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  • Submitted: Jan 24 2015 04:52 PM
  • Last Updated: Jul 03 2016 11:50 PM
  • File Size: 129.25MB
  • Views: 7132
  • Downloads: 951
  • Author(s): Loserman76
    Hauntfreaks
    GNance
  • Manufacturer: Gottlieb
  • Year: 1970
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 03 Jul 2016 Download Flip A Card (Gottlieb 1970 1.2
  • 09 Apr 2015 Download Flip A Card 1.2
  • 05 Mar 2015 Download Flip A Card 1.1

Download Flip A Card (Gottlieb 1970) DT 2.0

* * * * * 5 Votes



Screenshots
**** REQUIRES VP 9.9x *****
'*
'*        Gottlieb's Flip A Card (1970)
'*        Table primary build/scripted by Loserman!
'*        http://www.ipdb.org/machine.cgi?id=890
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'* 
'* 
'*  Hauntfreaks - new images for table and plastics
'*  Grizz - image cuts/pastes from some of his images used on my redraw
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  CONRAM - various code ideas learned by tracing through code on his tables
'*  akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  GNance - update to spinner code to replicate slowing down
'*
 
The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
 
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
 
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

 
 
 

What's New in Version 2.0 (See full changelog)

  • Code fixes, more primitive stuff, playfield image tweaks, options menu an d better postit note high score stuff




thanks for the updated table!

Great old table! Thanks! :D

great job on a cool table.  thank you!

Thank you. Table plays great. The colors are wild.


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