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SUPPORT TOPIC File Information

  • Submitted: Feb 12 2020 01:19 PM
  • Last Updated: Jan 24 2026 05:41 AM
  • File Size: 46.03MB
  • Views: 44576
  • Downloads: 12,965
  • Author(s): Bigus1, 32assassin
  • Manufacturer: Sega
  • Year: 1998
  • IPDB Link:
  • Permission to MOD?: Unspecified

Previous Versions

  • 08 Feb 2025 Download Godzilla (Sega 1998) 3.0

Download Godzilla (Sega 1998) 3.1

* * * * * 73 Votes



Screenshots
This one came out of the blue! Big Thanks to 32assassin for sharing his build with his sweet ramps
so we could bring this monster to life!!
3.1 has lighting fixes for 10.8
Enjoy :)

What's New in Version 3.1 (See full changelog)

  • 1.0 Working
  • 1.1 Playfield, lights, lighting, sounds, fixed switches, flashers
  • 2.0 Update to VP10.7, playfield, lights, lighting, sounds, layout, physics, graphics
  • 3.0 New bumpers, layout, lighting
  • 3.1 Lighting, layout




Hello Super work ! Thank you
Photo
Jeplainifield
Feb 14 2020 03:49 AM

Unexpected. Nice addition to the VPX family. Thank you 

nice table!

thanks again for your great work!

 

i have a minor issue, though.

inserting a coin always triggers the knocker in my DOF setup.

any idea how i can suppress this?

(or is there a setting in the table ROM setup which i havent found yet..?)

 

Thanks

Photo
blackvulcan3
Mar 08 2020 05:57 AM

Is this fast flips enabled?

fantastic table. ben waiting for this. thanks for making the weekend fly by 

Thanks guys - nice work

merci je teste cette table avec plaisr

Thanks

Nice table. Thanks a lot. 

But i can't play this table. Both flippers all the time stack up or down!!!

No one else have this problem? 

Late to the party, but I've tried this table so many times and my assigned PlungerKey doesn't do anything but make all the lights flash twice and another ball pop out 5 seconds later (I keep stacking up to 4). Looks wonderful - can't wait to play it! I have the latest rom and version, I think! I've also tried both MagnaKeys and the Fire button, rechecked assignments multiple times, and nothing seems to work.
@dielatin - I have flippers sticking a lot now too on a couple games. I wonder if it's a beta issue in VPX?
Anything I can edit in the script to assign a proper launch key? I'm a bit new to this.


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