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  • Submitted: Dec 24 2021 06:34 PM
  • Last Updated: Feb 29 2024 04:17 AM
  • File Size: 36.68MB
  • Views: 11402
  • Downloads: 1,507
  • Author(s): Brendan Bailey
    TerryRed
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 13 Feb 2024 Download Blue vs Pink - BAM Edition (PinEvent V2, FizX 3.3) 2.0

Download Blue vs Pink - BAM Edition (PinEvent V2, FizX 3.3) 2.1

* * * * * 22 Votes



Screenshots
Blue vs Pink - BAM Edition
 
Created by: PinWizKid (Brendan Bailey)
 
BAM Edition, PinEvent V2, FizX mod by TerryRed
 
Table version: 2.1 - BAM Edition (PinEvent V2, FizX 3.3) (Feb 2024)
 
Download link:
 
https://mega.nz/fold...mFsALaUqqbfPnEg
 
 
====================================================================
 
 
Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers!

I wanted to update to a classic FP "original" table to bring it up to my own modern day BAM standards, add my PinEvent V2 features, and completely update the table with FizX physics. The result is an excellent table that plays great with modern dynamic lighting, shadowmaps, ray cast shadows, and full cabinet support.
 
 
====================================================================
 

This table has been fully updated with FizX for game changing new physics on Future Pinball. The old Future Pinball physics are GONE! FizX uses techniques similar to nFozzy on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
 
Posted Image
 
 
 
PinEvent V2

This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
 
Posted Image
 
 
 
====================================================================
 
 
For a video preview of the BAM update comparison (before FizX was added), go here:
 
https://youtu.be/smvv3LvituQ
 
 
====================================================================
 
 
Original Table by Brendan Bailey:
 
- table
- art
- animation
- music
- sounds
- script
 
 
TerryRed's BAM Edition update:
 
- added FizX physics
- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUPStream, and a new pup-pack
- new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
- added drain flasher for accented lighting
- new options for changing G.I lighting colours (dynamic lighting only)
- new BAM post processing
- added shadowmaps to most lights
- added pre-baked shadowmaps (created by BAM) to playfield and plastics texture
- adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
- new 3D model inserts
- new pre-rendered insert textures
- new bump maps for inserts
- disabled glow radius for all inserts
- adjusted brightness of all playfield video textures (what a pain!) to better match new lighting
- added sphere maps to the sides of all plastics
- added new GI on/off code
- adjusted GI on/off brightness for all lights / inserts / playfield videos
- added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
- updated entire table for FizX physics
- added playfield blocker surface to prevent ball from jumping on plastics
 
 
Thanks of course to these awesome contributors:
 
Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2009
Schlabber34 - new pre-rendered insert images
FLEEP - new mechanical sounds
JLou - FizX and support
All the FP lads at Pinball Nirvanna for ideas, examples, and support
Nailbuster - Pinup Player and SSF support
Ravarcade - for creating the awesome BAM and providing assistance with BAM features
Chris Leathley - creator of Future Pinball
 
 
====================================================================
 
 
*** This table is single player only ***
 
 
====================================================================
 
 
Desktop Static Camera Views
  • during attract mode only, you can press plunger to toggle integrated static desktop camera views
  • if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
 
G.I. colour and Brightness
 
Special key / button 1 = change G.I. colours
Special key / button 2 = change G.I. brightness
 
 
Second Stage Flippers
  • this table supports second stage flippers for cabinet players with this setup
  • this needs to be enabled in TABLE OPTIONS in the table script
  • ensure that your Second Flippers are setup in FP Control Settings
  • ensure that your Special 1 and Special 2 keys / buttons are NOT the same keys / buttons as Second Flippers! (they are by default)
 
====================================================================
 
 
BAM Ray Cast Ball Shadows:
  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is ENABLED on the table script by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
To disable this feature, you MUST disable it in TABLE OPTIONS (in the table script)
 
 
BAM Menu - Light and Post Processing settings:
  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is required to ensure that all lighting is set correctly at all times
  • on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
 
Physics: FizX v3.3


===================================================================


Game not running smooth? Try the following:
  • run FP in Fullscreen, not Windowed
  • disable RayCast Ball Shadows in TABLE OPTIONS (in table script)
  • disable Reflections options in FP's Video / Rendering settings
  • reduce / disable Antialiasing in FP's Video / Rendering settings
  • disable any SSAO options in BAM plugins menu (disabled by default)
 
====================================================================


TABLE REQUIREMENTS (very important!)
  • all Visual C Runtime updates
  • DirectX
  • Future Pinball
  • the latest BAM update
  • FuturePinball.exe and FPLoader.exe patched for 4 GB access
  • BAM Settings files installed
  • FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
  • the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
 
All of the above is included with the latest FP and BAM Essentials AIO package!

Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
 

https://www.vpforums...showtopic=51600
 
 
====================================================================


INSTALL INSTRUCTIONS (REQUIRED)
  • PLEASE read the Install Instructions (included with the table's zip file)
  • it shows you how to check what version of BAM you have installed
  • it shows you how to install all the REQUIRED items above
  • it shows you how to easily setup FP and BAM with the REQUIRED settings
It's super easy, and only takes minutes to do!


====================================================================


How to run Future Pinball to play the table
  • PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
 
====================================================================


PROBLEMS?

Read the Install Instructions included in the table's zip file. It tells you everything you need to know!


====================================================================
 
 
 
Table MODS
  • please read the Disclaimer in the Install Instructions included with the table
  • please ask me first, as I am still updating this table
 
 
====================================================================
 
 
 
 
Posted Image
 
 
 

What's New in Version 2.1 (See full changelog)

  • 2.1
  • - updated FizX physics code (includes some fixes) and physics xml settings
  • - removed flipper nudge commands that are no longer needed
  • - updated table to reflect changes in new physics code and settings
  • 2.0
  • - updated table for FizX physics v3.3 (much more efficient with CPU usage)
  • - added FizX slings to upper playfield slingshots
  • - new Debug options that can be enabled / disabled
  • - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
  • - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
  • Note: this table update requires the new BAM 1.5-373 update (included with my FP and BAM Essentials AIO)
  • 1.9
  • - table completely updated for FizX v3.2 physics
  • - new Lighting settings in TABLE OPTIONS in the table script
  • - small fixes
  • - updated PuP-Pack
  • 1.8 - FizX physics and Ball Rolling Sound updates and fixes
  • - updated FizX physics code to change how ball ID's are handled to prevent conflicts
  • - updated FizX physics code for more efficient Rubber bounce handling
  • - updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
  • - removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
  • ==============================================
  • 1.7 update
  • - updated to JLou's newest FizX v2.0 code
  • - added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
  • - new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
  • - FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
  • - FizX XML_FPS is now set in its own section
  • - updated FizX Profiles to only change FizX Flipper settings
  • - there are no longer FizX Profiles used for different physics xml settings
  • - any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
  • =======================================
  • 1.6 - HotFix - Ball Sounds Toggle
  • - removed an unused command for toggling Ball Sounds
  • ======================
  • 1.6 - FizX v2.0 and FLEEP sounds update
  • - updated table and physics to FizX v2.0 (now use 1K ball model zip file)
  • - updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no smoke ball rolling code)
  • - updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
  • - added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
  • - this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
  • Important! Please Read!
  • - this update REQUIRES BAM 1.5-357
  • - patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
  • - install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
  • - if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
  • - if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
  • ============================================
  • DOH!
  • I uploaded the wrong table file! The previous 1.5 table had the wrong wireramp enders for the upper playfield center exits, causing the ball coming out on the Pink side to roll away from the upper center-right flipper (making it impossible to hit the ball).
  • This new 1.5 upload has better ramp enders that allow the ball to fall correctly on both the Blue and Pink sides now.
  • Please use the new 1.5 table dated Dec 19/2022!
  • 1.5 - FizX physics v1.12 and other stuff
  • - added ramp enders to upper wireramps to prevent ball from flying off flippers
  • - added shadowmaps to flashers
  • - added camera control option (in multiball) for desktop mode
  • - updated physics to FizX v1.12
  • 1.4 - FizX physics update
  • - updated entire table for FizX physics
  • - added new ball save (20 secs on new ball launch)
  • - some other small fixes
  • - added Second Stage Flippers option for cabinet players who have that setup
  • Update
  • - updated Install Instructions
  • - added new info relevant to the new version of Baller Installer
  • 1.3 update
  • - small fix to prevent ball from flying on to apron
  • 1.2 PinEvent V2 update
  • - added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUPStream, and a new pup-pack
  • TerryRed's BAM Edition update:
  • - new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
  • - added drain flasher for accented lighting
  • - new options for changing G.I lighting colours (dynamic lighting only)
  • - new BAM post processing
  • - added shadowmaps to most lights
  • - added pre-baked shadowmaps (created by BAM) to playfield and plastics texture
  • - adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
  • - new 3D model inserts
  • - new pre-rendered insert textures
  • - new bump maps for inserts
  • - disabled glow radius for all inserts
  • - adjusted brightness of all playfield video textures (what a pain!) to better match new lighting
  • - added sphere maps to the sides of all plastics
  • - added new GI on/off code
  • - adjusted GI on/off brightness for all lights / inserts / playfield videos
  • - added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
  • - added BAM DF1 physics (updated settings in editor to better work with new physics)
  • - added playfield blocker surface to prevent ball from jumping on plastics
  • Additional Contributors:
  • Schlabber34 - new pre-rendered insert images
  • FLEEP - new mechanical sounds


Screenshots

Screenshots Screenshots Screenshots Screenshots


No changes are made to the same version of BAM after they are posted. ravarcade is very consistent about that. I've been using the same zip file he posted of 1.5-357 on Nov 27-2022 since that day... and everything has been working fine before and after the new updates for this table.

 

Again... if in doubt... re-download and install the newest BAM. Windows can do odd things at times and may block the zip file, or Defender may block FPLoader.exe depending on your system settings which can give errors, etc.

1.7 update

- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section

 

1.7 update is available once Admins approve it

Photo
GHOSTfaceKILLr7
Jan 07 2023 07:05 PM

1.7 update

- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section

 

1.7 update is available once Admins approve it

I will update to 1.7 and just in case BAM too.

Thanks Terry!

Photo
kaktuskicke
Jan 14 2023 10:15 PM

Very good work!!

The instructions say:

this table does NOT have a “Future Pinball DMD”. It uses alpha-numeric Gas Segment Displays only. Therefor you can’t mirror anything from this table to your Real DMD or LCD DMD (4x1) monitor. (nothing will show up using DMDext, etc)

 

Just to understand it right: my LCD DMD will stay black on this table in any case? 

 

The instructions say:

this table does NOT have a “Future Pinball DMD”. It uses alpha-numeric Gas Segment Displays only. Therefor you can’t mirror anything from this table to your Real DMD or LCD DMD (4x1) monitor. (nothing will show up using DMDext, etc)

 

Just to understand it right: my LCD DMD will stay black on this table in any case? 

 

 

If using DMDext, correct. It can only mirror FP "DMDs". Assuming you are displaying a pup-pack on your Backbox, you can have your front-end display some other media instead of running dmdext.exe for this table, etc. All covered here if using Popper:

 

https://pinballnirva...all-tips.20484/

Friggin fantastic!!!  Thank you for all of your hard work, Terry!!

I was playing this today (one of my favorites back in the day and I love your update) and got a Pinball Meditation Error - Line 10518, Object Required: FSO.

Is this an actual bug, or do I have something misinstalled?

Thanks!

I was playing this today (one of my favorites back in the day and I love your update) and got a Pinball Meditation Error - Line 10518, Object Required: FSO.

Is this an actual bug, or do I have something misinstalled?

Thanks!

 

 

 

PSA: Future Pinball - BAM
If you get a Meditation Error of "Object Required: fso" when trying to start a Future Pinball table, do the following:
  • open the BAM menu while playing (~ or Q)
  • goto plugins
  • iCOM
  • change the setting to Safe (disable blacklisted)
  • exit BAM menu, then close FP completely, and try again
 
I got this error when this setting was on Paranoid. This plug-in uses its own settings file, so a reinstall of BAM settings wont change it, nor will installing / updating BAM overtop of your files.
I had a power outage, and was getting this error all of a sudden, so my guess was that the outage made BAM reset the cfg file for this plugin as a safety precaution.
I saw a couple other people get this error before, but it wasn't until now I knew exactly what may have caused it.

1.9

  • - table completely updated for FizX v3.2 physics
  • - new Lighting settings in TABLE OPTIONS in the table script
  • - small fixes
  • - updated PuP-Pack

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