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  • Submitted: Jul 13 2017 03:18 AM
  • Last Updated: Sep 09 2025 05:59 AM
  • File Size: 19.53MB
  • Views: 140044
  • Downloads: 46,603
  • Author(s): jpsalas
  • Manufacturer: Stern
  • Year: 2004
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 20 Apr 2025 Download Elvis (Stern 2004) 5.5.1
  • 20 Apr 2025 Download Elvis (Stern 2004) 5.5.1
  • 12 Dec 2024 Download Elvis (Stern 2004) 5.5.0

Download Elvis (Stern 2004) 6.0.0

* * * * * 177 Votes
vpx



Screenshots
Based on the Stern table from 2004.
Based on my VP9 table, but this time with new graphics, and the Elvis and Hound Dog models from Steve Paradis.
I have included the textures for the Elvis white jumpsuit, in case you prefer that :)

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • - Activated the modulated flashers as default.
  • 5.5.1 Updated 19.04.2025
  • Some changes by Themer:
  • - Fixed Elvis movement, now moving back and forth while singing. more close to the real table.
  • - Changed the hotel lock from a kicker to an up-post
  • - Linked the upper flippers to the upper flipper solenoids, since the rom activates those upper flippers from time to time.
  • Some small fixes by me
  • - Changed the tournament button to the buyin/keyfront key, which is the [2] key by default.
  • - Updated the mechanical sounds.
  • 5.5.0 Updated 12.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.1 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.0.0 Updated 12.06.2024
  • - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
  • - some graphical changes (playfield mesh with holes, incandescent lights)
  • - added a screenshot for scutters file explorer handler
  • Updated 14.12.2023
  • Thanks to coten for finding these bugs:
  • - Fixed the Hotel door switch.
  • - Removed extra top right rubber.
  • - added blue rubbers at the ramp sides.
  • - added missing rubber under the hotel
  • - made visible some of the rubbers on the top lanes that were hidden.
  • - enlarged the exit shooter lane trigger, so it detects fast balls too.
  • - enlarged the ELVIS droptargets.
  • - fixed the height of the top ramp.
  • - gave Elvis some vitamins so he dances with a little more enthusiasm :)
  • 4.3.1 Updated 06.12.2023
  • - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 26.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • 3.0.2 Updated 22.10.2021
  • - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
  • 3.1.0 Updated 03.05.2021
  • - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 1.1.0
  • - new backdrop by batch
  • - new environment light
  • - new materials
  • - new and less cpu demanding fading for the flashers
  • - new sounds and adjusted sound commands to support surround systems.
  • - adjusted the flippers
  • 1.0.3 Updated 25.02.2018
  • -Added the kicker image to the playfield
  • -Fixed the Elvis movements, so the arms move as they should.
  • 1.0.2 Update 16.11.2017
  • - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
  • 1.0.1 Updated 14.07.2017
  • - fixed the Hound Dog target not registering hits.
  • 1.0.0 released 13.07.2017


Screenshots

Screenshots


Photo
Ana Lucia Menezes
Oct 25 2020 11:49 AM

help, how does elvis change clothes

yes please ...some instructions on how to install the white suit files......

Thanks, for your work with a great update! Love this table! :)

JPsalas the king!

 

Thank You, JP, for today's updates! 4/20/25 and on 09/10/2025

 

Mad703

Photo
bullwinkle55
Oct 26 2020 03:47 AM

I really like the magnaSave lighting on all your new 3.0 tables. you just 

keep getting better and better. Long live the king.

Oh my! This table was already great but boy, oh boy, with the new Arcade 3.0 physics I seem to have a more steady control of the ball. Really fun!

Knocking it out of the park with these releases.

JP, I am becoming a fan of your work!

In terms of playability and shear fun these newest releases are top notch. And so easy to set up without having to go change things in the script and my vibration feedback (2.1 stereo, 2 exciters and bass puck) seems to love the table sounds as I get lots of nice feedback.

Another thing that is great is that there is a certain performance economy to your creations. I hardly ever experience any stutter and I have a rather low performing GPU (GTX 1050ti).

Thanks again!

I have trouble with getting the Blue Suede Shoes, I think you have to shoot it round 2 or 3 times

with the upper right flipper, and the magnet above the upper right flipper should hold it and release it 2 seconds afterwards

so you can shoot it again (and again and again and ...).

Anyway, the magnet only stops (holds) the ball the first time, no second time.

Is this a bug?

I checked the script for something like this, could not find anything in this direction.

Perhaps I should check the rom settings and rom version, I downloaded the rom for

the first time for the VP9 Elvis table, and never downloaded a new version.

 

JP Salas thanks for all your efforts in Visual Pinball!

I have several VP9 and VP10 tables, to my opinion your physics are most like a physical pinball.

Photo
PuffnStuffed
Oct 27 2020 05:06 AM

Table crashes upon first time load up. This and Lord of the Rings version 3.0 both crash. Using vpx 10.6 desktop mode

I love this table. But I am having the same problem with the Blue Suede Shoes goal as rhoogeveen. Perhaps it is the new physics that is resulting in too much momentum for the ball to be captured by the magnet. (i.e., Is the ball too heavy or moving too fast to be captured now?). I tried changing the magnet's strength in the script from 60 to 120 but it didn't seem to help much. In the previous version I did not have this problem. Other than that, the table is a masterpiece.

awesome love it :)


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