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SUPPORT TOPIC File Information

  • Submitted: Dec 31 2015 03:43 AM
  • Last Updated: Sep 07 2025 04:05 AM
  • File Size: 40.81MB
  • Views: 96198
  • Downloads: 21,609
  • Author(s): jpsalas
    loadedweapon
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 13 Dec 2024 Download Legend of Zelda 5.5.0
  • 06 Dec 2024 Download Legend of Zelda 5.0.1
  • 04 Dec 2024 Download Legend of Zelda 5.0.0

Download Legend of Zelda 6.0.0

* * * * * 91 Votes



Screenshots
Original table designed by loadedweapon. The table is based on Roneys Pinball Medieval Castle.

Graphics and sounds by loadedweapon.
DOF and UltraDMD commands from Sinbad's mod.
VPX table build by jpsalas.
 

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.1 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.0.0 Updated 12.06.2024
  • - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
  • - some graphical changes (playfield mesh with holes, incandescent lights)
  • - added a screenshot for scutters file explorer handler
  • 4.3.1 Updated 21.03.2024
  • - Fixed a few small bugs. Thanks to gamerplayer861 for the bug reports.
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.1 Updated 5.12.2022
  • - fixed a few bugs, about the left lane droptargets not rising up sometimes. The same with the 3 droptargets.
  • 4.0.0 Updated 25.11.2022
  • - Updated to my latest VPX7 physics
  • - Music is now OGG and in better quality.
  • - Added SSF commands.
  • - Table size reduced but the graphics have better resolution, 4k (ish :) )
  • - And many script changes.
  • - Thanks to loadedweapon for testing the table and adjusting the flashers.
  • 1.3.1 Updated 21.11.2018
  • - many changes in the script by arngrim to fix missing DOF calls.
  • - removed the reel DMD when using the UltraDMD
  • - moved the UltraDMD folder to the same folder as the table, like most of UltraDMD tables do.
  • 1.3.0 Updated 06.10.2018
  • - Updated the table with parts of the script from Sinbad to use the UltraDMD.
  • - Added the now standard controller.vbs so it can load B2S if you have it.
  • 1.2.0 Updated 31.12.2016
  • Updated for VPX 10.2


Screenshots

Screenshots


Finally got this working in my Cab... complete with real DMD & B2S.. it's a beautiful table and plays great... very fun. Thanks to all who were involved with creating the necessary tools to make it happen!

 

I would post a picture but I have no idea how  :facepalm: .

Photo
jbdietrich2
Dec 23 2016 10:01 PM

@scrivy looks like there is a directb2s for it, http://www.vpforums....&showfile=11311  but someone would need to to a MOD version and add the code to run it to the script.

 

JP, fun table, enjoy the music and sounds, brings back some old memories

i have the b2s downloaded but it wont show up where do i do this in the script or how do i set it up to work

Photo
allknowing2012
Dec 30 2016 08:43 PM

**To PLAY in VPX 10.2**

Click Scripts, change version to myversion.

 

Change line 23 to

    Const myVersion = "1.0"

 

Change line 1843 to:

    DMD CenterLine(0, "ZELDA "), CenterLine(1, "ROM VERS." &myVersion), "", eScrollRight, eScrollLeft, eNone, 2500, FALSE, ""

**To PLAY in VPX 10.2**

Click Scripts, change version to myversion.

 

Change line 23 to

    Const myVersion = "1.0"

 

Change line 1843 to:

    DMD CenterLine(0, "ZELDA "), CenterLine(1, "ROM VERS." &myVersion), "", eScrollRight, eScrollLeft, eNone, 2500, FALSE, ""

No line 1843 to modify :(

don't work with this b2s. an idea ?

http://www.vpforums....&showfile=11311

Merci Beaucoup pour tout ce travail.

Is there a option to rotate the score display?

okay i am a total noob on vpx, so here we go I can get the table running but I cannot get the directbs setup i have tried, but all it does is load the table.  I love this version yes future pinball has one but honestly its not as good.  Is there anyway someone can link a video or list of instructions how to setup visual pinball 10.4 to run with this and a back glass on a two monitor setup? I have googled and looked and really don't want to give up, but i am about to

okay i am a total noob on vpx, so here we go I can get the table running but I cannot get the directbs setup i have tried, but all it does is load the table.  I love this version yes future pinball has one but honestly its not as good.  Is there anyway someone can link a video or list of instructions how to setup visual pinball 10.4 to run with this and a back glass on a two monitor setup? I have googled and looked and really don't want to give up, but i am about to

 

Yeah, I'm pretty much in the same boat. I've got all of the files but I've no idea how to make this work with my Pin2DMD and display the B2S.

Is there a way to rol the dmd over? It's not in the script nor in the register op VPX.


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