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Submitter
SUPPORT TOPIC File Information
- Submitted: May 31 2017 09:16 PM
- Last Updated: Aug 04 2017 06:18 PM
- File Size: 132.87MB
- Views: 35685
- Downloads: 8,082
- Author(s): cyberpez
- Manufacturer: Gottlieb
- Year: 1981
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download Black Hole (Gottlieb 1981) vpx 1.1
32 Votes
Black Hole Gottlieb cyberpez
Hey There,
Here is a vpx update to my Black Hole table.
New Stuff... First off, big thanks to wrd1972 and rothbauerw for helping me finish this one up... Without them, who knows when it would have been finished. I do know it would not play nearly as well!!
Wrd helped rescale and resize both the upper and lower playfield. (we rebuilt the lower twice to get the angle just right) He also spent way too much time on the physics.. (trust me it’s a compliment) I envy his attention to detail in that area.
Roth rescripted and cleaned up most of the code. Took out all of my timer based hacks.
hauntfreaks Helped out with the lighting among other things I forget. It was also his idea for the Blacklight multiball.
Leaf switches stolen from BorgDog.
Various bolts and screws from Dark and Zany.
Lots of new stuff by me.. New primitive plastics, gates, spinner, ball mod, etc, etc.
Again, thanks to wrd and roth for all their help, table testing and attention to detail!!!
**************************
Check script for options!!!!!
So many Options!!!!!
**************************
-----------------
See below for the old info from the VP9 version with notes of changes I made. Again thanks to them, this table would not exist without that version or their help
-----------------
Black Hole was one of the first tables I loaded onto my cabinet and it rocked!! I played it a bunch then moved on to the other 300 or so tables. Looking for another table to work on, I decided to give this one a go. I'm happy with how it turned out and hope you will all enjoy it!!!! This is a complete from-scratch build of it.
Things I did:
I started with only a manual and blank table. I did have to peak at the old versions to figure out how couple of things worked.. (so thanks destruk, PataTrox and Mostly Decaf for your original tables).... it was mostly just A LOT of trial and error.
I did a redraw of both the lower and upper playfield from the ones TAB uploaded to the site. (Thanks!!) Plastics I redrew from the best pics I could find. Only things I didn't redraw are the space men and planets/asteroids.. those are taken from the best pics I could find.
----------------------------------------
Take a look at the top of the script... lots of options. (even more than before!!)
----------------------------------------
Old Credits and Thanks that still apply:
Thanks to the test team!! The Loafer, Shadowsclassic, Nemo, Arngrim, dboyrecords, Zany. With their help we squashed bugs and tweaked the playability. They pushed me to make it the best looking and playable table we could. So thanks again!!!!
Thanks to freneticamnesic, He helped get the lower bonus score working right!!! He also did the primitive spring, re-entry tube and ball diverter!!! (I did redo the spring for the VPX version)
Thanks to Zany for doing the primitive pop bumpers and flippers! He also did the window, much more windowy now :-) (new window model by me, but used Zany's texture)
Thanks to Arngrim for adding in DOF, and helping with the sound code!! (Roth Updated the DOF code for the VPX version)
Thanks to all the Table Authors, Table Template Builders, Primitive Builders, etc. that have come before me. It's AMAZING(!!!!!!!) what you have all done with this program. I'd give you all credit but I'd never stop typing names. Thanks!!!
----------------------------------------
If you find any bugs or oddities let me know and I'll do my best to get them fixed up.
Once again I hope you Enjoy!!!
-cyberpez
Here is a vpx update to my Black Hole table.
New Stuff... First off, big thanks to wrd1972 and rothbauerw for helping me finish this one up... Without them, who knows when it would have been finished. I do know it would not play nearly as well!!
Wrd helped rescale and resize both the upper and lower playfield. (we rebuilt the lower twice to get the angle just right) He also spent way too much time on the physics.. (trust me it’s a compliment) I envy his attention to detail in that area.
Roth rescripted and cleaned up most of the code. Took out all of my timer based hacks.
hauntfreaks Helped out with the lighting among other things I forget. It was also his idea for the Blacklight multiball.
Leaf switches stolen from BorgDog.
Various bolts and screws from Dark and Zany.
Lots of new stuff by me.. New primitive plastics, gates, spinner, ball mod, etc, etc.
Again, thanks to wrd and roth for all their help, table testing and attention to detail!!!
**************************
Check script for options!!!!!
So many Options!!!!!
**************************
-----------------
See below for the old info from the VP9 version with notes of changes I made. Again thanks to them, this table would not exist without that version or their help
-----------------
Black Hole was one of the first tables I loaded onto my cabinet and it rocked!! I played it a bunch then moved on to the other 300 or so tables. Looking for another table to work on, I decided to give this one a go. I'm happy with how it turned out and hope you will all enjoy it!!!! This is a complete from-scratch build of it.
Things I did:
I started with only a manual and blank table. I did have to peak at the old versions to figure out how couple of things worked.. (so thanks destruk, PataTrox and Mostly Decaf for your original tables).... it was mostly just A LOT of trial and error.
I did a redraw of both the lower and upper playfield from the ones TAB uploaded to the site. (Thanks!!) Plastics I redrew from the best pics I could find. Only things I didn't redraw are the space men and planets/asteroids.. those are taken from the best pics I could find.
----------------------------------------
Take a look at the top of the script... lots of options. (even more than before!!)
----------------------------------------
Old Credits and Thanks that still apply:
Thanks to the test team!! The Loafer, Shadowsclassic, Nemo, Arngrim, dboyrecords, Zany. With their help we squashed bugs and tweaked the playability. They pushed me to make it the best looking and playable table we could. So thanks again!!!!
Thanks to freneticamnesic, He helped get the lower bonus score working right!!! He also did the primitive spring, re-entry tube and ball diverter!!! (I did redo the spring for the VPX version)
Thanks to Zany for doing the primitive pop bumpers and flippers! He also did the window, much more windowy now :-) (new window model by me, but used Zany's texture)
Thanks to Arngrim for adding in DOF, and helping with the sound code!! (Roth Updated the DOF code for the VPX version)
Thanks to all the Table Authors, Table Template Builders, Primitive Builders, etc. that have come before me. It's AMAZING(!!!!!!!) what you have all done with this program. I'd give you all credit but I'd never stop typing names. Thanks!!!
----------------------------------------
If you find any bugs or oddities let me know and I'll do my best to get them fixed up.
Once again I hope you Enjoy!!!
-cyberpez
What's New in Version 1.1 (See full changelog)
- Version 1.1
- --------------------------
- -Flippers resized to correct Gottlieb proportions
- -Fixed missing DOF Calls
Screenshots
i can confirm as of today this table is 100% working. as jimmay3 pointed out long ago, you need all 3 roms in your rom folder "blckhole" "blkhole2" "blkhole7". not just 7 or 2 from nirvana, all 3. the roms may seem hard to find but they are out there, do searches for piname v3.1, the whole set is pretty easy to locate. WARNING!!! DO NOT download the entire set and overwrite all your current roms with them, some roms may not actually work correctly like the ones you already have. only replace roms on a table by table basis to be safe.
Thank you for the clarification. I can confirm that this table runs great IF you follow the directions and acquire all three roms ... https://pinballnirva...egories/roms.5/ ,,,, cough, I have RomSet set to 5 in my script.
thanks
roms are pretty difficult to find now, thankfully I have them. great table
Thanks for your work on this table. Perhaps I am too new to the table, but when I leave the under playfield, it automatically ejects to the outlane. Am I supposed to achieve a gate somewhere before I go the lower playfield?
Thanks,
Thanks this looks amazing!
Table does not award replay/extra ball when replay score is reached.
Thanks for your work on this table. Perhaps I am too new to the table, but when I leave the under playfield, it automatically ejects to the outlane. Am I supposed to achieve a gate somewhere before I go the lower playfield?
Thanks,
hi, you need to drop the 3 white target when on the lower level and it will trigger something on the outlane so that you keep the ball
Thanks to @cyberpez for posting the black hole table, its awesome !
The thing is, I have a really weird issue, all the lights on the upper level don't work. They do work on the below level. By lights I mean bumpers, lanes, target etc. I can provide a screenshot if necessary.
Any other users having same issue ?
Thanks
Jean-Marie
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How do I select the rom? I have the required blkhole7, but it terminates every time I try to run the table.