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  • Submitted: Sep 29 2016 04:50 PM
  • Last Updated: Nov 06 2016 02:39 AM
  • File Size: 121.6MB
  • Views: 30108
  • Downloads: 10,600
  • Author(s): Javier
  • Manufacturer: Data East
  • Year: 1994
  • IPDB Link:
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 26 Oct 2016 Download Last Action Hero (Data East 1994) 1.06
  • 24 Oct 2016 Download Last Action Hero (Data East 1994) 1.05
  • 23 Oct 2016 Download Last Action Hero (Data East 1994) 1.04

Download Last Action Hero (Data East 1994) 1.07

* * * * * 33 Votes
Last Action Hero Javier VPX



Screenshots
Thanks: 
Fransisco666: HR Pics of the FP version 
Dark: On the 3d models
Dev Team for your big work in VP
 
And the whole community to help this beautiful hobby grows up every day.
 
 
 
 
 

What's New in Version 1.07 (See full changelog)

  • 1.07
  • copy and paste ninuzzu..
  • - magnets position fix
  • - flasher domes and bumpers caps (by zany)
  • - improved flashers
  • - changed some light/bulbs
  • - fixed crane drop targets (letters were reversed)
  • - changed material for VUK ramp and some other minor material changes
  • - added vp invisible ramps
  • - added missing switch 39
  • - some minor fixes
  • 1.06
  • Thanks Ninuzzu
  • copy and paste ninuzzu..
  • -increased crane animation duration (8 seconds)
  • -changed the ending angle of the crane, previously it was 128, now it’s 136.
  • -new ball animation : now it uses the VP ball instead of the 3D mesh ball provided by Dark.
  • -fixed and remapped all the solenoids callbacks (sol26 and sol32 are flashers, they don’t drive the magnets)
  • -fixed the magnet solenoids: there are 3 magnets driven by Sol37,Sol38,Sol39 (these are not in the manual, I find them by myself)
  • -added the missing flashers (sol26 and sol32).
  • -added solenoid 22 (used when you hit sw48)
  • -added solenoid 4 (used in the crane animation)
  • -added missing flasher F7 (fired by sol32)
  • -fixed some DOF sound calls (fx_target,fx_diverter,fx_knocker)
  • -added relay clicking sound and color grade LUT (to darken the whole table when GI is off) to the GI sub
  • -added ball animation for sw31,sw57,sw58
  • 1.05
  • the ball will not be stuck in the wire Ramp
  • edited the animation of the ball on the crane because it coincided with the same crane and added pin in the Crane. thanks Dark
  • flipper stength now 2.300
  • Added Switch 58
  • added switch in the spinner.
  • 1.04
  • physics modified by ClarkKent
  • Knorr new animation of the crane
  • the switch 54 was not working was added
  • 1.03
  • Hauntfreaks and Dark did some lighting modifications.
  • Thanks guys
  • 1.02
  • Fix:
  • -Skill shot.
  • -Magnets misfiring.
  • -Ball physics and flipper modified by users.




The different lights "modes" are GREAT!!!!! The table looks awesome!!!!!

 

Big Thx!!!!!!!!!!!

 

:)

Muchas gracias Javier

Javier, Excelente laburo man! Crack!

 

George pasame las medidas para ponerla FS.

Looks and plays great.

Thanks to all involved for sharing

thanks for this javier! (+guys)

 

btw,  1.02 is named 1.2 in the download section.  People may think that 1.2 is newer than 1.03....

gracias a  todos.me he echado buenos vicios con tus tablas

 

Downloaded it, played it, works fine. Thanks Javier

Wow thank you. Great work :)

Still no problem downloading, ie. not broken........

I got start up the table and I get a fatal error: unable to create texture! D3DERR_INVALIDCALL (0x8876086c: Invalid call) at RenderDevice.cpp:1114. can anyone help me on this?


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