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JUDGE DREDD FS HIGH RES


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#1 bmiki75

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Posted 15 October 2010 - 11:58 PM

JUDGE DREDD FS HIGH RES



Version: 1.0.8
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): bmiki75

Description:
High Res version (1 Gb Video Card)Thanks wtiger for playfield and images
1.0.8
Changed Z Block on stake out to prevent block on way down (Thanks to DJWheels for reporting)
1.0.7
New Back Panel
Improved transparent Ramp
Improved steel Ramp
Prevent jump from ramp
Added missing plastic
Added missing screw and bolt

Give it a try and feel free to critics and give suggestion.

View File

Submitted by bmiki75, on Oct 15 2010, 07:58 PM

Edited by bmiki75, 07 November 2010 - 03:33 PM.

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#2 Flying Dutchman

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Posted 16 October 2010 - 06:33 AM

Thanks bmike75! wink.gif

Cheers,
FD.

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#3 gStAv

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Posted 16 October 2010 - 07:28 AM

Thanks! This is a must try! yahoo.gif

3rs054-6.png


#4 ced

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Posted 16 October 2010 - 02:33 PM

hi all,

thanks for this table bmiki75 !

i have a problem with the ball when the ball out right,the ball is blocked with pinball right.
you understand me?
sorry for my english



#5 Sabbat

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Posted 16 October 2010 - 02:51 PM

looks much better, just wish I could play it, or that the old one got sharpened up.
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#6 Sandro

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Posted 16 October 2010 - 03:24 PM

QUOTE (Sabbat Moon @ Oct 16 2010, 02:51 PM) <{POST_SNAPBACK}>
looks much better, just wish I could play it, or that the old one got sharpened up.


Agreed. PacDudes version still plays beautifully(all his tables do) but it could use a graphical touch up. Good news is that rob046 is working on a version himself, hopefully he still is and I'm pretty sure it will be 4:3 as well smile.gif

As for this version. Thanks are in order bmiki75 you've done a wonderful job!! dblthumb.gif


#7 bent98

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Posted 16 October 2010 - 04:07 PM



Everytime I run this table the menu screenup comes up. I check the box to disable it but sure enough next til you run table is pops up again. Is there a work around as I can run it from Hyperpin with the setup box always coming on?

#8 bmiki75

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Posted 16 October 2010 - 11:01 PM

QUOTE (bent98 @ Oct 16 2010, 06:07 PM) <{POST_SNAPBACK}>
Everytime I run this table the menu screenup comes up. I check the box to disable it but sure enough next til you run table is pops up again. Is there a work around as I can run it from Hyperpin with the setup box always coming on?

Decomment line 207 on the script:
'JudgeDreddSetOptions : SaveValue cRegistryName, "Options", JudgeDreddOptions

Hope to solve

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#9 golfboy

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Posted 21 November 2010 - 04:57 AM

QUOTE (bmiki75 @ Oct 16 2010, 04:01 PM) <{POST_SNAPBACK}>
QUOTE (bent98 @ Oct 16 2010, 06:07 PM) <{POST_SNAPBACK}>
Everytime I run this table the menu screenup comes up. I check the box to disable it but sure enough next til you run table is pops up again. Is there a work around as I can run it from Hyperpin with the setup box always coming on?

Decomment line 207 on the script:
'JudgeDreddSetOptions : SaveValue cRegistryName, "Options", JudgeDreddOptions

Hope to solve


Forgive my ignorance, but what does "decomment" mean?

#10 bmiki75

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Posted 21 November 2010 - 12:37 PM

QUOTE (golfboy @ Nov 21 2010, 05:57 AM) <{POST_SNAPBACK}>
QUOTE (bmiki75 @ Oct 16 2010, 04:01 PM) <{POST_SNAPBACK}>
QUOTE (bent98 @ Oct 16 2010, 06:07 PM) <{POST_SNAPBACK}>
Everytime I run this table the menu screenup comes up. I check the box to disable it but sure enough next til you run table is pops up again. Is there a work around as I can run it from Hyperpin with the setup box always coming on?

Decomment line 207 on the script:
'JudgeDreddSetOptions : SaveValue cRegistryName, "Options", JudgeDreddOptions

Hope to solve


Forgive my ignorance, but what does "decomment" mean?

Delete the ' at the beginning on the line.
The ' is the comment character witch means that the code on that line is not used.

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Posted ImagePosted Image Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

#11 DedRok_V

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Posted 28 November 2010 - 01:11 PM

The ball hardly comes out the shooter lane, drops down to the top right flipper or down small loop.
Ball gets stuck slightly under ramp going to left kick out.
Ball automatically launches out of left kick out when shooting sector house.

Is just me or is there an updated version? smile.gif

Just got the real one up and running again. smile.gif

Looks awesome by the way.




Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#12 RipleYYY

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Posted 01 September 2011 - 02:25 PM

a question for JD users : what is the (added) fire button ? and whats the VP key (number) to use it ? (to set up my cab)
tanx

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Tanx to (alphabetical order) : BLACK, CUTTER, DESTRUK, EALA, JP, JOE ENTROPY, KINSEY, KRISTIAN, LOSERMAN, LUVTHATAPEX, RANDY, SCAPINO, SHIVA, STRANGELEO (hope i did not forget someone... )


#13 rob046

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Posted 01 September 2011 - 06:01 PM

QUOTE (RipleYYY @ Sep 1 2011, 10:25 AM) <{POST_SNAPBACK}>
a question for JD users : what is the (added) fire button ? and whats the VP key (number) to use it ? (to set up my cab)
tanx


I own a JD, though that means I don't play the VP version.
However, the 2nd fire button is setup the same as the 1st fire button. On the left side, under the flipper button. & JD fire buttons are huge!

This is a VERY important part to the VP version, so it does need to be clarified & setup properly. If you want to be able to quickly choose modes on the fly, you must have access to both fire buttons to cycle through. This is (should be) a fast game & every second counts.
Then of course you use the 2nd (left) fire button again when you hit the air raid ramp & everything goes dark but the drop target lamps, where you are trying to time the fire button press to hit a lit drop target.

Edited by rob046, 01 September 2011 - 06:01 PM.


#14 RipleYYY

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Posted 01 September 2011 - 06:29 PM

oups, was thinking only 1 fire button...

ok all clear, even if i have to discover when use them of course wink.gif
will check to set these correctly
tanx

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Tanx to (alphabetical order) : BLACK, CUTTER, DESTRUK, EALA, JP, JOE ENTROPY, KINSEY, KRISTIAN, LOSERMAN, LUVTHATAPEX, RANDY, SCAPINO, SHIVA, STRANGELEO (hope i did not forget someone... )


#15 rob046

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Posted 01 September 2011 - 06:36 PM

I'm sure pics at IPDB of the cabinet sides will clearly show what is going on & show the fire button. Like I said, it is HUGE on both sides. You use it (along with the right fire button) to choose modes in the chain when the ball is in play, & you use the left one to fire the ball out of the far left plunger lane (when the air raid ramp takes you there).

#16 DedRok_V

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Posted 02 September 2011 - 12:14 AM

Plus when you collect "Sniper Tower", you hit the button before hitting the ground,
and a dog comes along and pees on your head.

Theres a few things that need to be fixed on this one, so when I get a chance,
I will get a list to Mik for if he wants to do a future update.

Edited by DedRok_V, 02 September 2011 - 12:16 AM.





Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#17 RipleYYY

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Posted 02 September 2011 - 07:36 AM

yep, still need a small fix for ramp "glue" ball...
wink.gif

Aliens 2, Area 51, Asterix, Bally Tribute, ET, Evel Knievel, Frontier, Galaxian, Inspector Gadget, Lilo & Stitch, Looney Tunes, Lost World, Mata Hari, Night Mission, Power Play, Rayman, Rolling Stones 2, Stalker, Santa Odyssey, Tempest, Timon & Pumbaa, Williams Tribute, World Cup 2002, Zombie

Tanx to (alphabetical order) : BLACK, CUTTER, DESTRUK, EALA, JP, JOE ENTROPY, KINSEY, KRISTIAN, LOSERMAN, LUVTHATAPEX, RANDY, SCAPINO, SHIVA, STRANGELEO (hope i did not forget someone... )


#18 JMON

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Posted 16 October 2011 - 02:43 AM

QUOTE
QUOTE (bent98 @ Oct 16 2010, 06:07 PM)
Everytime I run this table the menu screenup comes up. I check the box to disable it but sure enough next til you run table is pops up again. Is there a work around as I can run it from Hyperpin with the setup box always coming on?
Decomment line 207 on the script:
'JudgeDreddSetOptions : SaveValue cRegistryName, "Options", JudgeDreddOptions



thank you for the menu help it worked perfect cheers but im still puzzled on the ball getting stuck on the launch lane =)

Edited by JMON, 16 October 2011 - 02:55 AM.

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#19 rcadefrk

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Posted 16 October 2011 - 04:44 AM

I changed line 85 to = 1 to hide the menu on mine, nice to know other ways of doing things

#20 bladexdsl

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Posted 29 December 2011 - 05:33 AM

the ball is really floaty in this