Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Apr 09 2021 07:20 PM
  • Last Updated: Feb 29 2024 04:45 AM
  • File Size: 40.97MB
  • Views: 6515
  • Downloads: 1,580
  • Author(s): SLAMT1LT, TerryRed, Chaos. Puma, jpsalas, wtiger, ian, ganjafarmer
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 13 Feb 2024 Download F-14 Tomcat - Afterburner (PinEvent V2, FizX 3.3) 1.8

Download F-14 Tomcat - Afterburner (PinEvent V2, FizX 3.3) 1.9

* * * * * 26 Votes
bam pup pinevent pupdmd sssf dof fizx



Screenshots
F-14 Tomcat - Afterburner (PinEvent V2, FizX 3.3)
 
Version: 1.9 (Feb 2024)
 
Download link:
 
https://mega.nz/fold...vKZuCnKpPIBLt7g
 
 
====================================================================
 
 
This is SLAMT1LT’s F-14 Tomcat (Ultimate Pro 1.01) table which has been updated to my AFTERBURNER and PinEvent V2 mod. It has been completely updated to use the newest BAM features to create an amazing real-time visual treat with cool new additions, as well as excellent new mechanical sounds from FLEEP!
 
See new features such as real beacon lighting, new mesh inserts with animated RGB lighting effects, new shadowmaps, ray cast shadows, updated playfield art, and more.
 
I’ve added options to change between Modern / Original / AfterBurner music and Modern or Arcade (AfterBurner) PUP-Pack displays at any time during gameplay!
 

This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
 
Posted Image
 
 
PinEvent V2
 
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
 
Posted Image
 
 
For a video walkthrough of the updates, new features, and all game modes, watch here:
 
https://youtu.be/TmpR8ffEW-w
 
 
Screenshots:
 
Posted Image
 
Posted Image
 
Posted Image
 
Posted Image
 
 
 
Thanks of course to these awesome contributors:
 
SLAMT1LT and Chaos: table build
SLAMT1LT: Ultimate Pro 1.01 update
TerryRed: AFTERBURNER table update, PinEvent V2, FizX
Puma: topperlight
JPSalas: apron image
wtiger + ian: plastics source
ganjafarmer: new 4K playfield redraw image
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF
Chris Leathley: Future Pinball
 
 
DISCLAIMER:
 
This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
 
 
====================================================================
 
 
This table is single player only.
 
 
====================================================================
 
 
Desktop Static Camera Views (attract mode)
  • during attract mode only, you can press plunger to toggle integrated static desktop camera views
  • if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
 
Special 1 or Special 2 key will toggle between Music / Video modes at any time
 
 
====================================================================
 
 
BAM Ray Cast Ball Shadows:
  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is ENABLED on the table script by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
To disable this feature, you MUST disable it in TABLE OPTIONS (in the table script)
 
BAM Menu - Light and Post Processing settings:
  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is required to ensure that all lighting is set correctly at all times
  • on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
 
Physics: FizX v3.3


===================================================================


Game not running smooth? Try the following:
  • run FP in Fullscreen, not Windowed
  • disable RayCast Ball Shadows in TABLE OPTIONS (in table script)
  • disable Reflections options in FP's Video / Rendering settings
  • reduce / disable Antialiasing in FP's Video / Rendering settings
  • disable any SSAO options in BAM plugins menu (disabled by default)
 
====================================================================


TABLE REQUIREMENTS (very important!)
  • all Visual C Runtime updates
  • DirectX
  • Future Pinball
  • the latest BAM update
  • FuturePinball.exe and FPLoader.exe patched for 4 GB access
  • BAM Settings files installed
  • FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
  • the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
 
All of the above is included with the latest FP and BAM Essentials AIO package!

Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
 

https://www.vpforums...showtopic=51600
 
 
====================================================================


INSTALL INSTRUCTIONS (REQUIRED)
  • PLEASE read the Install Instructions (included with the table's zip file)
  • it shows you how to check what version of BAM you have installed
  • it shows you how to install all the REQUIRED items above
  • it shows you how to easily setup FP and BAM with the REQUIRED settings
It's super easy, and only takes minutes to do!


====================================================================


How to run Future Pinball to play the table
  • PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
 
====================================================================


PROBLEMS?

Read the Install Instructions included in the table's zip file. It tells you everything you need to know!


====================================================================
 
Table MODS
  • please read the Disclaimer in the Install Instructions included with the table
  • please ask me first, as I am still updating this table
====================================================================
 

What's New in Version 1.9 (See full changelog)

  • 1.9
  • - updated FizX physics code (includes some fixes) and physics xml settings
  • - removed flipper nudge commands that are no longer needed
  • - updated table to reflect changes in new physics code and settings
  • 1.8
  • - updated table for FizX physics v3.3 (much more efficient with CPU usage)
  • - new Debug options that can be enabled / disabled
  • - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
  • - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
  • - updated lighting
  • Note: this table update requires the new BAM 1.5-373 update (included in my FP and BAM Essentials AIO)
  • 1.7
  • - table completely updated for FizX v3.2 physics
  • - new Lighting settings in TABLE OPTIONS in the table script
  • - small fixes
  • - updated PuP-Pack
  • 1.6 - FizX v3.0 update!
  • - updated table for FizX v3.0
  • - new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
  • - small fixes
  • - new install instructions
  • - ball rolling sounds changed in table and in pup-pack
  • - updated spinners to use Wecoc's spinner code
  • ============================================
  • 1.5 - FizX physics and Ball Rolling Sound updates and fixes
  • - updated FizX physics code to change how ball ID's are handled to prevent conflicts
  • - updated FizX physics code for more efficient Rubber bounce handling
  • - updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
  • - removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
  • =============================================
  • "AFTERBURNER" v1.4
  • - updated to JLou's newest FizX v2.0 code
  • - added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
  • - new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
  • - FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
  • - FizX XML_FPS is now set in its own section
  • - updated FizX Profiles to only change FizX Flipper settings
  • - there are no longer FizX Profiles used for different physics xml settings
  • - any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
  • ===========================================
  • "AFTERBURNER" v1.3
  • - removed some test key functions
  • - fix for Tilt Warnings not resetting at the end of each ball
  • - added kicker for ramp booster instead of ball velocity
  • - updated table and physics to FizX v2.0 (now use 1K Physics ball model zip file)
  • - updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no more smoke ball rolling code)
  • - updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
  • - added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
  • - this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
  • Important! Please Read!
  • - this update REQUIRES BAM 1.5-357
  • - patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
  • - install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
  • - if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
  • - if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
  • ==============================================
  • "AFTERBURNER" v1.2"
  • - updates to the table, layout, code, sound, music, items, lighting, models, etc
  • - removed older items / surfaces / lights no longer used
  • - adjusted table geometry to allow for better ball flow
  • - updated BAM lighting and post processing
  • - updated entire table's G.I. and lighting
  • - new insert models, lighting, textures, normal maps, decals
  • - new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
  • - new FLEEP mechanical sounds
  • - updated entire table for FizX physics
  • - added option to change both music and PuP-Pack video display between Modern / Original / Afterburner / Arcade
  • - added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
  • - added TABLE OPTIONS to customize many things on startup, and for performance, etc.
  • - added new "real" Beacon Lighting using BAM mini playfield and hardware lights
  • - added new RGB animated effects for inserts
  • - added new RGB lighting to inserts
  • - added new sideblades and art
  • - added and adapted new 4K playfield redrawn image from ganjafarmer
  • - added PuP Afterburner videos for Arcade mode
  • - updated the music to now have options to change to new Afterburner music
  • - added new apron wire trim
  • - updated upperleft ramp hub, and added new plastic top cover
  • - added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)
  • - lots of other updates and details I can't keep track of :)




Forgot to add PDF to MEGA link. Its there now.

Photo
Gandalf1973
Apr 09 2021 08:42 PM

Fantastic. Thank you for the next PinEvent-Table.

Thanks Terry!!

Fantstic work!!

It is appreciated!!

Carry on.

Table script had PUP Stream enabled in Custom settings
 
This had no effect normally unless the user enabled custom settings in the table script
 
I disabled this and uploaded a new version with this change as its not supposed to be enabled by default

Thanks :)

 
"AFTERBURNER" v1.2
 
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- added option to change both music and PuP-Pack video display between Modern / Original / Afterburner / Arcade
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new "real" Beacon Lighting using BAM mini playfield and hardware lights
- added new RGB animated effects for inserts
- added new RGB lighting to inserts
- added new sideblades and art
- added and adapted new 4K playfield redrawn image from ganjafarmer
- added PuP Afterburner videos for Arcade mode
- updated the music to now have options to change to new Afterburner music
- added new apron wire trim
- updated upperleft ramp hub, and added new plastic top cover
- added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)
- lots of other updates and details I can't keep track of :)

Mind blowing stuff:)

"AFTERBURNER" v1.4

- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section

 

Update is available once Admins approve it

hi,

excellent job !!

I have a little bug with scoring, only 2 numbers appears, rest is buggy...

I saw that with another table of your team.

Thx

1.7

  • - table completely updated for FizX v3.2 physics
  • - new Lighting settings in TABLE OPTIONS in the table script
  • - small fixes
  • - updated PuP-Pack

Other files you may be interested in ..





  • 17,139 Total Files
  • 57 Total Categories
  • 841 Total Authors
  • 21,800,162 Total Downloads
  • Barnstorming Latest File
  • xfl Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users