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Download Super Mario Bros Mushroom World (Gottlieb 1992) 1.0.1
30 Votes
Super Mario Bros
This is a complete rebuild of Super Mario Mushroom World using edizzles resources.
Big thank you to the following persons.
edizzles, most of the artwork came from his table, I had to reshape allot of the plastics to better relfelect the actual platics.
Franzieo for his original models used to create his Future PInball version.
Dark for modifying Franzieos models and creating new ones, you can see his work and what models he shared here
http://www.vpforums....s&showfile=9850
from the post you can see he pretty much made or modified all of the models.
I'm sure some of you purists out their will notice that the Palm tree model is not the same as the one found on the original table.
ME -----> Google ---> Free Palm Tree 3D model --> https://archive3d.net/?tag=Palm
if anyone is willing to make the original one, feel free to do it, I'm more than happy with the one I used.
finally this table is not a standard sized table, I did not stretch the table to fill the screen. Instead I added a filler image that auto hides when you run the table
in DT mode.
Big thank you to the following persons.
edizzles, most of the artwork came from his table, I had to reshape allot of the plastics to better relfelect the actual platics.
Franzieo for his original models used to create his Future PInball version.
Dark for modifying Franzieos models and creating new ones, you can see his work and what models he shared here
http://www.vpforums....s&showfile=9850
from the post you can see he pretty much made or modified all of the models.
I'm sure some of you purists out their will notice that the Palm tree model is not the same as the one found on the original table.
ME -----> Google ---> Free Palm Tree 3D model --> https://archive3d.net/?tag=Palm
if anyone is willing to make the original one, feel free to do it, I'm more than happy with the one I used.
finally this table is not a standard sized table, I did not stretch the table to fill the screen. Instead I added a filler image that auto hides when you run the table
in DT mode.
What's New in Version 1.0.1 (See full changelog)
- sw0 on Left ramp is actually swA0, the correct PINMAME ID is sw100, sw0 is assigned to a coin chute
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I was able to insert coins by using the #3 button on the keyboard. The nvram files in bally_6803_gts3_nvram.zip didn't resolve it for me. The default key for some of these Gottlieb tables is the #3.