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Download Lucky Strike (Taito do Brasil 1977) 6.0.0
74 Votes
lucky strike taito 1978
This table is based on the table Lucky Strike by Taito do Brasil
The authors:
jpsalas: new table rebuild from scratch,
with new physics, sounds and some extra graphics.
Editoy : playfield and plastics graphics
Tio Italo: Apron and score card translations
Thanks to
Carlos Guizzo for images and info.
The authors:
jpsalas: new table rebuild from scratch,
with new physics, sounds and some extra graphics.
Editoy : playfield and plastics graphics
Tio Italo: Apron and score card translations
Thanks to
Carlos Guizzo for images and info.
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- 5.5.1 Updated 2.01.2025
- - Fixed ball stuck under the center plastic. Thanks Mrtr32 for reporting the bug.
- 5.5.0 Updated 14.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- 5.0.0 Updated 10.12.2024
- - Updated for VPX8.
- - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
- - added a screenshot for scutters file explorer handler
- 4.3.0 Updated 28.06.2023
- - Updated with Taito's TTL sounds by Halen. Thanks to Ataguille and Aciolly for allowing us to use their sounds.
- - Updated to my VPX7 physics Rev3. Mostly new flipper code by JLouLouLou for better flipper control.
- 4.0.1 Updated 15.10.2022
- - DOF commands added originally by Foxyt and updated and finished by leeoneil.
- 4.0.0 Updated 29.8.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darker the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Made the light inserts warmer, mostly the white lights.
- 3.0 Updated 05.12.2020
- Updated script, images & physics:
- - added the arcade physics 3.0
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - some extra collision sounds and more random hit sounds.
- 2.0.0 Released 13.12.2019
- - Rebuilt table from scratch.
- Old table based on Loserman's Hot Shot:
- 1.0.2 Updated 15.11.2018
- - fixed an error I introduced in the scoring. Thanks Loserman for the info.
- 1.0.1 Updated 15.11.2018
- - added some missing B2S commands
- 1.0.0 Released 15.11.2018
Screenshots
Tres beau flip, merci.
Awesome. Thanks!
Is there a B2S Available?
EDIT: Never mind. Literally at the bottom of the page.
Just to report an issue !
The ball stuck just under the center plate over the center hole.
Easy way reproduce: shoot the ball on the center hole.
Thanks JP for all your work !! :-)
very clean.good job. ssf2 works great.
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So seeing all these 4.0.1 updates. If not running any DOF we can ignore them ? Nothing else updated for the pin script for graphics or game play ?
Thanks.