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Submitter
SUPPORT TOPIC File Information
- Submitted: Nov 22 2015 10:25 AM
- Last Updated: Nov 22 2015 06:06 PM
- File Size: 73.55MB
- Views: 5189
- Downloads: 678
-
Author(s):
Rosve (original FS B2S)
Teppo (teppotee) Flasher MOD - Manufacturer: Sega
- Year: 1997
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download StarshipTroopers Teppotee DT Batch_MOD 1.1
5 Votes
1.1 : Replaced "Lamptimer_Timer" by "Lamptimer1_Timer" in the Script (line 1357) so that the flashers work (Sorry for this mistake)
1.0 : This is a conversion from FS to DT of Teppotee's table "Starship Troopers VP920 Flasher MOD FS 5.6"
Big thanks to him for his permission to MOD this really incredible table
I did the backdrop, the separate apron, added side rails and re-located flashers
Just for fun, I added flashers to the machine guns
Here are Teppotee's comments and credits :
Original table by Rosve and modded with his permission.
I have continued to work on this and I think I have reached the point when I can call this latest version FINAL.
Almost all aspects of the table have been tweaked / changed in this version.
NOTE! Please use VP 9.2 onwards that support the "Additive alpha BI" lighting for flashers.
It makes a HUGE difference (So thanks to Toxie and Fuzzel for the amazing work on VP development!)
NOTE part II! In order for the "bug counter" display to work correctly the lamptimer interval needs to be set very low (10ms).
So if you get stutter feel free to raise the value to the normal 35-45ms
but be advised that the counters will not display correctly after the change. Couldn't find any way to fix it.
NOTE part III ! From version 1.5 -> B2S code has been commented out ->
So download new dB2S backglass for this one!
Or uncomment about 10 lines from the script including B2S references and rename table/original B2S file accordingly.
Thanks to Rosve for the original creation and letting me MOD hi's work!
Thanks for jimmyfingers for letting me use his flasher halo images (+ for the flipper tap code).
Thanks to Koadic for the alpha ramp plunger solution (and all the work on pirmitives which helped me get through version 5.5 changes!)!
Fix for the random "weak autoplunger" bug (thanks to Koadic for this fix)!
1.0 : This is a conversion from FS to DT of Teppotee's table "Starship Troopers VP920 Flasher MOD FS 5.6"
Big thanks to him for his permission to MOD this really incredible table
I did the backdrop, the separate apron, added side rails and re-located flashers
Just for fun, I added flashers to the machine guns
Here are Teppotee's comments and credits :
Original table by Rosve and modded with his permission.
I have continued to work on this and I think I have reached the point when I can call this latest version FINAL.
Almost all aspects of the table have been tweaked / changed in this version.
NOTE! Please use VP 9.2 onwards that support the "Additive alpha BI" lighting for flashers.
It makes a HUGE difference (So thanks to Toxie and Fuzzel for the amazing work on VP development!)
NOTE part II! In order for the "bug counter" display to work correctly the lamptimer interval needs to be set very low (10ms).
So if you get stutter feel free to raise the value to the normal 35-45ms
but be advised that the counters will not display correctly after the change. Couldn't find any way to fix it.
NOTE part III ! From version 1.5 -> B2S code has been commented out ->
So download new dB2S backglass for this one!
Or uncomment about 10 lines from the script including B2S references and rename table/original B2S file accordingly.
Thanks to Rosve for the original creation and letting me MOD hi's work!
Thanks for jimmyfingers for letting me use his flasher halo images (+ for the flipper tap code).
Thanks to Koadic for the alpha ramp plunger solution (and all the work on pirmitives which helped me get through version 5.5 changes!)!
Fix for the random "weak autoplunger" bug (thanks to Koadic for this fix)!
What's New in Version 1.1 (See full changelog)
- Replaced "Lamptimer_Timer"
- by "Lamptimer1_Timer"
- in the Script (line 1357)
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very good pinball, but lights do not move....