- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Download Star Trek - The Next Generation (Williams 1993)_Bigus(MOD) 2.0
70 Votes
This beauty from Knorr and Clark Kent is a great game.
I refined my previous makeover and added more sparkle.
2.0 is a new lighting and physics makeover for 10.8/3.6
Enjoy
I refined my previous makeover and added more sparkle.
2.0 is a new lighting and physics makeover for 10.8/3.6
Enjoy
What's New in Version 2.0 (See full changelog)
- 1.1 Lights, lighting, layout, physics, sound
- 1.2 Right cannon fixed, new LED bulbs lighting, better sound, ball shadows, new physics, script
- 2.0 New lighting and physics for 10.8/3.6
Hi!
First thanks for the work!
Beautiful machine!
I just had one problem, the ball is stopping on the ramp on the right, right around the corner.
It stops on the curve and does not go down, not even moving the machine (I have KL25z).
It just so happens that it moves by itself and ends up going downhill, but I always have to restart, which makes it impossible to play without using this ramp.
I hope you can help me!
Thank you again!
superb!!!
All your tables are spectacular! Thanks for giving me so much fun!
Great table thanks.
Could someone help me with a sound issue? When the ball drops from the wire rails it makes a loud popping sound, similar to the sound when you win a free game. Maybe it's my sound card or speakers causing this but it's very annoying. Is there a way to change that? Thanks
Thank you ❤️
Awesome work, thanks. I can't believe ya'll have done it ... my favorite table is now playable in VPX.
Could someone help me with a sound issue? When the ball drops from the wire rails it makes a loud popping sound, similar to the sound when you win a free game. Maybe it's my sound card or speakers causing this but it's very annoying. Is there a way to change that? Thanks
In case you are still wondering (or others are searching here):
"WireRamp_Stop" appears to be sound-file that sounds similar to the actual Knocker.
In the Sound Manager, you can lower it's Volume to -0.900 or mute-it.
You can see its name, but I think it's more like the internal mechanisms resetting after it launches a ball. An easy way to test your change is to listen while it loads those first balls as the rom and machine initialize during powered-up.
Very well designed table. I love it.
Only one issue...when there isn't a game in play, one ball is constantly loading, firing into the top lock, and being dumped into the left inlane, not stopping. Is there something up with the script?
Also, the canons on the slingshots don't seem to load when they're supposed to. The ball just gets chucked into my left inlane. Is this something to do with my laptop? I use a new Acer Aspire 5, with Windows 11.
1. Only one issue...when there isn't a game in play, one ball is constantly loading, firing into the top lock, and being dumped into the left inlane, not stopping.
2. Is there something up with the script?
3. Also, the canons on the slingshots don't seem to load when they're supposed to. The ball just gets chucked into my left inlane.
1. When the machine and/or rom powers-up/initializes 3-4 balls load (and then it is ready to play). I think even the physical machine does that. I suggest you let that execute before you start a game.
2. Not on my copy.
3. Not seeing that here either. Occasionally, a ball will do that if one is not available to load into the phaser. IIRC, the physical machine does that also.
Other files you may be interested in ..
- 18,363 Total Files
- 57 Total Categories
- 872 Total Authors
- 25,404,161 Total Downloads
- Charlie Brown Baseball (original 2026) Latest File
- jpsalas Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users












are all trademarks of VPFORUMS.
Perhaps deleting your nvram file could solve this issue.