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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 11 2015 08:06 PM
- Last Updated: May 20 2015 09:45 PM
- File Size: 52.6MB
- Views: 12448
- Downloads: 2,652
- Author(s): Edizzle
- Manufacturer: Sega
- Year: 1996
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download Space Jam(Sega 1996) Edizzle 1.1
8 VotesSpace Jam spacejam
1
***** Table must be Played in PM5!!! *****
Space Jam from Sega!
Thank you list:
Calvin12 (from Pinside) - provide nice bare playfield pics. If I didn't get these, I probably would not have started the table!
Freneticamnesic - primitive ramps, hoops, nets, and backboards
Akiles50000 - Nice HD pics of the table and table elements
Well, here is the table! Hope you enjoy it. I like how the diverter on the left ramp places the ball on the left or right flipper based on what shots you are trying to hit in that mode. There is an opening on the ramp to drop weak shots down near the pop bumpers. It rarely happens, but if you see the ball fall down off the ramp there, it's supposed to be like that! Multiball is fun. I've never been able to hit the super duper jackpot! Please report any problems. I do know once in a while, the wabbit hole will eject the ball and the ball will go right back in. I guess it's like a real table with a weak kicker! I tried adjusting it and that was the best compromise I could find. I was trying to simulate the ball rolling around into the hole, but it doesn't seem to work well in PM5.
Space Jam from Sega!
Thank you list:
Calvin12 (from Pinside) - provide nice bare playfield pics. If I didn't get these, I probably would not have started the table!
Freneticamnesic - primitive ramps, hoops, nets, and backboards
Akiles50000 - Nice HD pics of the table and table elements
Well, here is the table! Hope you enjoy it. I like how the diverter on the left ramp places the ball on the left or right flipper based on what shots you are trying to hit in that mode. There is an opening on the ramp to drop weak shots down near the pop bumpers. It rarely happens, but if you see the ball fall down off the ramp there, it's supposed to be like that! Multiball is fun. I've never been able to hit the super duper jackpot! Please report any problems. I do know once in a while, the wabbit hole will eject the ball and the ball will go right back in. I guess it's like a real table with a weak kicker! I tried adjusting it and that was the best compromise I could find. I was trying to simulate the ball rolling around into the hole, but it doesn't seem to work well in PM5.
What's New in Version 1.1 (See full changelog)
- added screws and nuts
- fixed transparency of captive ball stand up target
- better image of shotclock
- added ball collision sounds
- changed sounds for plunger
- minor physics changes
- ball should not fall back into wabbit hole after being ejected
Thanks edizzle! Great table in PM5, you rock!
Note: I am having issues getting the ball into play off the shooter lane randomly. Sometimes it makes it into the basket and once in play fine. But most times, it cannot make the into the basket onto playfield.
I updated this line from 25 to 40,50,60 etc -> PlungerIM.Strength = (PlPos(0) / 25 * Plunger.MechStrength). Still not working for me. I am using PM5
Thanks edizzle! Great table in PM5, you rock!
Note: I am having issues getting the ball into play off the shooter lane randomly. Sometimes it makes it into the basket and once in play fine. But most times, it cannot make the into the basket onto playfield.
I updated this line from 25 to 40,50,60 etc -> PlungerIM.Strength = (PlPos(0) / 25 * Plunger.MechStrength). Still not working for me. I am using PM5
Hello, same for me, Table looks great, but the Plunger power ist not strong enough !
THX
Thanks edizzle for this Top Table,
atm. i havent this "Plunger Issue" ...
Stunning recreation edizzle.
I haven't had the plunger problem but I did have to change both of the flippers friction to 0.5 to stop the ball rolling off of the end of them.
Thank you for your hard work, this is gonna become one of the most played tables in my house.
Thanks really nice recreation now it's time to try it in cab
Thanks everyone for the feedback. I hope no one is having the dark layer issue. Fren told me how to correct it but I honestly forgot to do it on this table. Haven't heard anyone say that had that yet.
Stunning recreation edizzle.
I haven't had the plunger problem but I did have to change both of the flippers friction to 0.5 to stop the ball rolling off of the end of them.
Thank you for your hard work, this is gonna become one of the most played tables in my house.
Hi Toxy, thanks for the feedback. Could you explain the ball rolling off the end of the flippers? Are they going through the flippers? Or are you referring when you try to catch the ball, the ball rolls too much and off of the flipper?
Thank you.
Hi Edizzle,
Ignore my post about the flipper settings, It seems like someone was messing around with the settings here after I loaded your table. I just relaoded from the zip file and the table plays fine.....ooops!
Once again thank you for another reason to build the cabinet version of VP that I keep promising myself.
Wow, nice table Edizzle! Giving this a go now.
Many thanks!
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very nice table plays great