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SUPPORT TOPIC File Information

  • Submitted: Apr 10 2018 07:20 PM
  • Last Updated: Nov 11 2018 09:33 PM
  • File Size: 103.59MB
  • Views: 62586
  • Downloads: 16,307
  • Author(s): Flupper
    Dark
    Clark Kent
    Lobotomy
    Wrd1972
    DjRobX
  • Manufacturer: Williams
  • Year: 1993
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 10 Apr 2018 Download White Water 1.0

Download White Water 1.1

* * * * * 101 Votes



Screenshots
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Many mechanical sounds by Knorr
Sound tuning by DjRobX
 
Notes (from experience during development): 
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
 
2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
 
3. Check the flasher sync script option, to sync the flashers to your refreshrate

What's New in Version 1.1 (See full changelog)

  • - physics update by Clark Kent
  • - changed sidewalls without reflection to be more subtle
  • - 3 ball and ball decal textures added
  • - several visual fixes


Screenshots

Screenshots Screenshots Screenshots


anyone problems with flippers? Mine do flip only every second push or so, no chance to play..one and only table that has this :-( V 1.0 the same)

 

I had the same problem. Now I'm using this ROM instead (ww_lh6c.zip) and it works perfectly.

Don't forget to edit the table script if you use a different ROM and rename ww_lh6 to ww_lh6c.

This has been reported broken, the download link worked fine for me.

 

anyone problems with flippers? Mine do flip only every second push or so, no chance to play..one and only table that has this :-( V 1.0 the same)

 

I had the same problem. Now I'm using this ROM instead (ww_lh6c.zip) and it works perfectly.

Don't forget to edit the table script if you use a different ROM and rename ww_lh6 to ww_lh6c.

 

I was having some different issues, but changed ROMS and it seems resolved.

I noticed that it also changed from a "Free Game" to a two coin game, I'm gonna need a butt-load of quarters! :D

Photo
Voorheesnightmare
Sep 04 2022 11:30 PM

thanks

Anyone else having an issue when they try to open version 1.1 and start to play a runtime error appears?  "Line 228 Variable is undefined 'Rules'" It's looks like it's related to the FlasherTimerInterval.

Thanks flupper1 for this fantastic table - the first one where I can feel the tactile knocks of my newly installed SSF. I don't know it is so much better than other great table, but it is. Others who want to test out their SSF should definitely give this table a try.

Anyone else having an issue when they try to open version 1.1 and start to play a runtime error appears?  "Line 228 Variable is undefined 'Rules'" It's looks like it's related to the FlasherTimerInterval.


Yes, I am getting this error as well…. Find Any solutions?

Thanks for your work on this table. It is good.

This table is awesome, amazing work!

Photo
MarcusMaximus
May 10 2023 01:34 PM

Love it ! Thanks for all your hard work. Much appreciated !!


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