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Submitter
SUPPORT TOPIC File Information
- Submitted: Jul 13 2017 03:18 AM
- Last Updated: Sep 09 2025 05:59 AM
- File Size: 19.53MB
- Views: 140010
- Downloads: 46,603
- Author(s): jpsalas
- Manufacturer: Stern
- Year: 2004
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Elvis (Stern 2004) 6.0.0
177 Votes
vpx
Based on the Stern table from 2004.
Based on my VP9 table, but this time with new graphics, and the Elvis and Hound Dog models from Steve Paradis.
I have included the textures for the Elvis white jumpsuit, in case you prefer that
Based on my VP9 table, but this time with new graphics, and the Elvis and Hound Dog models from Steve Paradis.
I have included the textures for the Elvis white jumpsuit, in case you prefer that
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- - Activated the modulated flashers as default.
- 5.5.1 Updated 19.04.2025
- Some changes by Themer:
- - Fixed Elvis movement, now moving back and forth while singing. more close to the real table.
- - Changed the hotel lock from a kicker to an up-post
- - Linked the upper flippers to the upper flipper solenoids, since the rom activates those upper flippers from time to time.
- Some small fixes by me
- - Changed the tournament button to the buyin/keyfront key, which is the [2] key by default.
- - Updated the mechanical sounds.
- 5.5.0 Updated 12.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- 5.0.1 Updated 06.12.2024
- - New playfield mesh to stop the ball stuck on top of the flippers.
- 5.0.0 Updated 12.06.2024
- - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
- - some graphical changes (playfield mesh with holes, incandescent lights)
- - added a screenshot for scutters file explorer handler
- Updated 14.12.2023
- Thanks to coten for finding these bugs:
- - Fixed the Hotel door switch.
- - Removed extra top right rubber.
- - added blue rubbers at the ramp sides.
- - added missing rubber under the hotel
- - made visible some of the rubbers on the top lanes that were hidden.
- - enlarged the exit shooter lane trigger, so it detects fast balls too.
- - enlarged the ELVIS droptargets.
- - fixed the height of the top ramp.
- - gave Elvis some vitamins so he dances with a little more enthusiasm :)
- 4.3.1 Updated 06.12.2023
- - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
- 4.0.0 Updated 26.9.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
- 3.0.2 Updated 22.10.2021
- - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
- 3.1.0 Updated 03.05.2021
- - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
- 3.0 Updated 31.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
- 1.1.0
- - new backdrop by batch
- - new environment light
- - new materials
- - new and less cpu demanding fading for the flashers
- - new sounds and adjusted sound commands to support surround systems.
- - adjusted the flippers
- 1.0.3 Updated 25.02.2018
- -Added the kicker image to the playfield
- -Fixed the Elvis movements, so the arms move as they should.
- 1.0.2 Update 16.11.2017
- - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
- 1.0.1 Updated 14.07.2017
- - fixed the Hound Dog target not registering hits.
- 1.0.0 released 13.07.2017
Screenshots
thank you....thank you very much!
Thanks for all your hard work!
With Destructs rom for this table VPX just closes. If you download the same rom from the Stern website Game Gode it works with sound but no music once again. I also took Destrcuts rom and just deleted the bios file in it and the sound works now but still no music again. Anyone have a clue what happened to the music between 2019 and 2020 for this table? Would really be great to play it with music, it's Elvis!
. Do I have to download any music files nowadays? To recap -I agree with Domino - great looking table - yes to sound but no Music - I've turned the volume all the way up. Maybe it's because I have new PinMame? Maybe the 3 guys above that the music doesn't work for have the new PinMAME as well? Can the table be adjusted for this? Thank you very much for any help.
Looking forward trying 3.0!! Thanks (again) JP. Elvis is always one of the tables I come back to often!
Great fun!
Hi JP,
Thanks for all your updates. Your Elvis table is one of my favorites. I can play that thing for hours.
I do have a question on the LUT selection for the new version. It doesn't seem to be working for me, and the script seems to be missing the code to set "bLutActive" to true when the left magna save button is pressed, like is done in your Lost World updated table.
Thanks for the update. Changing LUT doesn't work here too...
Thank youy JP
Bel hommage à Elvis
Thank's
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Really appreciate all effort on this, unfortunately i can't get it to work at all.
The table plays great, but there is no music/sound besides the flipper and bumpersounds.
Using table v 1.1.0 and rom 5.0.
Volume in table is up to 31, nothing
Anyone who can help out?