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  • Submitted: Oct 23 2022 05:04 AM
  • Last Updated: Jul 13 2026 11:07 PM
  • File Size: 10.25MB
  • Views: 11590
  • Downloads: 1,944
  • Author(s): TerryRed
    SLAMT1LT
    ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 29 Feb 2024 Download JAWS - BIGGER BOAT EDITION (PinEvent V2, FizX 3.3) 1.7

Download JAWS - BIGGER BOAT EDITION (PinEvent V2, FizX 3.3) 2.0

* * * * * 24 Votes
fizx bam pinevent future pinball pup



Screenshots

JAWS - BIGGER BOAT EDITION
 
Table version: 2.0 (July 2026)
 
Download link:
 
https://mega.nz/fold...OCrgyd1feawBFIQ
 
====================================================================
 
This table began as Rom's classic JAWS table for Future Pinball from many years ago. Then SLAMT1LT modded it over the years which evolved to his Ultimate Pro version. I proceeded to mod and update the Ultimate Pro table for FizX physics, PinEvent, and a complete table overhaul with many new additions and features which became the BIGGER BOAT EDITION.
 
It has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat. It’s also been overhauled to use the latest FizX physics which completely transforms a Future Pinball table to have excellent modern physics for the entire table! I updated it to my PinEvent V2 standard, to allow for optional DOF, SSF, PUPDMD and other features that take this to another level. (now also updated to use PUP 2.0’s latest features!)
 
====================================================================
 
Created by:
 
TerryRed : Jaws - Bigger Boat Edition
SLAMT1LT : Ultimate Pro table update
ROM : the original FP Jaws table
 
Thanks to:
 
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou : FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player and support
Chris Leathley: Future Pinball
 
====================================================================
 
A video preview of the 2.0 update can be seen here:
 
https://youtu.be/1BK...5JlkO0Z9RJ1N2zZ
 
Posted Image
 
 
====================================================================
 
DISCLAIMER:
 
This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
 
====================================================================
 
This is a three player game!
 
====================================================================
 
Physics: FizX v3.3
 
====================================================================
 
TABLE REQUIREMENTS (very important!)
 
- all Visual C Runtime updates
- DirectX
- Future Pinball
- the latest BAM update
- FuturePinball.exe and FPLoader.exe patched for 4 GB access
- BAM Settings files installed
- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
 
NOT TO WORRY!
 
All of the above is included with the latest FP and BAM Essentials AIO package!
 
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files installed!
 
https://www.vpforums...showtopic=51600
 
====================================================================
 
IMPORTANT! - UPDATE REQUIRED!
 
This table REQUIRES a newer version of BAM (1.5-409 or higher)
This is included with the FP and BAM Essentials AIO package version 3.7 or higher!
EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!
 
====================================================================
 
What options can you try if your GPU has less VRAM (less than 6 GB)?
 
- you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used
- if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!
- enabling Texture Compression may take a little longer to load, but not much
 
====================================================================
 
GUIDES INCLUDED WITH THE GAME
 
It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!
 
INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!
TABLE MANUAL - read this guide for more information about this table and its features!
RULES - read this detailed guide to learn all the secrets of this game!
 
====================================================================
 
TABLE OPTIONS
 
- at the top of the table script, scroll down to the "TABLE OPTIONS" section
- this game has a MASSIVE number of features, options, and difficulty settings you can change!
- you can tailor this game to almost any way you want!
- there are some specific features that can only be enabled in this section!
 
====================================================================
 
INSTALL INSTRUCTIONS (REQUIRED)
 
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to install all the REQUIRED items
- it shows you how to easily setup FP and BAM with the REQUIRED settings
 
It's super easy, and only takes minutes to do!
 
====================================================================
 
HOW TO RUN FP AND PLAY A TABLE
 
Read the Install Instructions to know how to properly use FP and BAM
 
===================================================================
 
GAME NOT RUNNING SMOOTH?
 
Read the TABLE MANUAL for the solutions!
 
====================================================================
 
LOADING TIMES
 
With the 2.0 update of the table, I have highly optimized the table to drastically reduce load times. Combine this with the new BAM v409 update, and you see a massive difference in load times!
 
====================================================================
 
PROBLEMS?
 
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
 
====================================================================
 
Table MODS
 
- please read the Disclaimer in the Install Instructions included with the table
- please ask me first, as I am still updating this table
 
====================================================================
 
Some of the new features and updates:
 
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- adjusted table geometry to allow for better ball flow
- updated entire table for FizX physics
- updated BAM lighting and post processing
- GI changes colour during different modes
- RayBaked GI lighting and shadows and inserts lighting
- insert models, lighting, textures, normal maps
- BAM spotlights
- ray cast ball shadows
- shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- updated playfield artwork (from Rom's original "clean" artwork)
- artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- animated boat wheel and shark cage models and lights for slingshots
- animated life saver bumpers models
- new detailed animated Orca toy on the playfield
- bloody civilian death animations (arm and head models that pop up from bumper)
- animated blood on Jaws ramp when ball is eaten
- animated "water" effects on plastics and bumpers
- FP DMD color options
- Hooper's oxygen tank models
- lights on the apron for harpoon and civilians
- JAWS plunger lane sign with flasher, and plunger lane sand art
- FLEEP mechanical sounds
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream (now updated for PUP DMD 2.0 features)
- enable / disable FP videos or PUP Stream on the Amity Billboard
- new Amity Billboard model for the playfield and Topper
- new cabinet coin door model
- attract mode flyby camera sequence
- VR Room options for Attract mode and Gameplay
- Mega / MR (mixed reality) / Minimal choices for VR room
- Mega Room has animated shark, highly detailed Orca boat, shark cage, larger animated caustics
- Mega Room changes lighting to blood water when civilians are killed and during other events
- lots of fixes and other things not covered here!
 
 
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What's New in Version 2.0 (See full changelog)

  • 2.0 Update
  • (there were so many major changes and new features, I decided this warranted a 2.0 update)
  • - converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
  • - updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
  • - updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
  • - updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
  • - new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
  • - new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
  • - new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
  • - new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
  • - new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
  • - new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
  • - new Ball settings (TABLE OPTIONS)
  • - new Lighting settings (TABLE OPTIONS)
  • - new FP DMD color options (TABLE OPTIONS)
  • - new Attract mode flyby camera sequence (TABLE OPTIONS)
  • - new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
  • - new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
  • - new Mega Room has animated shark, highly detailed Orca boat, shark cage, larger animated caustics
  • - new Mega Room changes lighting to blood water when civilians are killed and during other events (TABLE OPTIONS)
  • - new enable / disable FP videos or PUP Stream on the Amity Billboard (TABLE OPTIONS)
  • - new Amity Billboard model for the playfield and Topper
  • - new detailed Orca model on the playfield
  • - new animated shark cage on left sling
  • - new cabinet coin door model
  • - new GI changes colour during different modes
  • - new RayBaked GI lighting and shadows and inserts lighting
  • - lots of fixes and other things not covered here!
  • =================================
  • 1.7
  • - updated FizX physics code (includes some fixes) and physics xml settings
  • - removed flipper nudge commands that are no longer needed
  • - updated table to reflect changes in new physics code and settings
  • 1.6
  • - updated table for FizX physics v3.3 (much more efficient with CPU usage)
  • - new Debug options that can be enabled / disabled
  • - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
  • - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
  • - texture and lighting adjustments
  • Note: this table update requires the new BAM 1.5-373 update (included in my newest FP and BAM Essenstials AIO)
  • 1.5
  • - table completely updated for FizX v3.2 physics
  • - new Lighting settings in TABLE OPTIONS in the table script
  • - small fixes
  • - updated PuP-Pack
  • 1.4
  • - updated table for FizX v3.0
  • - new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
  • - some lighting / texture adjustments
  • - small fixes
  • - new install instructions
  • - ball rolling sounds changed in table and in pup-pack
  • ======================================
  • 1.3 - FizX physics and Ball Rolling Sound updates and fixes
  • - updated FizX physics code to change how ball ID's are handled to prevent conflicts
  • - updated FizX physics code for more efficient Rubber bounce handling
  • - updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
  • - removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
  • - enabled water animation in VR Room for all modes
  • ===========================================
  • 1.2
  • - added missing tilt bob code for PinEvent V2
  • - fix for error if disabling the use_PUP_Stream_Billboard
  • - updated table and physics to FizX v2.0 (should now use 1K ball model zip file)
  • - updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF
  • - updated PinEvent V2 PinMechSound code to support new FizX auto ball hit events based on PF materials
  • - removed all triggers and sounds used for ball hit sounds (no longer needed with FizX v2.0)
  • - added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
  • - this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
  • - new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
  • - FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
  • - FizX XML_FPS is now set in its own section
  • - updated FizX Profiles to only change FizX Flipper settings
  • - there are no longer FizX Profiles used for different physics xml settings
  • - any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
  • ===========================================
  • 1.1
  • - removed FizX rubber items surrounding the bumper area that may have caused Overflow errors
  • BIGGER BOAT EDITION 1.0
  • - updates to the table, layout, code, sound, music, items, lighting, models, etc
  • - removed older items / surfaces / lights no longer used
  • - adjusted table geometry to allow for better ball flow
  • - updated BAM lighting and post processing
  • - updated entire table's G.I. and coloured lighting
  • - updated playfield artwork (sand) and used original "clean" artwork
  • - new insert models, lighting, textures, normal maps
  • - new BAM spotlights
  • - new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
  • - new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
  • - new VR Room with animated water / caustics / detailed Orca model / shark model
  • - new animated boat wheel models and lights for slingshots
  • - new animated life saver bumpers models
  • - new bloody civilian death animations (arm and head models that pop up from bumper)
  • - new animated blood on Jaws ramp when ball is eaten
  • - new animated "water" effects on platics and bumpers
  • - new detailed Orca model and animation
  • - new Hooper's oxygen tank models
  • - new lights on the apron for harpoon and civilians
  • - new JAWS plunger lane sign with flasher, and plunger lane sand art
  • - new FLEEP mechanical sounds
  • - updated entire table for FizX physics
  • - PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
  • - added TABLE OPTIONS to customize many things on startup, and for performance, etc.
  • - a huge amount of work and lots of other updates and details I can't keep track of :)


Screenshots

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Thanks Terry!

Incredible as usual

Thanks for all your hard work Terry !!!!!

Beautifull Table.

Thank you Terry Awesome work.

Beautiful work  :dblthumb: , bravo et merci :hi:

Everyone download the new 1.1 hotfix update (when approved)

 

Some people who play on cabinets reported Overflow errors :(

 

The error was rare when it happened (for me at least). It seemed to always come from the bumpers area which had many FizX rubber related items jammed into one small area (combined with FP's own rubbers and the bumpers, etc). So I removed those items, as they don't really effect gameplay in that area at all.

Best Jaws table yet!  Did have some unwanted ball smear/shadow effects until I turned off Ray Tracing in the script and BAM/FP.

"Quick fix for error when disabling the PUP Stream Billboard"

 

If you disabled the PUP Stream Billboard in TABLE OPTIONS, you would get this error. I have fixed the error and uploaded the fixed table. It's still version 1.1, just now with this fix.

 

Just redownload and install this fixed 1.1 table to replace the one you are using.

Thanks @TerryRed for all your hard work, In the included "FP Video and Editor settings.jpg" file, antialiasing  is set to "None", is it a relative option for this table only ? I think that I have power enough to run it with 6x but just in case,

finally backed up my table (long overdue). Kept getting a error loading the table and it was my own fault, installed the latest version of BAM and VIOLA!! Wow is all I have to say, the lighting effects in this table are just so stunning it looks so real . You put a massive amount of time into this TerryRed and you have a lot to be proud of its fantastic! This I have to say is THE BEST Jaws table out there. THANK YOU!!!!!!! Also want to say thank you for the wonderful guides you have made, if it weren't for your time and generosity , Future Pinball would be a lot smaller in stature. Keep on Rockin TerryRed!


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