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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 06 2018 04:13 PM
- Last Updated: Apr 06 2018 04:13 PM
- File Size: 27.29MB
- Views: 9389
- Downloads: 2,439
- Author(s): JPSalas, some good guys, chokeee
- Manufacturer: Stern
- Year: 2004
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Download JP's Elvis MOD 1.0
7 Votes
Elvis
JP's Elvis table MOD.
Big thank you to JP for give me permission to mod his great table!
I didnt plan it. As usual, I started to change physics and sounds to match this table to myself. One day, I asked Hauntfreaks for help coding flupper's flashers, and he directed me to DjRobX. That's how it started. I was playing with materials, exploring physics stuff and getting to better know visual pinball. I asked questions and asked for help many members from our community (great and kind people you r).
When the table was already heavily modified and so great authors helped me in this, I decided to ask JP for permission to share this table. I was working on the table in my free time, which I do not have too much and here's the effect
Big thanks to:
- JP (his great Elvis table, new Elvis dance code and the whole his contribution to the development of Visual Pinball)
- DjRobX (flupper's flashers)
- flupper1 (playfield shadows, bumper caps and lighting, flat ramp textures and many, many tips and hints I can not mention)
- Tom Tower (new Elvis, apron primitive, other stuff from his tables and many tips)
- Hauntfreaks (lighting tips, materials tips, instruction card)
- Dids666 (3D stuff tips...)
- everybody who helped me...
Changes:
- apron primitive (Tom Tower), apron graphic
- playfield shadows and material
- bumper caps and lighting
- flipper bats (flupper1)
- new Elvis (Tom Tower)
- ramp materials and textures
- ball shadow (ninuzzu)
- some plastic stuff
- modified some elements textures
- small items have been added and changed/moved (screws, walls, plates, brackets, gates, rubbers, ball ...)
- a lot of changes in the table sounds, in particular flat and wire ramps (some sound tables will seem too loud / too strong for you but in my opinion it adds reality and feel that the ball is heavy ...
- new physics
- some other changes that I do not remember;)
I would add some primitives (flat ramps, hotel and other wall/ramp elements) but unfortunately I do not have 3D skills
The good information is that some top 3D author probably will make flat ramps primitives for this tabele in the future
I included 3 backdrop POVs: JP's, flupper's and mine for minicabs.
I hope you will like it and if something have to be changed we will do it together. Have a nice game
Big thank you to JP for give me permission to mod his great table!
I didnt plan it. As usual, I started to change physics and sounds to match this table to myself. One day, I asked Hauntfreaks for help coding flupper's flashers, and he directed me to DjRobX. That's how it started. I was playing with materials, exploring physics stuff and getting to better know visual pinball. I asked questions and asked for help many members from our community (great and kind people you r).
When the table was already heavily modified and so great authors helped me in this, I decided to ask JP for permission to share this table. I was working on the table in my free time, which I do not have too much and here's the effect
Big thanks to:
- JP (his great Elvis table, new Elvis dance code and the whole his contribution to the development of Visual Pinball)
- DjRobX (flupper's flashers)
- flupper1 (playfield shadows, bumper caps and lighting, flat ramp textures and many, many tips and hints I can not mention)
- Tom Tower (new Elvis, apron primitive, other stuff from his tables and many tips)
- Hauntfreaks (lighting tips, materials tips, instruction card)
- Dids666 (3D stuff tips...)
- everybody who helped me...
Changes:
- apron primitive (Tom Tower), apron graphic
- playfield shadows and material
- bumper caps and lighting
- flipper bats (flupper1)
- new Elvis (Tom Tower)
- ramp materials and textures
- ball shadow (ninuzzu)
- some plastic stuff
- modified some elements textures
- small items have been added and changed/moved (screws, walls, plates, brackets, gates, rubbers, ball ...)
- a lot of changes in the table sounds, in particular flat and wire ramps (some sound tables will seem too loud / too strong for you but in my opinion it adds reality and feel that the ball is heavy ...
- new physics
- some other changes that I do not remember;)
I would add some primitives (flat ramps, hotel and other wall/ramp elements) but unfortunately I do not have 3D skills
The good information is that some top 3D author probably will make flat ramps primitives for this tabele in the future
I included 3 backdrop POVs: JP's, flupper's and mine for minicabs.
I hope you will like it and if something have to be changed we will do it together. Have a nice game
thanks for the work.its a nice mod
Fantastic!
Looks and plays great! Ball movement has a slight stutter compared to JP's 1.0.3. table on my rig.
Looks and plays great! Ball movement has a slight stutter compared to JP's 1.0.3. table on my rig.
I also suffer a bit of 'lag' with this table. It does look very good though (is there a correlation here, perhaps?)
Can confirm, It looks and plays amazing!
Don't know why I don't hear much music or sounds but I'm still new here and will eventually find out.
Thank you so much!
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Wow. What a thing of beauty!
Thanks for all your efforts.