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SUPPORT TOPIC File Information

  • Submitted: May 03 2020 08:25 PM
  • Last Updated: Feb 01 2022 01:23 PM
  • File Size: 135.58MB
  • Views: 107136
  • Downloads: 18,848
  • Author(s): 32assassin, JLouLoulou
  • Manufacturer: Gottlieb
  • Year: 1995
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 09 May 2020 Download Stargate ( Gottlieb 1995) Vpx Edtion v1.2.0
  • 06 May 2020 Download Stargate ( Gottlieb 1995) Vpx Edtion v1.1.0
  • 04 May 2020 Download Stargate ( Gottlieb 1995) Vpx Edtion v1.0

Download Stargate ( Gottlieb 1995) Vpx Edtion v1.3.0

* * * * * 113 Votes
Stargate VPX



Screenshots

stargate_MoP_1.png

 
Here we go Pincaber! 32assassin and me are proud to release the first version of Stargate for VPX!
I'm a lucky man that have the real Stargate Pinball. So with the proposal of 32assassin, we work together to reproduce it. The work started at 2, to finish with help from good dev like Thalamus, Djrobx, JPJ, Rascal, Fuzzel, Fleep etc..
 
So thanks to:
 
Thalamus-JPJ-Fleep-Rothbauerw for SSF
DjRobx for Glidercraft script
Arngrim for DOF
Thanks to them
 
Specials thanks to Fuzzel, Rascal, Chucky, Mat'for their advise, testing and feedback
 
Thanks for Rothbauerw and Fleep for TOM soundfiles and SSF script parts
 
Thanks for Chucky for making b2s backglass and long long testing
 
And thanks to 32Assassin to be patient with me, it's the first time I work on VPX. He make the script, the shape, all flat plastics modeling and texturing and lot of other thing like toys animation !
I make lighting, all 3D toys and texturing, ramps modeling and physics.
 
I hope you will be enjoy. But keep in mind, Stargate is a powerfull pinball not like other brand. Flippers bats are very strong an stiff, tricks are near impossible for most of them in real. So I try to make it to the most close to reality.
I'm counting on the owners of Stargate to give their gameplay feedback.
 
-All parts are made from my real Stargate ( I know i'm lucky to have this pinball ).
-All plastics are scanned from my real stargate.
-All Decals for ramp, apron, target...... are scanned by me from newer set i buy for my real stragate.
-All toys are full 3D scan by me or redraw from real with my CAO software
-All ramp are redraw from real with CAO software and some use their own physics from 3D mesh like sheet metal ramp. "No invisible ramp". Because it's impossible to make the good shape for ball trajectory in VPX.
-All scan are made with more 8k resolution at my workplace
-Backglass made by TeamPP ( big thanks to Chucky ) from my scan.
-Playfield from VPForum and remastered by NeoFr from Team PP. Thanks to him
-Scan cleaning and remastering by Chucky from Team PP
-All solenoid sound are from my real stargate recording
 
For later, I plan to make better sound quality. For the V1, it's a first step. Maybe we will have very good help, to make sound more realistic in the future. I hope.!
 
In the file, you'll find all nvram file to initialise ROM, with default setup like real. You'll also find custom instructions card you can use as you want.
 
In the next day, i'll publish all my resource i make, to the community. 

You can change the Rom filename in the script like which version you have
 
Pincabily,
 
32assassin and JLouLoulou

What's New in Version v1.3.0 (See full changelog)

  • v1.3.0
  • -Reduce EOS 6° to 2°
  • -Adjust physics for outlines elements at base flipper bats
  • -Add "TournamentTimer.Interval = 1" in script option. If you have "switch short return 5 / 6" message at ROM startup,
  • set it to 3000 and Increase it in steps of 100 until it desapear between each restart of VPX.
  • -New Apron materials to delete false reflection ( Thx JPJ )


Screenshots

Screenshots


if you can't add credits, it's because you didn't copy all the nvram included in the archive. for the rom, google wowrom+stargatp5.zip , go first link in the list

just rename stargatp5.zip to stargat5.zip (tested and working)

where is the NVRAM supposed to go, and does the folder need to be recalled or just the files in it put directly somewhere ?

*.nv files go in your vpinmame\nvram folder

me sale variable no definida error

First of all Many thanks to JLouLoulou and 32assassin for this great table.

 

Does anybody out of here know how to change the DMD language from French to English?

I'm using the stargatp5.zip ROM set and I see that inside there are 3 languages: English, French and German.

I suppose that there should be a byte somewhere in the NV to select it, but I can't imagine where it could be.

 

Just to say: one time I had the ball locked behind the Horus falcon toy on the left transporter ramp, but I suppose this is a ROM bug not a simulation one.

I write this just to advise you that in case it happens, don't worry just wait, the ball has been released after a minute or so.

Great! where do i find rom stargat5?

torrents

looks great ,but no sound here either , using Rom stargat5

For those who have no sound and error with the rom, it's because you have not the real good rom. Probably not complete. 

I'll upload update in the week, with new nvram file with English language instead of French. Otherwise, you can choose rom version in script. But keep in mind there are only v4 and v5 which working with DOF.

But if you don't play with my nvram files, you will not have the good rules setup by default in the real stargate Pinball

looks great ,but no sound here either , using Rom stargat5

Everything works fine for me...

Photo
darkslide40
May 05 2020 01:00 PM

for the sound problem, I don't know why but for this table, vpx had the volume at 0. check the volume of vpx with the key (=)

 

for sw116 and sw117, check the "has hit event" option in "state & physics"


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