- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 10 2018 07:20 PM
- Last Updated: Nov 11 2018 09:33 PM
- File Size: 103.59MB
- Views: 62586
- Downloads: 16,307
-
Author(s):
Flupper
Dark
Clark Kent
Lobotomy
Wrd1972
DjRobX - Manufacturer: Williams
- Year: 1993
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download White Water 1.1
101 Votes
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Many mechanical sounds by Knorr
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
3. Check the flasher sync script option, to sync the flashers to your refreshrate
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Many mechanical sounds by Knorr
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
3. Check the flasher sync script option, to sync the flashers to your refreshrate
What's New in Version 1.1 (See full changelog)
- - physics update by Clark Kent
- - changed sidewalls without reflection to be more subtle
- - 3 ball and ball decal textures added
- - several visual fixes
Screenshots
This has been reported broken, the download link worked fine for me.
anyone problems with flippers? Mine do flip only every second push or so, no chance to play..one and only table that has this :-( V 1.0 the same)
I had the same problem. Now I'm using this ROM instead (ww_lh6c.zip) and it works perfectly.
Don't forget to edit the table script if you use a different ROM and rename ww_lh6 to ww_lh6c.
I was having some different issues, but changed ROMS and it seems resolved.
I noticed that it also changed from a "Free Game" to a two coin game, I'm gonna need a butt-load of quarters! ![]()
thanks
Anyone else having an issue when they try to open version 1.1 and start to play a runtime error appears? "Line 228 Variable is undefined 'Rules'" It's looks like it's related to the FlasherTimerInterval.
Thanks flupper1 for this fantastic table - the first one where I can feel the tactile knocks of my newly installed SSF. I don't know it is so much better than other great table, but it is. Others who want to test out their SSF should definitely give this table a try.
Anyone else having an issue when they try to open version 1.1 and start to play a runtime error appears? "Line 228 Variable is undefined 'Rules'" It's looks like it's related to the FlasherTimerInterval.
Yes, I am getting this error as well…. Find Any solutions?
Thanks for your work on this table. It is good.
This table is awesome, amazing work!
Love it ! Thanks for all your hard work. Much appreciated !!
Other files you may be interested in ..
- 18,364 Total Files
- 57 Total Categories
- 872 Total Authors
- 25,405,381 Total Downloads
- Charlie Brown Baseball (Original 2026) Latest File
- Flying Dutchman Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users











are all trademarks of VPFORUMS.
I had the same problem. Now I'm using this ROM instead (ww_lh6c.zip) and it works perfectly.
Don't forget to edit the table script if you use a different ROM and rename ww_lh6 to ww_lh6c.