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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 09 2021 07:20 PM
- Last Updated: Aug 25 2026 08:13 AM
- File Size: 46.37MB
- Views: 11301
- Downloads: 1,883
- Author(s): TerryRed, SLAMT1LT, Chaos
- Permission to MOD?: Yes, with approval
Previous Versions
Download F-14 Tomcat - Afterburner (PinEvent V2, FizX 3.3) 2.0
26 Votes
bam pup pinevent pupdmd sssf dof fizx
F-14 Tomcat - Afterburner (PinEvent V2, FizX 3.3)
Version: 2.0 (Aug 2026)
Download link:
https://mega.nz/fold...vKZuCnKpPIBLt7g
====================================================================
This table began as F14 Tomcat by SLAMT1LT and Chaos. I proceeded to do a complete table overhaul / update / mod with many new additions and features which became F14 Tomcat - AFTERBURNER. This table now has new art, new RGB lighting, new RayBaked lighting and shadows, new models, new Afterburner music, new sounds, new PUP DMD styles, new VR / MR / Minimal room options, and much more!
It has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat. It’s also been overhauled to use the latest FizX physics which completely transforms a Future Pinball table to have excellent modern physics for the entire table! I updated it to my PinEvent V2 standard, to allow for optional DOF, SSF, PUPDMD and other features that take this to another level. (now also updated to use PUP 2.0’s latest features!)
====================================================================
A video preview of the 2.0 update can be seen here:
https://youtu.be/4rD...FLuR0aqBkKfgXKE

====================================================================
Created by:
TerryRed : F14 Tomcat - Afterburner
SLAMT1LT and Chaos : the original F14 Tomcat FP table
Thanks to:
ganjafarmer : new Williams F14 playfield image
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou : FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player and support
Chris Leathley: Future Pinball
====================================================================
DISCLAIMER:
This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
====================================================================
This is a four player game
====================================================================
Physics: FizX v3.3
====================================================================
TABLE REQUIREMENTS (very important!)
- all Visual C Runtime updates
- DirectX
- Future Pinball
- the latest BAM update
- FuturePinball.exe and FPLoader.exe patched for 4 GB access
- BAM Settings files installed
- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
NOT TO WORRY!
All of the above is included with the latest FP and BAM Essentials AIO package!
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files installed!
https://www.vpforums...showtopic=51600
====================================================================
IMPORTANT! - UPDATE REQUIRED!
This table REQUIRES a newer version of BAM (1.5-409 or higher)
This is included with the FP and BAM Essentials AIO package version 3.7 or higher!
EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!
====================================================================
What options can you try if your GPU has less VRAM (less than 6 GB)?
- you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used
- if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!
- enabling Texture Compression may take a little longer to load, but not much
====================================================================
GUIDES INCLUDED WITH THE GAME
It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!
INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!
TABLE MANUAL - read this guide for more information about this table and its features!
RULES - read this detailed guide to learn all the secrets of this game!
====================================================================
TABLE OPTIONS
- at the top of the table script, scroll down to the "TABLE OPTIONS" section
- this game has a MASSIVE number of features, options, and difficulty settings you can change!
- you can tailor this game to almost any way you want!
- there are some specific features that can only be enabled in this section!
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to install all the REQUIRED items
- it shows you how to easily setup FP and BAM with the REQUIRED settings
It's super easy, and only takes minutes to do!
====================================================================
HOW TO RUN FP AND PLAY A TABLE
Read the Install Instructions to know how to properly use FP and BAM
===================================================================
GAME NOT RUNNING SMOOTH?
Read the TABLE MANUAL for the solutions!
====================================================================
LOADING TIMES
With the 2.0 update of the table, I have highly optimized the table to drastically reduce load times. Combine this with the new BAM v409 update, and you see a massive difference in load times!
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
====================================================================
Table MODS
- please read the Disclaimer in the Install Instructions included with the table
- please ask me first, as I am still updating this table
====================================================================
Some of the new features and updates:
2.0 update
- new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)
- new apron with F14 cockpit display models
- new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)
- new animated topper models
- new cabinet coin door model
- new RayBaked GI lighting and shadows and inserts lighting
- new GI changes colour during different modes and events (TABLE OPTIONS)
- music can be toggled between Modern / Classic / Afterburner (TABLE OPTIONS)
- PUP DMD style can now be toggled between Modern / Afterburner (TABLE OPTIONS)
- new Attract mode flyby camera sequence (TABLE OPTIONS)
- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega Room has large hanger with F14 jet and enemy jet
- new Room has animated Beacon lighting (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new Ball settings (TABLE OPTIONS)
- new Lighting settings (TABLE OPTIONS)
- new FP DMD color options (TABLE OPTIONS)
- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- pupstream options for left apron / right apron / mini pf screen now only show on center of apron
- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- lots of fixes and other things not covered here!
1.1 to 1.9 update
- updated table for FizX physics v3.3
- rebuilt table geometry to allow for better ball flow with new physics
- new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
- updated spinners to use Wecoc's spinner code
- updates to table, layout, code, sound, music, items, lighting, models, etc
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new raycast ball shadows
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- added option to change both music and PuP-Pack video display between Modern / Classic / Afterburner
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, Ball Rolling, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new "real" Beacon Lighting using BAM mini playfield and hardware lights
- added new RGB animated effects for inserts
- added new RGB lighting to inserts
- added new sideblades and art
- new 4K playfield redrawn image from ganjafarmer
- added PuP Afterburner videos for Arcade mode
- updated the music to now have options to change to new Afterburner music
- added new apron wire trim
- updated upperleft ramp hub, and added new plastic top cover
- added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Ace mode)
- lots of other updates and details I can't keep track of


















Version: 2.0 (Aug 2026)
Download link:
https://mega.nz/fold...vKZuCnKpPIBLt7g
====================================================================
This table began as F14 Tomcat by SLAMT1LT and Chaos. I proceeded to do a complete table overhaul / update / mod with many new additions and features which became F14 Tomcat - AFTERBURNER. This table now has new art, new RGB lighting, new RayBaked lighting and shadows, new models, new Afterburner music, new sounds, new PUP DMD styles, new VR / MR / Minimal room options, and much more!
It has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat. It’s also been overhauled to use the latest FizX physics which completely transforms a Future Pinball table to have excellent modern physics for the entire table! I updated it to my PinEvent V2 standard, to allow for optional DOF, SSF, PUPDMD and other features that take this to another level. (now also updated to use PUP 2.0’s latest features!)
====================================================================
A video preview of the 2.0 update can be seen here:
https://youtu.be/4rD...FLuR0aqBkKfgXKE

====================================================================
Created by:
TerryRed : F14 Tomcat - Afterburner
SLAMT1LT and Chaos : the original F14 Tomcat FP table
Thanks to:
ganjafarmer : new Williams F14 playfield image
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou : FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player and support
Chris Leathley: Future Pinball
====================================================================
DISCLAIMER:
This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
====================================================================
This is a four player game
====================================================================
Physics: FizX v3.3
====================================================================
TABLE REQUIREMENTS (very important!)
- all Visual C Runtime updates
- DirectX
- Future Pinball
- the latest BAM update
- FuturePinball.exe and FPLoader.exe patched for 4 GB access
- BAM Settings files installed
- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
NOT TO WORRY!
All of the above is included with the latest FP and BAM Essentials AIO package!
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files installed!
https://www.vpforums...showtopic=51600
====================================================================
IMPORTANT! - UPDATE REQUIRED!
This table REQUIRES a newer version of BAM (1.5-409 or higher)
This is included with the FP and BAM Essentials AIO package version 3.7 or higher!
EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!
====================================================================
What options can you try if your GPU has less VRAM (less than 6 GB)?
- you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used
- if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!
- enabling Texture Compression may take a little longer to load, but not much
====================================================================
GUIDES INCLUDED WITH THE GAME
It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!
INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!
TABLE MANUAL - read this guide for more information about this table and its features!
RULES - read this detailed guide to learn all the secrets of this game!
====================================================================
TABLE OPTIONS
- at the top of the table script, scroll down to the "TABLE OPTIONS" section
- this game has a MASSIVE number of features, options, and difficulty settings you can change!
- you can tailor this game to almost any way you want!
- there are some specific features that can only be enabled in this section!
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to install all the REQUIRED items
- it shows you how to easily setup FP and BAM with the REQUIRED settings
It's super easy, and only takes minutes to do!
====================================================================
HOW TO RUN FP AND PLAY A TABLE
Read the Install Instructions to know how to properly use FP and BAM
===================================================================
GAME NOT RUNNING SMOOTH?
Read the TABLE MANUAL for the solutions!
====================================================================
LOADING TIMES
With the 2.0 update of the table, I have highly optimized the table to drastically reduce load times. Combine this with the new BAM v409 update, and you see a massive difference in load times!
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
====================================================================
Table MODS
- please read the Disclaimer in the Install Instructions included with the table
- please ask me first, as I am still updating this table
====================================================================
Some of the new features and updates:
2.0 update
- new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)
- new apron with F14 cockpit display models
- new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)
- new animated topper models
- new cabinet coin door model
- new RayBaked GI lighting and shadows and inserts lighting
- new GI changes colour during different modes and events (TABLE OPTIONS)
- music can be toggled between Modern / Classic / Afterburner (TABLE OPTIONS)
- PUP DMD style can now be toggled between Modern / Afterburner (TABLE OPTIONS)
- new Attract mode flyby camera sequence (TABLE OPTIONS)
- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega Room has large hanger with F14 jet and enemy jet
- new Room has animated Beacon lighting (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new Ball settings (TABLE OPTIONS)
- new Lighting settings (TABLE OPTIONS)
- new FP DMD color options (TABLE OPTIONS)
- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- pupstream options for left apron / right apron / mini pf screen now only show on center of apron
- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- lots of fixes and other things not covered here!
1.1 to 1.9 update
- updated table for FizX physics v3.3
- rebuilt table geometry to allow for better ball flow with new physics
- new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
- updated spinners to use Wecoc's spinner code
- updates to table, layout, code, sound, music, items, lighting, models, etc
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new raycast ball shadows
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- added option to change both music and PuP-Pack video display between Modern / Classic / Afterburner
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, Ball Rolling, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new "real" Beacon Lighting using BAM mini playfield and hardware lights
- added new RGB animated effects for inserts
- added new RGB lighting to inserts
- added new sideblades and art
- new 4K playfield redrawn image from ganjafarmer
- added PuP Afterburner videos for Arcade mode
- updated the music to now have options to change to new Afterburner music
- added new apron wire trim
- updated upperleft ramp hub, and added new plastic top cover
- added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Ace mode)
- lots of other updates and details I can't keep track of


















What's New in Version 2.0 (See full changelog)
- 2.0
- - new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)
- - new apron with F14 cockpit display models
- - new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)
- - new animated topper models
- - new cabinet coin door model
- - new RayBaked GI lighting and shadows and inserts lighting
- - new GI changes colour during different modes and events (TABLE OPTIONS)
- - music can be toggled between Modern / Classic / Afterburner (TABLE OPTIONS)
- - PUP DMD style can now be toggled between Modern / Afterburner (TABLE OPTIONS)
- - new Attract mode flyby camera sequence (TABLE OPTIONS)
- - new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- - new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- - new Mega Room has large hanger with F14 jet and enemy jet
- - new Room has animated Beacon lighting (TABLE OPTIONS)
- - new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- - new Ball settings (TABLE OPTIONS)
- - new Lighting settings (TABLE OPTIONS)
- - new FP DMD color options (TABLE OPTIONS)
- - converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- - updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- - updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- - updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- - new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- - new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- - new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- - new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- - pupstream options for left apron / right apron / mini pf screen now only show on center of apron
- - new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- - lots of fixes and other things not covered here!
- 1.9
- - updated FizX physics code (includes some fixes) and physics xml settings
- - removed flipper nudge commands that are no longer needed
- - updated table to reflect changes in new physics code and settings
- 1.8
- - updated table for FizX physics v3.3 (much more efficient with CPU usage)
- - new Debug options that can be enabled / disabled
- - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
- - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
- - updated lighting
- Note: this table update requires the new BAM 1.5-373 update (included in my FP and BAM Essentials AIO)
- 1.7
- - table completely updated for FizX v3.2 physics
- - new Lighting settings in TABLE OPTIONS in the table script
- - small fixes
- - updated PuP-Pack
- 1.6 - FizX v3.0 update!
- - updated table for FizX v3.0
- - new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
- - small fixes
- - new install instructions
- - ball rolling sounds changed in table and in pup-pack
- - updated spinners to use Wecoc's spinner code
- ============================================
- 1.5 - FizX physics and Ball Rolling Sound updates and fixes
- - updated FizX physics code to change how ball ID's are handled to prevent conflicts
- - updated FizX physics code for more efficient Rubber bounce handling
- - updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- - removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
- =============================================
- "AFTERBURNER" v1.4
- - updated to JLou's newest FizX v2.0 code
- - added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- - new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- - FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- - FizX XML_FPS is now set in its own section
- - updated FizX Profiles to only change FizX Flipper settings
- - there are no longer FizX Profiles used for different physics xml settings
- - any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
- ===========================================
- "AFTERBURNER" v1.3
- - removed some test key functions
- - fix for Tilt Warnings not resetting at the end of each ball
- - added kicker for ramp booster instead of ball velocity
- - updated table and physics to FizX v2.0 (now use 1K Physics ball model zip file)
- - updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no more smoke ball rolling code)
- - updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- - added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- - this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- Important! Please Read!
- - this update REQUIRES BAM 1.5-357
- - patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
- - install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
- - if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
- - if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
- ==============================================
- "AFTERBURNER" v1.2"
- - updates to the table, layout, code, sound, music, items, lighting, models, etc
- - removed older items / surfaces / lights no longer used
- - adjusted table geometry to allow for better ball flow
- - updated BAM lighting and post processing
- - updated entire table's G.I. and lighting
- - new insert models, lighting, textures, normal maps, decals
- - new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- - new FLEEP mechanical sounds
- - updated entire table for FizX physics
- - added option to change both music and PuP-Pack video display between Modern / Original / Afterburner / Arcade
- - added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
- - added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- - added new "real" Beacon Lighting using BAM mini playfield and hardware lights
- - added new RGB animated effects for inserts
- - added new RGB lighting to inserts
- - added new sideblades and art
- - added and adapted new 4K playfield redrawn image from ganjafarmer
- - added PuP Afterburner videos for Arcade mode
- - updated the music to now have options to change to new Afterburner music
- - added new apron wire trim
- - updated upperleft ramp hub, and added new plastic top cover
- - added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)
- - lots of other updates and details I can't keep track of :)
Screenshots
Fantastic. Thank you for the next PinEvent-Table.
Thanks Terry!!
Fantstic work!!
It is appreciated!!
Carry on.
Table script had PUP Stream enabled in Custom settings
This had no effect normally unless the user enabled custom settings in the table script
I disabled this and uploaded a new version with this change as its not supposed to be enabled by default
Thanks ![]()
"AFTERBURNER" v1.2
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- added option to change both music and PuP-Pack video display between Modern / Original / Afterburner / Arcade
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new "real" Beacon Lighting using BAM mini playfield and hardware lights
- added new RGB animated effects for inserts
- added new RGB lighting to inserts
- added new sideblades and art
- added and adapted new 4K playfield redrawn image from ganjafarmer
- added PuP Afterburner videos for Arcade mode
- updated the music to now have options to change to new Afterburner music
- added new apron wire trim
- updated upperleft ramp hub, and added new plastic top cover
- added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)
- lots of other updates and details I can't keep track of 
Mind blowing stuff:)
"AFTERBURNER" v1.4
- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
Update is available once Admins approve it
hi,
excellent job !!
I have a little bug with scoring, only 2 numbers appears, rest is buggy...
I saw that with another table of your team.
Thx
1.7
- - table completely updated for FizX v3.2 physics
- - new Lighting settings in TABLE OPTIONS in the table script
- - small fixes
- - updated PuP-Pack
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Forgot to add PDF to MEGA link. Its there now.