift the ball to the plunger after a drain. Automatic lifter the ball kicks out after a drain. Your choice!
I would like to thank the following individuals. With out them I would not have been able to make this table.
- BALATER – I used your 4 Roses table as a guide to help me script this table.
- ITCHIGO AND PBECKER – Their VP9 table helped me understand the scoring and gameplay.
- JPSALAS – I added your rolling sounds and LUT brightness control (v1.1 VPX7 Rev2 Material Physics).
- ROTHBAUERW – I added your ball dropping sounds.
- NINUZZU – I added your flipper shadows.
- JLOULOULOU – (v1.1 Flipper Tricks script)
The file includes the B2S, some wheel images, and the flyer.
What's New in Version 1.1 (See full changelog)
- 1.0 Initial Release
- 1.1 - Improved GI lighting: Change plastics from plastic with light to plastic with an image
- 1.1 - Improved GI lighting: Applied GI lighting technique used on Double Barrel v1.0
- 1.1 - Improved Playfield Lights: Applied lighting technique used on Double Barrel v1.0
- 1.1 - Improved Physics: Add JP's material physics and JLou's flipper tricks
- 1.1 - Desktop Backglass Improvements: Got rid of the all the decals and made them part of the DT image
- 1.1 - Desktop Backglass Improvements: Got rid of the credit textbox and added a credit reel
- 1.1 - Desktop Backglass Improvements: Darkened the image a little to let the score lights pop more
- 1.1 - Organized layers better: Organized and labeled
- 1.1 - Minor script cleanup: Fixed issues with spot lights not resetting properly
- 1.1 - Added improved LUT options: Added warm LUT options
- 1.1 - Tweaked table physics: Increase gameplay difficulty from 0 to 50
- 1.1 - Tweaked table layout: Modified metal guide for lane 5 and 6 to prevent instant drain. Matches closer to original now.
Screenshots
Looks really nice. Thank you. I'll be installing this for sure.
Great work! Thanks!
I can verify that nudge is not working on DT. If you just touch the spacebar the table will tilt.
Hi,In the script... change lines 301 to 314 to this:If keycode = LeftTiltKey ThenNudge 90, 8TiltSensor=TiltSensor+50End IfIf keycode = RightTiltKey ThenNudge 270, 8TiltSensor=TiltSensor+50End IfIf keycode = CenterTiltKey ThenNudge 0, 9TiltSensor=TiltSensor+50End IfLet me know if that helps.
Sorry, made no difference at all. Check out JP's new O Gaucho table, the nudging works great on that one.
Gracias, muy linda mesa! ![]()
Thanks for this wonderful table! 1955 here we go!
Mad703
I can verify that nudge is not working on DT. If you just touch the spacebar the table will tilt.
Hi,In the script... change lines 301 to 314 to this:If keycode = LeftTiltKey ThenNudge 90, 8TiltSensor=TiltSensor+50End IfIf keycode = RightTiltKey ThenNudge 270, 8TiltSensor=TiltSensor+50End IfIf keycode = CenterTiltKey ThenNudge 0, 9TiltSensor=TiltSensor+50End IfLet me know if that helps.
Sorry, made no difference at all. Check out JP's new O Gaucho table, the nudging works great on that one.
Hi Clyde...JP has the nudge time set to 5 on his O Gaucho table. That gives the table that exaggerated shake. He also added a sound file to his nudge buttons. That's the main differences. I beleive the sound file is a good idea but I don't like the exaggerated table shaking in desktop mode. If you want that then go in to the table options under Physics and bump the nudge time to 5. That is the setting for O Gaucho.
If you find the table is tilting too fast then adjust lines 303, 308, and 313 in the script from +50 to +25 (example: TiltSensor=TiltSensor+25). This will decrease the tilt sensor. If you set this even lower it will decrease this even more. I believe 25 maybe a sweet spot and I will adjust it to that in future releases. I also like the nudge time at 1.25. I believe the release had this set to 1.
Let me know if this helps. ![]()
Yes, That did it! I put the TiltSensor's at +20 & the nudge time at 4 & it's working great. Thanks again jino0372!
Great ! Many thanks !!!
I love this!. I'm always happy when a real table comes to VPX and this is no exception. It really is a very beautiful table.
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Wow a first time scratch build? Well done Jino0372! One of our local collectors owns this game and I used to play it during his semiannual tournaments and I must say yours plays a lot like the real thing. You're so right too, Wonderland is one of those knockout 50's games with gorgeous artwork. I notice you have the tilt and game over turned off. I made them visible and think you should by default.
Very impressive effort, thank you!