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Download Mata Hari (Bally 1977)_Bigus(MOD) 3.0
56 Votes
This attractive table is from Allknowing2012. One of my faves as a kid.
3.0 has new physics, bumpers and new lighting.
Enjoy
3.0 has new physics, bumpers and new lighting.
Enjoy
What's New in Version 3.0 (See full changelog)
- 1.1 Reworked lights, fix dark playfield
- 1.2 Better lights. lots of physics, red flippers, playfield tweaks, heavier ball. Plays much better
- 1.2.1 Plunger fix
- 1.3 New lights and physics
- 1.4 New bumper lighting, fixed loop rollovers not always registering.
- 1.5 has new hole physics and glass hit as suggested by ItchyRobot, plus other physics/layout tweaks.
- 1.6 targets, lane guides and flippers
- 2.0 physics, lights, lighting, sound
- 2.1 added ball flight for the glass hit, new ball
- 3.0 has new bumpers, lighting and physics
Cheers.
Thanks. I noticed that once the SSF was added i lost the game sounds/chimes again.
I rebuilt the top part of the script based on the script from a few revs back and restored the sound. not sure if I broke SSF but here is the top part of the code.. I swapped out from the top through the Dim DesktopMode line...
' Mata Hari Bally 1977
' Allknowing2012 March 2016
' Credits: FP Table & Hauntfreak for PF Image source - tweaks made to correct missing colors
' VP9 version by JPSalas April 2010 for Bells, Code ideas & Lamp Matrix
' VP9 Table by JimmyFingers for magnet code
' IPDB for Switches
'1.00a - Original Release + DOF fix + Kicker tweak
'
Option Explicit
Randomize
' Thalamus 2019 July : Improved directional sounds
' !! NOTE : Table not verified yet !!
' Options
' Volume devided by - lower gets higher sound
Const VolDiv = 2000 ' Lower number, louder ballrolling/collition sound
Const VolCol = 10 ' Ball collition divider ( voldiv/volcol )
' The rest of the values are multipliers
'
' .5 = lower volume
' 1.5 = higher volume
Const VolBump = 2 ' Bumpers volume.
Const VolFlip = 1 ' Flipper volume.
Const BallMass = 1.3
Const BallSize = 48
LoadVPM "01560000","Bally.vbs", 3.36
Sub LoadVPM(VPMver, VBSfile, VBSver)
On Error Resume Next
If ScriptEngineMajorVersion < 5 Then MsgBox "VB Script Engine 5.0 or higher required"
ExecuteGlobal GetTextFile(VBSfile)
If Err Then MsgBox "Unable to open " & VBSfile & ". Ensure that it is in the same folder as this table. " & vbNewLine & Err.Description
' Set Controller = CreateObject("VPinMAME.Controller")
Set Controller = CreateObject("B2S.Server")
If Err Then MsgBox "Can't Load VPinMAME." & vbNewLine & Err.Description
If VPMver > "" Then If Controller.Version < VPMver Or Err Then MsgBox "VPinMAME ver " & VPMver & " required."
If VPinMAMEDriverVer < VBSver Or Err Then MsgBox VBSFile & " ver " & VBSver & " or higher required."
On Error Goto 0
End Sub
If Table1.ShowDT = False then ' hide the backglass lights when in FS mode
B1.visible=False
B2.visible=False
B3.visible=False
B4.visible=False
Light1.visible=False
Light2.visible=False
Light3.visible=False
Light4b.visible=False
End If
Const cGameName="matahari"
Const UseSolenoids=2,UseLamps=True,UseGI=1,UseSyn=1,SSolenoidOn="SolOn",SSolenoidOff="Soloff",SFlipperOn="FlipperUpLeft",SFlipperOff="FlipperDown"
'Const UseSolenoids=1,UseLamps=True,UseGI=1,UseSyn=1,SSolenoidOn="SolOn",SSolenoidOff="Soloff",SFlipperOn="FlipperUpLeft",SFlipperOff="FlipperDown"
Const SCoin="coin3",cCredits="Mata Hari (Bally 1977)"
On Error Resume Next
ExecuteGlobal GetTextFile("controller.vbs")
If Err Then MsgBox "Can't open controller.vbs"
On Error Goto 0
Dim DesktopMode: DesktopMode = Table1.ShowDT
I have an error at line 717: ChgLed = Controller.ChangedLEDs(&Hffffffff, &Hffffffff)
Any help?
I have an error at line 717: ChgLed = Controller.ChangedLEDs(&Hffffffff, &Hffffffff)
Any help?
Fixed
Thanks Bigus. Keep it up brother...
Belle table et beau travail
Merci Bigus 1
Is there a way for VPX to make a ball jump up and hit the glass? I remember playing this table a lot when I was a kid... and when you would shoot it hard right up the center, the ball would hit the hole and bounce up and hit the glass making a sound, many times missing the hole. It would be nice if this could some how be mimicked.
As is, you can hit the ball very hard and the hole will grab it every time, too easy compared to the real table.
Great table though, just making a suggestion as a layman.
Cool stuff with the new update. I got it to hit the glass a few times =)
i love this game bigus - big fan of yur work. What other SS have u done, can u fix up 1978's lost world?
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It looks like you fixed the ball from moving when I hold it with the flipper. Thanks! The table plays great so far. I'm so happy you are continuing to refine it with updates. I grew up with this table in my home; so it means a lot to me to have a good build like this.