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  • Submitted: Aug 14 2018 08:21 AM
  • Last Updated: Sep 10 2025 04:52 AM
  • File Size: 11.29MB
  • Views: 31274
  • Downloads: 9,787
  • Author(s): jpsalas
  • Manufacturer: Taito
  • Year: 1982
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 15 Dec 2024 Download Space Shuttle (Taito do Brasil - 1982) 5.5.0
  • 10 Dec 2024 Download Space Shuttle (Taito do Brasil - 1982) 5.0.0
  • 29 Aug 2022 Download Space Shuttle (Taito do Brasil - 1982) 4.0.0

Download Space Shuttle (Taito do Brasil - 1982) 6.0.0

* * * * * 68 Votes
space shuttle taito 1984 mecatronics



Screenshots
Based on the Mecatronics (taito) table from 1982.      
- Thanks to Carlos Guizzo for all the resources including the redraw images by DanielZ.
- Thanks also to editoy for the backglasses, although I used the redraw from DanielZ to make the backdrop in the desktop view.
- Shuttle model by NASA, texture modified by Sepeteus and by me.
- Playfield based on the redraw by DanielZ
- Plastics and apron redrawn by me.
 
 
Some notes:
- Fastflips is enabled. If you still use an older VPX or vpinmame you may need to change line 21 from Const UseSolenoids = 2 to Const UseSolenoids = 1. This means: if your flippers don't work, then change this line :)
- I got permission from pinball58 to use his 3D ramp model, but I didn't use it. You know me I always like to use VPX own objects :) So I used walls and ramps to make those ramps and plastics. And since I redraw all the plastics then I made them fit. They may not 100% to the original, but they look nice to me :)
- The rules should be similar if not the same as Williams Space Shuttle, but the playfield has a few differences.

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.0 Updated 15.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.0 Updated 10.12.2024
  • - Updated for VPX8.
  • - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
  • - added a screenshot for scutters file explorer handler
  • 4.0.0 Updated 29.8.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darker the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Made the light inserts warmer, mostly the white lights.
  • 3.0 Updated 19.12.2020
  • Updated script & physics:
  • - added the arcade physics 3.0
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - some extra collision sounds and more random hit sounds.
  • 2.0.0 Updated 15.12.2019
  • - Script changes:
  • Added SSF sound and exchanged some mechanical sounds.
  • Added new fading lights routine which uses less cpu for the flash objects.
  • Added the NVram patch for Taito do Brasil tables by Pmax65, which fixes possible rom errors when quiting the tables during play.
  • Enabled fastflips
  • - New environment image for better looking metals and for better adjustment of the Night -> Day cycle.
  • - New material settings to suit the new environment image.
  • - added 3 colorgradeLUT images for normal, saturated and half saturated to better fit your monitor. The default is the normal color.
  • - New VPX physics (jp's arcade physics with lower friction and heavier flippers).Changed all the objects in contact with the ball: playfield, rubbers, plastics, metals, flippers, slingshots, bumpers...
  • - Extra decorations like a subtile ball shadow and flipper decorations
  • 1.0.0 Released 14.08.2018


Screenshots

Screenshots


Love this table. Incredible detail. Cheers

Photo
diasjmauricio
May 03 2020 10:28 PM

Excelente trabalho

Thanks

This is one of my favorite tables. Couldn't tell you how many quarters I dumped into this machine. Thank you for your great work.

Thanks for the update this is one of my favourite tables!  Unfortunately I cant seem to run any of your 3.0 versions, the playfields and plastics are blank.  I tried updating my VPinMAME, SAM build and still no luck.  All previous versions work perfect though.

I also have blank/pure white play-fields on these latest batch of 3.0 releases. All files are latest builds. only the latest batch effected.

Photo
PirateJohn16
Aug 05 2021 03:50 PM

Love the table...   however the sound is off from the original table...  difference is in the roms... sshtl_l7 and sshuttle  is their anyway to correct this..

Muy bonita tabla, gracias por el trabajo y por compartir!

Ola, alguém poderia pode me ajudar,a mesa space shuttle abre com 40 creditos, e os flipers funcionando, quando adiciono mais um credito o som toca mas nao entra a bola no jogo, eu ja apertei F3 e fui no regedit e alterei a casa decimal do arquivo `at91jit` de o para 1 e vice-versa, e nao consigo fazer funcionar, o pior e que a mesa top gun tambem acontece a mesma coisa.

JP - I LOVE what you've been doing with these Taito of Brazil tables!

I did a whole video (Top 10 Favorite Taito Brazil Tables) on them!

It's here:

https://youtu.be/QVzU87_jCVE


Thank you for the amazing job you're doing.


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