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Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 10 2020 09:25 PM
- Last Updated: Oct 15 2020 04:16 PM
- File Size: 553.88MB
- Views: 14081
- Downloads: 4,304
- Author(s): remdwaas
- Permission to MOD?: Yes, with approval
Previous Versions
Download super mario galaxy pinball 1.2
22 Votes
original vpx
It's me! Remdwaas!
First of all the round of thanks:
Thanks to jpsals for helping me with the select player code and the last 7 problems that has been fixed today! Thanks again JP for trouble shooting the mario table!
Thanks to 3rdaxis for pushing me to do my own texture on a 3d model after 4 days i finally did it with blender!
Thanks to knorr for using his bucket and ramp from the soutpark table(i made the layout almost the same.)
Thanks to ninuzzu for letting me use parts from the Super Mario Brothers (1992) table
November 16, 2007
I was in the hardware store buying super mario galaxy for the Wii! This was something new, mario in space, walking around planets with nice music! When i saw there where only 2 mario pinball tables i needed to make the thirt one.
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. This is a 5 ball game with on 3,6 and 9 million an extra ball. This table is with ball savers on the side for more playing time!
For this table you can play as:
mario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
luigi - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
peach - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
wario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
- Each round you have the opportunity to defeat bowser. Kamek put a targetbank spell up, so first you need to hit the targetbank 3 times before you can hit browser 5 times after that. Can you defeat browser 5 times and win the super jackpot?
- Defeat spike,boo,koopa,goomba and bomb after 5 times hitting the target you will get an extra ball(if multiball is not enabled allready)
- Did you find the switch for king boo? he will send his boo army up and you can hit the boo's(code modified from the ghostbusterslimer table jpsalas) for extra bonuspoints--
- Hit the flag for extra points!
- There is a slotmachine in the castle, do you get lucky?
- Get all 8 galaxy's (Terrace, Fountain, Kitchen, Bedroom, Engine Room, Garden, Comet Observatory, Trial) so you collect all the letters smgalaxy for an extra multiball bonus
- Hit the yoshi bucket and have 25% change to find a yoshi egg, after 5 eggs a multiball bonus is waiting.
Leave a message behind and rank the table please!
Mushroom on!
First of all the round of thanks:
Thanks to jpsals for helping me with the select player code and the last 7 problems that has been fixed today! Thanks again JP for trouble shooting the mario table!
Thanks to 3rdaxis for pushing me to do my own texture on a 3d model after 4 days i finally did it with blender!
Thanks to knorr for using his bucket and ramp from the soutpark table(i made the layout almost the same.)
Thanks to ninuzzu for letting me use parts from the Super Mario Brothers (1992) table
November 16, 2007
I was in the hardware store buying super mario galaxy for the Wii! This was something new, mario in space, walking around planets with nice music! When i saw there where only 2 mario pinball tables i needed to make the thirt one.
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. This is a 5 ball game with on 3,6 and 9 million an extra ball. This table is with ball savers on the side for more playing time!
For this table you can play as:
mario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
luigi - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
peach - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
wario - diffrent playerball/ball lost dmd/ slingshot player and 50+ own sounds
- Each round you have the opportunity to defeat bowser. Kamek put a targetbank spell up, so first you need to hit the targetbank 3 times before you can hit browser 5 times after that. Can you defeat browser 5 times and win the super jackpot?
- Defeat spike,boo,koopa,goomba and bomb after 5 times hitting the target you will get an extra ball(if multiball is not enabled allready)
- Did you find the switch for king boo? he will send his boo army up and you can hit the boo's(code modified from the ghostbusterslimer table jpsalas) for extra bonuspoints--
- Hit the flag for extra points!
- There is a slotmachine in the castle, do you get lucky?
- Get all 8 galaxy's (Terrace, Fountain, Kitchen, Bedroom, Engine Room, Garden, Comet Observatory, Trial) so you collect all the letters smgalaxy for an extra multiball bonus
- Hit the yoshi bucket and have 25% change to find a yoshi egg, after 5 eggs a multiball bonus is waiting.
Leave a message behind and rank the table please!
Mushroom on!
What's New in Version 1.2 (See full changelog)
- 1.2 update the sounds so the hitsounds are in the table and the music in the backglass
- daphishbowl fix with dmdbonus
- i updates al dmd pictures and letters and numbers -> OMG! so the dmd has a black background and it must look much better on a real dmd now(it was to much red).
- added a new b2s because the last one was only a picture and you cannot hide the grill(thanks to incclan), don't know how it works so i only can make fixed pictures.
- 1.1 FLEX DMD has to be installed otherwise the table doesn't work!
- updated the pov settings thanks to world of vpx
- updated to flex dmd table
- sounds are mostly in the backglass, if something still isn't right please help yourself :P
- created a new b2s for use of the flexdmd
- dded wheels to the zip from:Rajo Joey,uers1983,phenom -> like this one the most :)
- hanged the right flipper on request of PEandS1Ws(thanks mark for sending me the changed flipper!)
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Guessing since nothing has been done on this lately it's unlikely to be fixed/updated which is a shame because it is a nice one for the kids.
Issues I find:
- Background music is way too soft
- Some sounds are a little too loud and there is a real need to adjust SSF sounds for this one
- There is no DOF Config at all but there does exist basic DOF in the script
- The ball saver seems to be overly generous tho this is a good one for kids
I may look at fixing some of these issues on my end, the DOF side I have already added basic DOF for contactors. Main thing I find as the biggest issue is the sound