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  • Submitted: Jul 20 2015 11:07 PM
  • Last Updated: Jul 20 2015 11:07 PM
  • File Size: 46.65MB
  • Views: 4873
  • Downloads: 565
  • Author(s): Loserman76
    Hauntfreaks
    Zany
  • Manufacturer: Gottlieb
  • Year: 1971
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Download Roller Coaster (Gottlieb 1971) DT 1.0

* * * * * 2 Votes



Screenshots
**** REQUIRES VP 9.9x *****
 
'*
'*
'*        Gottlieb's Roller Coaster (1971)
'*        Table primary build/scripted by Loserman!
'*        Playfield/Plastics by hauntfreaks
'*        Primitive model for arrow pointer by Zany
'*        http://www.ipdb.org/...ine.cgi?id=2002
'*       
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  CONRAM - various code ideas learned by tracing through code on his tables
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  Bendigo - routines for rotating arrow target
'*  GNance - new high score routines
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
 
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - changes whether the 1-4 lights are reset each new ball or only at start of game
"8" - change replay settings
On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play and which replay settings you have selected.
This table includes new high score routines (from GNance) that allow the table to keep track of the top 5 scores. If you get a high score, flippers change the letters and start key (default "1") enters that letter.
 

What's New in Version 1.0 (See full changelog)

  • initial release




Excellent recreation! That variable pointer in the middle of the playfield is a BIG trouble maker! Thanks for all you do for the community.

Yes! So many thanks to you guys! :D

All right!!  That makes two of the three tables I adore (World's Fair is the other)!  Now if someone can recreate Bally's Trail Drive...

excellent love the e.m machines

plays brilliant


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