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  • Submitted: Dec 21 2017 12:25 PM
  • Last Updated: Sep 13 2025 04:23 AM
  • File Size: 14.04MB
  • Views: 47264
  • Downloads: 12,542
  • Author(s): jpsalas
  • Manufacturer: Williams
  • Year: 1988
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 22 Dec 2024 Download JP's Jokerz! (Williams 1988) 5.5.1
  • 22 Dec 2024 Download JP's Jokerz! (Williams 1988) 5.5.1
  • 13 Dec 2024 Download JP's Jokerz! (Williams 1988) 5.5.0

Download JP's Jokerz! (Williams 1988) 6.0.0

* * * * * 82 Votes
joker jokerz jokerz! williams



Screenshots
Based on the table Jokerz!  by Williams from 1988.

Note: This table was made when I was helping another author to make his Jokerz table, mostly to sort out the problems he might find. His table was going to have better graphics and better objects. Until this other author make his table, then you may play this one from me. It is a plain and simple VPX table, using mostly VPX objects to make the plastics, ramps, etc.

Note2: I made this table mostly for myself since I'm a desktop player :) It can also be played in a cabinet, of course, but I didn't add any special commands for cabinet players, like dof, and similar. I guess all that will be part of the other table if it ever gets finished, as the other author was going to make it specially for cabinet play. That's why there are no visible cards in the FS version.

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.1 Updated 22.12.2024
  • - Removed the side walls on the center ramp. Thanks, cmd for the tips.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • - Updated for VPX8 (adjusted reflections, equirectangular ball, linked flashers to lights, incandescent lights)
  • - Updated physics to my Rev3. Including physics materials, flipper code and slingshot shapes.
  • - Updated LUT images and display system, 10 darker shades and 10 warmer shades.
  • - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
  • - added a screenshot for scutters file explorer handler
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • 4.0.0 Updated 3.10.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • - Changed the color of the ramps
  • 3.0 Updated 31.12.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - some extra collision sounds and added more random on the hits sounds.
  • 1.0.2 Updated 13.01.2018
  • - some more DOF commands by arngrim
  • 1.0.1 Updated 29.12.2017
  • - some small fixes, mostly missing sounds and DOF commands.
  • 1.0.0 released 21.12.2017


Screenshots

Screenshots


merci jp

Bonjour

Superbe mise a jour mais j ai toujours le message suivant

 

sound emulation is not working 100 % properly

 

Quelle solution svp

Mes excuses j ai trouvé il fallait simplement jouer en mode cabinet

tout va bien

 

merci merci

 

et Bravo Mr Salas pour toutes ces merveilleuses tables

Beauty!

 

Is anyone else having the ramp sound repeating non stop?

How do you turn off the sound?

Thanks!

Thanks for the update! I like this table. Is there anyway to get rid of the audio error when you open the table? I can't find anything about turning it off. Thanks.
Photo
inconnuhomme
Apr 17 2021 05:28 AM

Thank you

What can I say. Playing this I was gob smacked. It's like opening up a brand new shiny & chiming machine that is so fun to play. I would never considered how much I would enjoy this game but was inspired to try it by playing JP's Big Indian. This is craftsmanship

all my youth 

Thank you for this creation  JP'S

Photo
onedevotee75
Oct 04 2022 06:30 PM

Thank you for the update. Great one, amazing how you are able to manage your tables being so small in filesize :tup:

Fantastic news. You are the best !


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