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Submitter
SUPPORT TOPIC File Information
Download Airport (Gottlieb 1969) 1.0b
8 Votes
Gottlieb EM; loserman76; EM;
Initial announcement from Jeff:
VPX conversion
Artwork done by GNance
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
My view on Airport: I remember College Queens, in the late 70's the game was a zero- performer in the amusement halls, no bonus system and 4-digit counting -> empty coin boxes.
Today's rating is different: nice art-work and fun to play.
Here I offer you my Version 1.0b
- new physic (cab optimized),
- slight layout change -> reduces ball losses at outer side lanes
- complete new objects sounds including the vari- targets
- rolling ball sound level adjusted
- new material assignments for metal sheets - better appearance
- improved ball and ball position in the plunger lane
- the bumper trigger are now in colored plastic
- outer bumpers are now wired parallel
- new timing for ball release - now after player up alternator ends
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
- BG with rolling score reels
- the "Airport" logo is now equipped with 5 blinking lamps
- in game over both reel sets are illuminated
zip contains game, BG, and both pics for cab- users.
All this in kind tribute to Jeff Whitehead.
VPX conversion
Artwork done by GNance
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
My view on Airport: I remember College Queens, in the late 70's the game was a zero- performer in the amusement halls, no bonus system and 4-digit counting -> empty coin boxes.
Today's rating is different: nice art-work and fun to play.
Here I offer you my Version 1.0b
- new physic (cab optimized),
- slight layout change -> reduces ball losses at outer side lanes
- complete new objects sounds including the vari- targets
- rolling ball sound level adjusted
- new material assignments for metal sheets - better appearance
- improved ball and ball position in the plunger lane
- the bumper trigger are now in colored plastic
- outer bumpers are now wired parallel
- new timing for ball release - now after player up alternator ends
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
- BG with rolling score reels
- the "Airport" logo is now equipped with 5 blinking lamps
- in game over both reel sets are illuminated
zip contains game, BG, and both pics for cab- users.
All this in kind tribute to Jeff Whitehead.
What's New in Version 1.0b (See full changelog)
- 1.0a Loserman 76
- 1.0b Mustang1961
Screenshots
Thanks for keeping alive the spirit of EM tables. This is all I had when I grew up. Great job.
Thank you so much for the tables it is very much appreciated!
awesome thank you and all the other contributors, looks great.
Looks great thanks!
This download is a great example of physics improvement on a Loserman table. There are so, so many tables that Loserman first authored and gosh I am so appreciative of the work he did. i only wish I could figure out to update physics like in this example.
RIP Loserman. Your tables continue to bring joy to many old guys like myself.
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Thank you! Well done Mustang1961!