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SUPPORT TOPIC File Information

  • Submitted: Nov 24 2019 03:51 AM
  • Last Updated: Jan 18 2023 11:28 AM
  • File Size: 183.99MB
  • Views: 60383
  • Downloads: 17,955
  • Author(s): G5k, 3rdaxis, DJRobX
  • Manufacturer: Williams
  • Year: 1994
  • IPDB Link:
  • Permission to MOD?: No

Previous Versions

  • 18 Jan 2023 Download The Flintstones V1.25.8
  • 17 Jan 2023 Download The Flintstones V1.25.7
  • 17 Jan 2023 Download The Flintstones V1.25.7

Download The Flintstones V1.25.8

* * * * * 91 Votes
Williams The Flintstones 1994



Screenshots
Recreation of the Williams classic from 1994, "The Flintstones". By the development team of g5k, 3rdaxis, DJRobX and Dark.
  • Developed using 10.6, install the final release of 10.6 to play.
  • Link to Color DMDhttps://www.vpforums...&showfile=10051
  • Link to B2Shttps://vpuniverse.c...swilliams-1994/
  • Link to Pup-Pack: https://vpuniverse.c...rtoon-pup-pack/
  • If you have not installed 10.6 final you will get script errors.
  • Do not disable playfield reflections inserts will not display correctly and will appear black.
  • You must have dynamic playfield reflections enabled in video options or inserts display incorrectly and will appear black.
  • Script options are available, mainly to help performance.
  • Magna save to cycle through LUTs, if you want to set a new default LUT use the script option.
  • Includes Surround Sound Feedback (SSF).
Thanks for some stuff from the vp9 version, DOF code etc (thanks to JPSalas and those who helped make that original one). Special thanks to Dark who provided the Bronto, Dictabird and cleaned up the 3D scans of building toys. To SlyDog for reference of his real machine and putting up with me. To Dave C for his support. Other thanks to the colorisation team Slippifishi and Wob and those in the community who supported this development and help make it possible. Final big thanks to the VPX and VPM development teams. 
What a great fun game... hope you all enjoy -
 
PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. Any unauthorized distribution will result in legal action taken against the party(s) in question.

What's New in Version V1.25.8 (See full changelog)

  • V1.25.3
  • * Playfield Cartoon Decal mod added to script options (Default is OFF).
  • * FlipperMod added to script options(Default is OFF).
  • * Bowling pin(s) Z position corrected.
  • V1.24.4
  • * Enriched apron diverters physical animation.
  • * Deleted unused primitives.
  • V1.25.5
  • *Fixed lights (Strike 1/2) above bowling pins not illuminating through the decal. (Thank you DJRobX)
  • *Polished the apron diverter's animations.
  • V1.25.7
  • *Added missing gate in right loop.
  • *Further polished some animations.
  • *Removed unused images.
  • V1.25.8
  • Removed unused images.


Screenshots

Screenshots


Very confusing - so I can delete 1.26 version and keep only 1.25.8 in my collection? 

 

BTW, great job, beautiful table, one of my favorites

It's 1.2.6, not 1.26. 1.25.8 is the latest. You can delete 1.2.6 yes. 

since recently I have strange effects with my DMD on this table (some kind of repeated scenes in yellowish color), anyone else? any idea what to do? thx!

Photo
American0utlaw
Feb 09 2024 01:00 PM

Thank you!!! 

Gracias, voy a probarla

I loaded this table into 10.8 and noticed a white area near dino's head.  I removed the white area by changing the properties for the Fl1 light.  I am VERY new at this, but I found the Fl1 light in Layer 1 had some very odd settings.   I found the settings for Fl1 by opening Layer 1, and scrolling to near the bottom of the list.  I double clicked the Fl1 and the properties values were populated.  I then changed the values to match the ones in the photo and the white area was gone.

 

img_2528.jpg

Hello, Why I dont listen music? I listen only ball sound effect.

Photo
eiserne_maske
Dec 22 2024 11:19 AM

Hello, any chance of getting a higher volume level. As the highest level when entering via "END" overall sound volume is still pretty low.

 

i tried
Const SongVolume = 1 in the script but neither improvement.

Any ideas?


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