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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 31 2015 03:43 AM
- Last Updated: Sep 07 2025 04:05 AM
- File Size: 40.81MB
- Views: 90234
- Downloads: 21,322
-
Author(s):
jpsalas
loadedweapon - Permission to MOD?: Yes, with approval
Previous Versions
Download Legend of Zelda 6.0.0
91 Votes
Original table designed by loadedweapon. The table is based on Roneys Pinball Medieval Castle.
Graphics and sounds by loadedweapon.
DOF and UltraDMD commands from Sinbad's mod.
VPX table build by jpsalas.
Graphics and sounds by loadedweapon.
DOF and UltraDMD commands from Sinbad's mod.
VPX table build by jpsalas.
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- 5.5.0 Updated 13.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- 5.0.1 Updated 06.12.2024
- - New playfield mesh to stop the ball stuck on top of the flippers.
- 5.0.0 Updated 12.06.2024
- - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
- - some graphical changes (playfield mesh with holes, incandescent lights)
- - added a screenshot for scutters file explorer handler
- 4.3.1 Updated 21.03.2024
- - Fixed a few small bugs. Thanks to gamerplayer861 for the bug reports.
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
- 4.0.1 Updated 5.12.2022
- - fixed a few bugs, about the left lane droptargets not rising up sometimes. The same with the 3 droptargets.
- 4.0.0 Updated 25.11.2022
- - Updated to my latest VPX7 physics
- - Music is now OGG and in better quality.
- - Added SSF commands.
- - Table size reduced but the graphics have better resolution, 4k (ish :) )
- - And many script changes.
- - Thanks to loadedweapon for testing the table and adjusting the flashers.
- 1.3.1 Updated 21.11.2018
- - many changes in the script by arngrim to fix missing DOF calls.
- - removed the reel DMD when using the UltraDMD
- - moved the UltraDMD folder to the same folder as the table, like most of UltraDMD tables do.
- 1.3.0 Updated 06.10.2018
- - Updated the table with parts of the script from Sinbad to use the UltraDMD.
- - Added the now standard controller.vbs so it can load B2S if you have it.
- 1.2.0 Updated 31.12.2016
- Updated for VPX 10.2
Screenshots
Love the table!! Thx!
How can I disable the DMD on he playfield here?
Thank you very much for the children!
Out of the blue today, my 10 year old asked me if there were any "Legend of Zelda" tables I could put on my tab.
What can I say? If he hadn't asked, I never would have discovered this wonderful table. He is completely loving it! Thank you!!!
Buenas compis, esta mesa se ve genial, ya confiré todo para dos pantallas pero tengo un problema, como puedo anular el marcador de la mesa?..me sale abajo en la esquina derecha
Gracias
Looks really great, very nice graphics, fameplay is nice too, but I cannot really use it in my 3-screen setup, since the dmd is in the corner & no well working b2s version found.
I would love to play this on FS cab ! Besides my "remarks" fgreat looking table, very well appreciated !
Buenas, lo he solucionado poniendo esto en la linea 12 "Const UseReelsDMD = False" sin las comillas, es decir cambiar True por False
Génial merci beaucoup !
Thanks JP!
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