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SUPPORT TOPIC File Information

  • Submitted: Jun 06 2017 07:06 PM
  • Last Updated: Sep 09 2025 06:14 AM
  • File Size: 37.15MB
  • Views: 137981
  • Downloads: 36,931
  • Author(s): jpsalas
  • Manufacturer: Stern
  • Year: 2003
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 13 Dec 2024 Download JP's Lord of the Rings (Stern 2003) 5.5.0
  • 06 Dec 2024 Download JP's Lord of the Rings (Stern 2003) 5.0.1
  • 02 Dec 2024 Download JP's Lord of the Rings (Stern 2003) 5.0.0

Download JP's Lord of the Rings (Stern 2003) 6.0.0

* * * * * 152 Votes
LOTR



Screenshots
Based on the 2003 Stern table Lord of the Rings.
Special thanks to bassgeige for suggesting and testing the table.
I build the table from scratch, so it is not a conversion of my old VP9 table.
 
Original 3D models from GLBX. I have adapted them to VPX and adjusted their textures.
The path of the dead figures are simple images since I didn't have any 3D models of them.
 
This is a lighter table, not only because of its textures & lightning, but also because it is under 14Mb.
This table is simply an alternative table which is lighter on resources for systems with older graphic cards, for ex. laptops, although the Stern rom emulation is quite heavy on the cpu.
It uses the ROM sounds since they have been greatly enhanced by the latest vpinmame.
Most of the images are from the real table, I have only replaced or redrawed a few of them, mostly the apron, the lower plastics and the light inserts and texts.
 
Enjoy!
 
 

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • - Activated the modulated flashers as default.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.1 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.0.0 Updated 19.07.2024
  • - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
  • - some graphical changes (playfield mesh with holes, incandescent lights)
  • - added a screenshot for scutters file explorer handler
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 6.10.2022
  • - Updated to my VPX7 physics
  • - New playfield in 4k, based on Ebislit's playfield.
  • - cleaned up and deleted unused graphics & reduced the size of the table.
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
  • - Updated my mechanical set of sounds to a more "under the glass" sound.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small script updates, like the Rolling sound and PlaySoundAt routines.
  • 3.0.1 Updated 12.01.2022
  • - Added blinking state to the arrows
  • - Fixed ring diodes
  • - Adjusted backwall diodes
  • - Adjusted flashers
  • - Adjusted physics to latest Arcade 3,01
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 2.0.1 Updated 04.01.2020
  • - changed FS POV for cabinets
  • - adjusted physics
  • 2.0.0 Updated 24.08.2019
  • - "DT" version
  • 1.1.2 Updated 29.12.2018
  • - Changed the light bulbs with leds due to very fast blinking of some lights.
  • - adjusted rubber bounce on the rubbers of the path of the dead, and also the size of its triggers, since some triggers were hit several times.
  • - adjusted the Gimli hole so it catches the ball more often
  • - adjusted some of the sounds.
  • 1.1.1 Updated 26.12.2018
  • - New Balrog by fuzzel. Now 100% like the real one.
  • 1.1.0 Updated 24.12.2018
  • - New backdrop for the desktop version (thanks batch)
  • - new flipper settings (+ fastflips)
  • - changed some of the sounds
  • - added more saturated colors
  • - changed environment image
  • - changed some materials
  • - added some positional sounds
  • - changed the fading lights script to a more simple routine with a slower timer. More close to the original.
  • - If you prefer you still can use the script by Thalamus
  • 1.0.2 Updated 09.06.2017
  • New Balrog by sliderpoint
  • DOF commands by arngrim
  • 1.0.1 Updated 07.06.2017
  • Fixed the diverter
  • 1.0 Released 06.06.2017


Screenshots

Screenshots


Thank You JP, great work, much appreciated.

 

Happy holidays !!!

Another work of art JP! Thanks for all you do!

Thanks JP, Just gets better all the time!

I downloaded v1.1.2 and using latest beta build of Visual Pinball. Plays awesome but graphic of sword on right and gold ramp are a bit messed up, am I missing something???  Thanks.

 

Windows 10 64-bit, AMD FX-8370, 16 GB RAM, AMD Radeon R9 Fury(driver 18.12.3)
 
lotr.jpg

I downloaded v1.1.2 and using latest beta build of Visual Pinball. Plays awesome but graphic of sword on right and gold ramp are a bit messed up, am I missing something???  Thanks.

 

Windows 10 64-bit, AMD FX-8370, 16 GB RAM, AMD Radeon R9 Fury(driver 18.12.3)
 
lotr.jpg

 

Hello, in Preferences -> Video Options, check the option "Alternative Depth Buffer proccesing"

I hope this help.

Thank you, looks good now.

Not sure if im missing something , other files etc,  but i don't have any music or anything. I hear quarter dropping sounds and nothing else.  the rom file seems to be fine, it didn't error out or anything.   Any suggestions? Thank you in advance.

 

Did you figure out the sound? I have the same.

Photo
MajorFrenchy
Jun 29 2019 07:55 AM

Thank you 

 

Not sure if im missing something , other files etc,  but i don't have any music or anything. I hear quarter dropping sounds and nothing else.  the rom file seems to be fine, it didn't error out or anything.   Any suggestions? Thank you in advance.

 

Did you figure out the sound? I have the same.

 

same here

Beautiful table JPs. However, I need to move the DMD to my second screen. Anyone have any idea on how to do this?

 

Nevermind, figured it out by following the Support Topic (red button) in the description above.

 

Thank you again for such a gorgeous table. Will be played often.


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