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SUPPORT TOPIC File Information

  • Submitted: Jan 29 2022 02:04 PM
  • Last Updated: Sep 07 2025 04:04 AM
  • File Size: 55.2MB
  • Views: 54320
  • Downloads: 21,846
  • Author(s): jpsalas
    t-800
    arngrim
    VP COOKS
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 29 Mar 2025 Download JP's Wrath of Olympus 5.5.1
  • 13 Dec 2024 Download JP's Wrath of Olympus 5.5.0
  • 06 Dec 2024 Download JP's Wrath of Olympus 5.0.1

Download JP's Wrath of Olympus 6.0.0

* * * * * 117 Votes
Olympus Wrath wooly



Screenshots
Based on the prototype ideas and graphics by T-800 (Scott Gullicks - Riot Pinball). So this is not based on the real pinball, but on the prototype I built for him in 2012.
 
Authors:
T-800: graphics, layout, music, sounds and rules.
jpsalas: VPX table, layout changes, some graphics, dmd, mechanical sounds.
arngrim: DOF commands.
VP COOKS: remastered sounds and music
 
Notes:
 
This is not the Riot pinball machine, it is a rebuild in VPX of the VP9 prototype table I built in 2012, but with some changes in the layout, rules and graphics. Still the main layout, graphics, music and sounds are the ones T-800 (Scott Gullicks) made for the VP9 prototype. I have borrowed some ideas from the final machine, but still has the bumpers, the magnet, the Pandora's box from the prototype.
 
You can say this is my own vision of the table, 10 years after. Although some parts are inspired on the final Riot machine, like the Ares helmet (scoop).
 
The manual is mostly what Scott wrote for the prototype. I simply added or changed the parts I have changed for the VPX version.
So read the included manual to get an idea of the game rules and the changes from the VP9 version.
 
Enjoy!
JP

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.1 Updated 20.03.2025
  • - Fixed the flashers, as they where not linked to the lights, so they didn't worked as expected.
  • - Fixed a few bugs in the completion of 2 of the Modes, thanks to Jrvarsity82 for finding the bugs.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.1 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.0.0 Updated 23.07.2024
  • - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
  • - some graphical changes (playfield mesh with holes, incandescent lights)
  • - added a screenshot for scutters file explorer handler
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 2.9.2022
  • - New remastered sounds and music by VP COOKS
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darker the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Separated the insert texts from the lights
  • 1.0.1 Updated 30.01.2022
  • - Fixed DOF command by arngrim (the bumper activated the knocker)
  • - adjusted the Pandoras and kickback target lights so they are lit when they have been hit the required number of times (thanks mrjcrane for the tips)
  • 1.0.0 Released 29.01.2022


Screenshots

Screenshots


JP, wow!

What have you done in terms of audio design?

This table sounds amazing. The stereo effect nears Dolby Atmos effects through my 2.1 audio system, Very very nice!!!

 

The table is beautiful and plays well. Marble ramps :), great and a super creative layout.

Thank you very much for the hard work. I will be playing this one a lot.

Great !!!!! Thank you for all your tables !

Buenas tardes. No suena la música, y no encuentro de dónde descargar los archivos mp3. Gracias

Thanks for the renewed version of this great table!

Photo
Defcon Norris
Jan 31 2022 11:33 PM

Dios salve a JP Salas!!

This is fantastic ... thankyou JP/T-800!

Very nice Table and Sound, it is very fast and you need a bunch of luck to hit the upper middle Ramp. Thanks for this little Masterpice!

Getting the following errors. Any Help?

 

Runtime error
-------------
Line: 1874
ActiveX component can't create object: 'FlexDMD.FlexDMD'
 
Runtime error
-------------
Line: 340
Object required: 'FlexDMD'

Never Mind. Didn't have FlexDMD. Got it and now working.

 

looking for Wooly rom for this game???

It does work without rom in vpinmame folder but I have to hit left mouse button on

table screen and then coin button to start game.

Is there a way around starting the game this way?

 

Much appreciated........table looks awesome 

hope there is a fix for this.

 

Always ask question on the support thread, so many people will read it and someone may be able to help you faster :)

The table uses no rom. This is all scripted. And it uses the 5 key to add coins, and the 1 key to start. Just like any other table.

 

 

Looks great but upon loading the table in 10.6, it made VPX crash and had to do a hard exit. I had no idea this was for 10.7 beta

 

VPX 7 is not beta anymore :) Just download the final version :) All my tables for the past year have been only for VPX7 :)

 

I have to say im pretty new to this hobby but this table is just next level on the sound side. The soundtrack selection is very good but the best part is the sounds effects(storm, lighning etc) have a great use of stereo and depth, reverb are great on the announcer voice and give some deepness never heard before on any vpx table. This is my first review ever on this forum and i really have to say" Amazing Job Sir" and it is coming from a profesionnal sound engineer.The mix is really good between music sound effect and physics.

Thank You

 

Thanks :) The voices were done by T-800 (Scott Gullicks) and his son. I simply added some more depth and stereo sound :)

 

Way to go T-800, was wondering who jumped in to do the vocal track, nice !!


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