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Download Pinball Magic (Capcom 1995)_Bigus(MOD) 3.0
58 Votes
This fun table is from unclewilly and rothbauerw.
I've given it a makeover.
3.0 is a Full rebuild at standard playfield height to enable reflections
plus new modulated lighting and physics.
Enjoy
I've given it a makeover.
3.0 is a Full rebuild at standard playfield height to enable reflections
plus new modulated lighting and physics.
Enjoy
What's New in Version 3.0 (See full changelog)
- 1.0 Playfield, lights, lighting, physics, scaling
- 2.0 New physics, lights, layout
- 3.0 Full rebuild at standard playfield height, lights, lighting, physics, layout, script
Another great mod by the man... Love it..
However i have a question for ya Bigus.. With the new blade mods, why not release all new tables with the blade mod when the tables are updated? I have both a desktop and a cabinet setup and they usually look great on both. Just curious ya know.
It would be handy if we could make standalone accessories, like with backglasses, that folks could plug-in themselves - otherwise you have to toss the whole table whenever there's an update to the original, when it's done as a separate project. Bolt-on VR rooms would save a lot of duplication if it could be done. Probably can't though. To answer your question, it's someone else's mod and I'm not that into non-genuine bits anyway. Some tables have so many extras that I feel they're just "floating scores" away from being full-blown video games. You really only get the option to drop a coin or not on most real machines ![]()
It would likely only be a copy/paste operation to add the blades to updates in many cases, although I do change the cabinet dimensions quite often.
When you shoot the stage when the white box insert in front of it is lit, the game does its animation, kicks the ball to the right wireform towards the right inlane but sometimes the flippers die and the ball goes right past the flippers. i can't figure this one out.
thank's the update.
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thank you nice table