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Submitter
SUPPORT TOPIC File Information
Download Four Seasons (Gottlieb 1968) 1.0a
15 Votes
Loserman76; Gottlieb; EM;
Initial announcement from Jeff:
Four Seasons by Gottlieb
Playfield redraw by me. If you think it sucks, delete the table - lol
Plastics culled from images on the internet
Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
Uses Bord's new primitive flippers - these look so nice.
My view on Four Seasons:
I never saw the game in real, but a few flaws in the recreations were never corrected, so I offer here my Version 1.0a:
GAME:
- new physic (cab optimized)
- new POV
- slight layout corrections in order to reduce ball losts
- all object sounds are now in operation and volume levels balanced
- outer Bumpers now wired in parallel
- new ball
- new ball position in shooter lane, new sounds
- new timing, ball ejected when rotator in end position
- at upper kicker holes all arms in parallel operation
- new light control for the lower kicker holes according to real table rules
BACKGLASS:
- 1000's commas added, thanks to Martin Brunker for his introduction in Paint Shop
- "rolling" score reels
- new illumination according to the original game
- all displays are now illuminated in game over state
zip contains game, BG and pics for cab users
All this in kind tribute to Jeff Whitehead.
Four Seasons by Gottlieb
Playfield redraw by me. If you think it sucks, delete the table - lol
Plastics culled from images on the internet
Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
Uses Bord's new primitive flippers - these look so nice.
My view on Four Seasons:
I never saw the game in real, but a few flaws in the recreations were never corrected, so I offer here my Version 1.0a:
GAME:
- new physic (cab optimized)
- new POV
- slight layout corrections in order to reduce ball losts
- all object sounds are now in operation and volume levels balanced
- outer Bumpers now wired in parallel
- new ball
- new ball position in shooter lane, new sounds
- new timing, ball ejected when rotator in end position
- at upper kicker holes all arms in parallel operation
- new light control for the lower kicker holes according to real table rules
BACKGLASS:
- 1000's commas added, thanks to Martin Brunker for his introduction in Paint Shop
- "rolling" score reels
- new illumination according to the original game
- all displays are now illuminated in game over state
zip contains game, BG and pics for cab users
All this in kind tribute to Jeff Whitehead.
What's New in Version 1.0a (See full changelog)
- 1.0 Jeff Whitehead
- 1.0a Mustang1961
Screenshots
Awesome! Works great. Thanks.
an e.m fantastic
many thanks
Thank you.
Very well done! The original game design is a bit frustrating but the VPX implementation is solid!
Table error With VPX 10.8.0
Gave this a try, and the ball didn't eject from the center saucer on launch. Is that an issue with the saucer, or is it supposed to hold it and load another ball into the plunger?
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Very nicely updated Mustang1961, thanks!