- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 05 2022 06:52 AM
- Last Updated: Oct 20 2022 09:38 AM
- File Size: 217.21MB
- Views: 11881
- Downloads: 2,844
-
Author(s):
rom
francisco666
ICPjuggla
Dozer316
JPSalas
Csilk - Manufacturer: Williams
- Year: 1993
-
IPDB Link:
- ROM: Link to ROM
- Media Pack: Link to Media Pack
- Permission to MOD?: Yes, without approval
Previous Versions
Download Bram Stokers Dracula (Williams 1993) [Csilk MOD] ALP 1.3
29 Votes
ICPjuggla Francisco666 ROM Dozer316 Csilk
use the latest 10.7.2 BETA
' Bram Stoker's Dracula [Csilk MOD] ALP
'
' CREDITS
' Originally ported to VP by ICPjuggla and Dozer316, the original FP version was created by francisco666 and rom.
' Magnet script by Dorsolas/Lander's script, with just a small modification
' Some materials, RTX BS, dampening and flipper code based off the VPW example tutorial table
' Amy MacDonnel for the coffin texture, thanks amers.
' Thalamus for guidance on slope and difficulty slider
' Wiesshound and fluper for LUTs
' JPSalas for VP9 version and sound script
' Bigus for initial versions of the mod relying on his physics and table setup
' Sorry if I have missed anyone else, if you feel you have been left out contact me on VPFORUMS and I will add your credit.
'
' Known issues
' Spamming launch before ball is ready to be launched can cause the machine to be forever stuck forcing a restart
' A soundfile is missing and needs to be debugged further to figure out which one is missing
'
' Option Keys
' GI Color Up, Down, Right Arrow Keys
' Playfield Tinting Left Arrow Key
' Table Flood Lighting MODIFIER KEY + left Arrow Key
' Room Lighting Strength MODIFIER KEY + NUMPAD PLUS and MINUS
' GI Full Color MODIFIER KEY + Up, Down, Right Arrow Keys
' Light Intensity control NUMPAD PLUS and MINUS
' Light Falloff control use bracket Keys
' Light Falloff power control use ; and ' keys
' GI Intensity Control comma and period
' Coffin mod toggle NUMPAD *
' Extra sling plastics NUMPAD /
' Pop plastic removal NUMPAD .
' Bram Stoker's Dracula [Csilk MOD] ALP
'
' CREDITS
' Originally ported to VP by ICPjuggla and Dozer316, the original FP version was created by francisco666 and rom.
' Magnet script by Dorsolas/Lander's script, with just a small modification
' Some materials, RTX BS, dampening and flipper code based off the VPW example tutorial table
' Amy MacDonnel for the coffin texture, thanks amers.
' Thalamus for guidance on slope and difficulty slider
' Wiesshound and fluper for LUTs
' JPSalas for VP9 version and sound script
' Bigus for initial versions of the mod relying on his physics and table setup
' Sorry if I have missed anyone else, if you feel you have been left out contact me on VPFORUMS and I will add your credit.
'
' Known issues
' Spamming launch before ball is ready to be launched can cause the machine to be forever stuck forcing a restart
' A soundfile is missing and needs to be debugged further to figure out which one is missing
'
' Option Keys
' GI Color Up, Down, Right Arrow Keys
' Playfield Tinting Left Arrow Key
' Table Flood Lighting MODIFIER KEY + left Arrow Key
' Room Lighting Strength MODIFIER KEY + NUMPAD PLUS and MINUS
' GI Full Color MODIFIER KEY + Up, Down, Right Arrow Keys
' Light Intensity control NUMPAD PLUS and MINUS
' Light Falloff control use bracket Keys
' Light Falloff power control use ; and ' keys
' GI Intensity Control comma and period
' Coffin mod toggle NUMPAD *
' Extra sling plastics NUMPAD /
' Pop plastic removal NUMPAD .
What's New in Version 1.3 (See full changelog)
- ' v1.3
- '
- ' Overhauled the physics materials
- ' Defaulted night/day slider to use whatever you want (real time of day)
- ' Added bloom control via script before table start
- ' Added flasher manipulation
- ' Added room lighting
- ' Added table flood lighting
- ' Adjusted default lighting
- ' Adjusted all rubber bands
- ' Adjusted all walls to be circle primitives for better collision
- ' Adjusted inlanes and post bumpers on outlanes
- ' Adjusted flipper arcs and settings
- ' Adjusted walls around coffin lock hole
- ' Adjusted sizes of posts
- ' Removed a few walls and screws that were out of place
- '
- ' v1.20R (based off JPsalas Dracula Table)
- '
- ' Added magnet speed, radius and strength options for easier fine tuning
- ' Added keybinding list on top of the script
- ' Added coffin mod and lut change option on opening coffin ramp diverter
- ' Bugfix bad castlelock not spitting out the ball correctly
- ' Bugfix for light falloff power not correctly updating when changed
- ' Adjusted bad z value and rotation on castle causing texture clipping and misalignment with hole
- ' Adjusted difficulty slope
- ' Adjusted skillshot area on plunge should now have a better bounce backwards
- ' Adjusted extra plastics toggle also removes/adds the additional screws/pegs used to mount them
- ' Adjusted materials
- ' Adjusted purple to actually look purple
- ' Added playfield tinting Flasher
- ' Added playfield shadows
- ' Added pop bumper plastic can be toggled on or off
- ' Added a few additional pegs/posts where I think they are needed
- ' Added brighter textures for village/castle/sling plastics can be toggled on or off
- ' Added moon lighting option
- ' Added target bouncer options on pop bumpers and targets
- ' Added VPW physics dampening
- ' Added RTX BS On
- ' Added nFozzy/roth flippers and flipper tricks
- ' Added Extra colors are added to the color codes
- ' Added Pegs, Posts and Rubberband colors can now be set in the script
- '
- ' v1.1 (available in the thread on VPFORUMS but not officially released)
- ' Added nFozzy/roth flippers
- '
- ' v1.0 (based off Bigus Dracula V2.0 Table)
- ' Adjusted MIST Magnet
- ' Added LUT control using magnasave buttons (Many thanks to Fluper and contributers to his TOTAN4K table as these are the same LUTs as found there as well as weisshound for his heavy metal LUTs)
- ' Added Light Intensity control
- ' Added Light Falloff control
- ' Added Light Falloff power control
- ' Added GI Intensity Control
- ' Added GI color control
- ' Added GI full color control
- ' Added extra sling plastics toggle by pressing \ key
Great work. It plays like a dream and I just pulled off my best score, by far!
newer version will have nFozzy flipper tricks added, I'd like to go through and update the physics wherever possible and adjust the game speed a bit.
Freebird I sent you a private message, are you in landscape mode on the ALP?
Csilk, Table looks amazing and is in my top 10 machines of all time list. i am also having the problem of the table running in desktop mode not cabinet mode. Any light you may be able to shine on this problem would be greatly appreciated. Thank you in advance and keep up the awesome work.
Thanks a lot! ❤️
Can't wait to check this out. I've had problems with other versions of this table during the Mist Ball where the shooter ball never comes out of the left lane.
Csilk, Table looks amazing and is in my top 10 machines of all time list. i am also having the problem of the table running in desktop mode not cabinet mode. Any light you may be able to shine on this problem would be greatly appreciated. Thank you in advance and keep up the awesome work.
sorry I didn't see, are you running landscape or portrait on your ALP?
i have the some problem.. the table is rotate ![]()
switch to using portrait mode on your ALP or edit the camera settings.
"It is intended for use with AtGames Legends Pinball Cabinets using 1080x1920 portrait mode, you may need to adjust camera settings otherwise."
the reason its setup for 1080x1920 portrait over landscape mode is that if you use external DMD for displaying colorized versions of the roms then you can't rotate them and so the DMD is oriented the wrong way vertically instead of horizontally.
Other files you may be interested in ..
- 18,177 Total Files
- 57 Total Categories
- 869 Total Authors
- 24,732,956 Total Downloads
- Foo Fighters (Stern 2023) Latest File
- Flying Dutchman Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users











are all trademarks of VPFORUMS.
As a ALP owner I find it cool that you made it for that. However why is it in a desktop orientation ? Rotating it and messing with the x/y scales just can't get it too look good. Stretched out or out of proportion. That could be me tho since I don't mess with those settings much. But sure doesn't seem like for an ALP.