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  • Submitted: Dec 24 2016 11:36 AM
  • Last Updated: Nov 14 2025 05:21 AM
  • File Size: 13.96MB
  • Views: 139412
  • Downloads: 33,857

Previous Versions

  • 03 Nov 2025 Download B2S Backglass Server 2.1.4
  • 29 Jan 2025 Download B2S Backglass Server 2.1.3
  • 31 Aug 2024 Download B2S Backglass Server 2.1.2

Download B2S Backglass Server 2.1.4 mashup

* * * * * 69 Votes
B2S Backglass Server directB2S Backglass



System files to run 'directB2S' backglasses, usually in combination with Visual Pinball tables.
 
What Stefan Wuehr ('Herweh') started in 2012 continues here.
 
For beta releases and full change log check the github repo https://github.com/v...l/b2s-backglass 
 
For installation, examples and explanation of the new features check the new wiki here https://github.com/v...-backglass/wiki
 
Please do not forget to like and review..., what is important for content creators (tables, backglasses, DMD colorization?)...
... is as important for us writing the tool-set
 
For the download of the "B2S Backglass Designer" to customize already existing or create new directB2S backglasses please click here.
 

What's New in Version 2.1.4 mashup (See full changelog)

  • Binaries from v2.1.4 but with B2SBackglassServer.dll from 2.1.3 while we are waiting for a new version.
  • There were problems running the latest B2SBackglassServer.dll with HD FlexDMD flippers, which cause VPX to hang.
  • There is no need to download it unless you have experienced this issue and have not created the same mix yourself.
  • - Settings mode Authentic or Fantasy not saved after selection
  • - Improve Fuzzy matching
  • - Add DPI awareness to B2S_ScreenResIdentifier and B2SBackglassServerEXE
  • - Add new VPM COM Version method including build number
  • - Allow setting screenres files file ending
  • - Allow entering % values on the ScreenRes.txt files (not finished yet, server done, B2S_ScreenResIdentifier missing)




Dec update messed up my back glass, it doesn’t run my pups pack properly anymore and any background disappears after a few seconds.  This happen when I made a new directory for it and reregistered it.

Dec update messed up my back glass, it doesn’t run my pups pack properly anymore and any background disappears after a few seconds.  This happen when I made a new directory for it and reregistered it.

 

Which Backglass are we talking about and which version did you use earlier? Hard to tell by this one sentence, what the problem is. 

 

At least, the new directory has nothing to do with it. The B2S Server has ALWAYS supported installation a separate directory.

 

There has been a couple of releases this year, which are meant to deal with exactly these issues. Please check the new options FormToBack and FormNoFocus, it should help you get an ever more stable environment than before.

 

Happy new year! 

 

Jarr3

I'm using VPX and DMDExt x64... No B2S working... Did you can release a x64 revision? Thanks in advance!

There is a new release out today.

 

Since I have not tested anything x64 myself yet, the x64 build can only be downloaded on github: https://github.com/v...kglass/releases

 

Please report back here or on VPU (please also report when you get it working!)

I'm using VPX and DMDExt x64... No B2S working... Did you can release a x64 revision? Thanks in advance!

hope you see my message above

There is a new release out today.

 

Since I have not tested anything x64 myself yet, the x64 build can only be downloaded on github: https://github.com/v...kglass/releases

 

Please report back here or on VPU (please also report when you get it working!)

I downloaded the x64 version and extracted it over the x86 and still shows server info as x86 2.0 and plugins are disabled and cannot be enabled so no DOF effects.

 

nox64.png

Have you read the instructions? It doesn't say anything about using the x64 version?

We may have found a bug with the setting for turning off b2s punch in 2.0 x86.

 

it seems the setting only works if we create a tablename.res file.  If we put the setting in screenres.txt it does not seem to turn it off. 
 

We noticed this with tables which have the pup screens on the table. I.e. Last StarFighter

 

There is a new release out today.

 

Since I have not tested anything x64 myself yet, the x64 build can only be downloaded on github: https://github.com/v...kglass/releases

 

Please report back here or on VPU (please also report when you get it working!)

I downloaded the x64 version and extracted it over the x86 and still shows server info as x86 2.0 and plugins are disabled and cannot be enabled so no DOF effects.

 

nox64.png

 

 

The way we prepared the x64 install for visual pinball is that it uses the "x86" install of B2S 2.0.0 which since it is compiled using "AnyCPU" rather than x86 gives the best performance no matter which CPU you have.

A "AnyCPU" compiled binary can talk to x86 as well as x64 binaries. It is automatically JIT compiled to x64 when run on a x64 CPU.

 

It has proven to work really good, and when the VPX x64 host program and loads B2S, it is noticed and B2S uses the "Plugins64" folder instead of "Plugins"

We may have found a bug with the setting for turning off b2s punch in 2.0 x86.

 

it seems the setting only works if we create a tablename.res file.  If we put the setting in screenres.txt it does not seem to turn it off. 
 

We noticed this with tables which have the pup screens on the table. I.e. Last StarFighter

 

Yes, if you want to turn off the B2SPunch completely, the only chance currently is to rename B2SInit.cmd to something else, and there is NO B2SPunch at all...

 

There is a new ticket available which should allow to set this in the settings... https://github.com/v...glass/issues/45


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