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  • Submitted: Jun 24 2020 06:07 AM
  • Last Updated: Jan 26 2025 05:46 AM
  • File Size: 28.27MB
  • Views: 10850
  • Downloads: 3,312
  • Author(s): Bigus1, 32assassin, Scapino
  • Manufacturer: Bally
  • Year: 1985
  • IPDB Link:
  • Permission to MOD?: Unspecified

Previous Versions

  • 19 Jan 2025 Download Eight Ball Champ (Bally 1985)_Bigus(MOD) 2.0

Download Eight Ball Champ (Bally 1985)_Bigus(MOD) 2.1

* * * * * 26 Votes



Screenshots
This beauty from 32assassin is a great 8 Ball themed game. Challenging and fun and very chatty.
I've given it a fresh makeover.
2.1 has 5 ball nvram included with the table.
Enjoy :)
 
*Dip settings can only be done via Scapino's VP8 table (press 9 to access)

What's New in Version 2.1 (See full changelog)

  • 1.0 Playfield, lights, lighting, physics
  • 2.0 Playfield, lights, lighting, physics, sound, layout
  • 2.1 Fixed upper playfield layout/physics and plunger




Thanks Bigus the lighting and everything looks beautiful!

Top, like it. thanx

rom name : eballchp.zip

can be found here : https://www.vpforums...s&showfile=7323

how to make the table have 5 balls as it says on the apron balls per game = 5 ?

It look nice with the lighting, but the play is bad. The physics are way off and very floaty. Nowhere near the nfozzy standard. On a full powered plunge, the ball stops unnaturally dead when it hits the stopper and just falls down the "H" lane. feels very weird to play with the physics how they are. 

Photo
Nathan 1980
Jan 26 2025 07:17 AM

thank's the Update.

Thank's the update.

 

Is it normal for the pinball machine not to grant extra balls, even when one is lost immediately?

Hello, first of all, thanks for your job ! Bigus MOD's are always great !

 

BUT this table has a problem !

The spinner is not working !

In order to solve, you will have to go in script editor, find and change line 181 from this one :

 

Sub sw32_Spin:vpmTimer.PulseSw 32 : playsound"fx_spinner" : End Sub

 

to :

 

Sub sw32_Spin():vpmTimer.PulseSw 32 : playsound"fx_spinner" : End Sub

 

After that dont forget to save (and compile)

 

Then on the table itself find the Spinner (there is only one) and change his name from Spinner1 to sw32 

 

The spinner should work has expected

 

Enjoy !

 

Gerald (COY)

 

PS : for me there is also a (minor) problem with ''Shoot Again'' lamp but I don't know how to fix it !

Thank's the update.

 

Is it normal for the pinball machine not to grant extra balls, even when one is lost immediately?

Yep the "ball save" feature does not exist on this table (I can recall exactly when this feature was added to pinball)

If the ball gets knocked off of the right kicker into the left outramp one more time I'm just going to buy the real goddamn table.


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