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Download Klondike 1.0.2
38 Votes
Klondike Williams
Klondike by Williams 1971, DT, FS and FSS version.
Interest in this table has recently rekindled,
the playfield was already ready, I took the best images of the plastics I had, and drew them again.
The basis of the scripts is based on a EM table by JP Salas, and other code arrived from the Klondike version by Leon Spalding.
Special thanks:
JP Salas
Leon Spalding
Leeoneil for implementing DOF
JP's LUT brightness control: hold down the LeftMagnaSave and pressing the RightMagnaSave change the brightness of the table.
Interest in this table has recently rekindled,
the playfield was already ready, I took the best images of the plastics I had, and drew them again.
The basis of the scripts is based on a EM table by JP Salas, and other code arrived from the Klondike version by Leon Spalding.
Special thanks:
JP Salas
Leon Spalding
Leeoneil for implementing DOF
JP's LUT brightness control: hold down the LeftMagnaSave and pressing the RightMagnaSave change the brightness of the table.
What's New in Version 1.0.2 (See full changelog)
- Initial release v1.0.0
- v1.0.1
- Fix load/save highscores
- v1.0.2
- Fix double sound
- Fix some 3D staff
- Fix instructions typo
- New playfield mesh
Screenshots
I had to laugh when I first saw this one. I actually own this real table its called Gold Rush!! 1971
Hi!
I looked at IPDB and you're right... but there's one called Klondike with a different backglass than yours:
Klondike / IPD No. 1388 / August 23, 1971 / 1 Player
https://www.ipdb.org...ine.cgi?id=1388
See you!
Looks Great and backglass also included. Thank you so much!
Great work and thank you for your efforts making this available for all of us to enjoy. I did have some trouble getting DOF working though.
I noticed that the pubic DOF configuration doesn't have any event mapping for bumpers for 8 solenoid setups. So I converted my config to 10 and just combined toys to map to my 8 solenoid setup.
That wasn't enough though. I also had to change the following code block to get my bumper solenoids working. I don't remember if I changed the drop targets too so I copied that here as well. Hope this helps someone.
'********************************** Bumpers
Sub Bumper1_Hit
PlaySoundAtVol SoundFXDOF ("jet2", 119 , DOFPulse, DOFContactors), Bumper1, BumVol
AddScore 10 + 90 * BulbB1.State
End Sub
Sub Bumper2_Hit
PlaySoundAtVol SoundFXDOF ("jet2", 122 , DOFPulse, DOFContactors), Bumper2, BumVol
AddScore 10 + 90 * BulbB2.State
End Sub
Sub Bumper3_Hit
PlaySoundAtVol SoundFXDOF ("jet2", 120 , DOFPulse, DOFContactors), Bumper3, BumVol
AddScore 100 + 900 * BulbB3.State
End Sub
Sub Bumper4_Hit
PlaySoundAtVol SoundFXDOF ("jet2", 120 , DOFPulse, DOFContactors), Bumper4, BumVol
AddScore 10 + 90 * BulbB4.State
End Sub
Sub Bumper5_Hit
PlaySoundAtVol SoundFXDOF ("jet2", 119 , DOFPulse, DOFContactors), Bumper5, BumVol
AddScore 10 + 90 * BulbB5.State
End Sub
'********************************** Top Targets
Sub TargetLT_Hit
PlaySoundAtBallVol SoundFXDOF ("target", 116, DOFPulse, DOFTargets), TarVol
DOF 230, DOFPulse
If Tilted = False Then
Reel1Advance
Addscore 10
End If
End Sub
Sub TargetCT_Hit
PlaySoundAtBallVol SoundFXDOF ("target", 117, DOFPulse, DOFTargets), TarVol
DOF 231, DOFPulse
If Tilted = False Then
Reel2Advance
Addscore 10
End If
End Sub
Sub TargetRT_Hit
PlaySoundAtBallVol SoundFXDOF ("target", 118, DOFPulse, DOFTargets), TarVol
DOF 232, DOFPulse
If Tilted = False Then
Reel3Advance
Addscore 10
End If
End Sub
'********************************** Mid Targets
Sub TargetLM_Hit
PlaySoundAtBallVol SoundFXDOF ("target", 119, DOFPulse, DOFTargets), TarVol
DOF 233, DOFPulse
If Tilted = False Then
Reel1Advance
Addscore 10
End If
End Sub
Sub TargetRM_Hit
PlaySoundAtBallVol SoundFXDOF ("target", 120, DOFPulse, DOFTargets), TarVol
DOF 234, DOFPulse
If Tilted = False Then
Reel3Advance
Addscore 10
End If
End Sub
thank you Kiwi
Thank you for the update.
Awesome! Thanks so much!
My brother and I played lots of Klondike at Zorba’s, our local burger joint, in Mt Isa, Queensland, Australia in the early 70s.
i am very excited to find such an excellent looking recreation of this old beast of a table!
Greatly made table - plays perfectly and looks great. Thank you!
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