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UR/NF FullScreen Table Versions Discussion


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#1 Noah Fentz

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Posted 01 April 2010 - 05:07 PM

For all you cab users, here's how it's going to go...

We will be using Steve's VPaint addon to do transparent plastics. Tables will be designed as angle-independent as possible, and we'll do two VPaint images for the 4:3 and FS versions.

Stationary toys will be part of the VPaint image. Moving toys will be reels, but I will do both versions.

Does VPaint work for everybody?

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#2 kruge99

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Posted 01 April 2010 - 05:39 PM

Sounds good to me, although I'm not entirely clear how the whole VPaint thing works, I'm sure if you guys make both of the images needed for 4x3 and Fullscreen/Spanned tables then I think we can figure out how to rotate and scale your tables for our cabs. biggrin.gif


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#3 Noah Fentz

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Posted 01 April 2010 - 05:43 PM

I'll rotate them and prepare them.

I just want to be certain VPaint works for at least the majority of users.

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#4 KEG

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Posted 01 April 2010 - 05:56 PM

Vpaint works great on my end. VP Flash (I think thats what it's called.) got flagged by my AVG during a scan and got deleated. But it did work for me as well.

#5 Rawd

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Posted 01 April 2010 - 05:59 PM

QUOTE (Noah Fentz @ Apr 1 2010, 11:43 AM) <{POST_SNAPBACK}>
I'll rotate them and prepare them.

I just want to be certain VPaint works for at least the majority of users.


I don't think I have ever heard of, or used Vpaint before. What is it?


 


#6 Noah Fentz

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Posted 01 April 2010 - 06:01 PM

Check it out here...

http://www.vpforums....?showtopic=3936

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#7 epthegeek

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Posted 01 April 2010 - 06:21 PM

Are there any cabinet tables using vpaint yet?

#8 Iceman5000

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Posted 01 April 2010 - 07:06 PM

Well I would like to voice my opinion against Vpaint. While I like the concept, there is a problem with it. When you use HP as your front end on a cabinet you can not exit a table very smoothly, Vpaint either causes an error or doesn't exit at all. If this issue could be worked out then I would be all for it.

#9 Noah Fentz

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Posted 01 April 2010 - 07:09 PM

Steve?

Where are you Steve?

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#10 lettuce

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Posted 01 April 2010 - 07:14 PM

QUOTE (Noah Fentz @ Apr 1 2010, 06:01 PM) <{POST_SNAPBACK}>



So it basically make tables took better then, in a nut shell?? If this is the case why wouldnt anyone be up for it, bar the 1 reason iceman highlighed?? Do with have any pics with a table with VP paint and the same table without VP paint??

#11 Iceman5000

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Posted 01 April 2010 - 07:26 PM

QUOTE (lettuce @ Apr 1 2010, 02:14 PM) <{POST_SNAPBACK}>
QUOTE (Noah Fentz @ Apr 1 2010, 06:01 PM) <{POST_SNAPBACK}>



So it basically make tables took better then, in a nut shell?? If this is the case why wouldnt anyone be up for it, bar the 1 reason iceman highlighed?? Do with have any pics with a table with VP paint and the same table without VP paint??



No it doesn't necessarily make a table look better, it is just an easier way to add certain elements to a table, such as flashers, transparencies, etc. I assume Noah has developed a way to make very good flasher effects with it.

#12 epthegeek

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Posted 01 April 2010 - 07:59 PM

QUOTE (Iceman5000 @ Apr 1 2010, 02:06 PM) <{POST_SNAPBACK}>
Well I would like to voice my opinion against Vpaint. While I like the concept, there is a problem with it. When you use HP as your front end on a cabinet you can not exit a table very smoothly, Vpaint either causes an error or doesn't exit at all. If this issue could be worked out then I would be all for it.


Doh. This would be a big downer.

#13 Noah Fentz

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Posted 01 April 2010 - 08:12 PM

I believe Steve had mentioned he'd develop it further, if there was an interest...

...well, Steve, THERE'S AN INTEREST!!

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#14 Steve Paradis

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Posted 02 April 2010 - 09:50 AM

QUOTE (Noah Fentz @ Apr 1 2010, 03:12 PM) <{POST_SNAPBACK}>
I believe Steve had mentioned he'd develop it further, if there was an interest...

...well, Steve, THERE'S AN INTEREST!!

tup.gif



well I dont see how I could make it interact with a third part front end unless it is integrated in the front end. but now that you have VP open source why dont get someone just replicating it into VP directly? I'm just creating a PNG overlay rendered over everything...that's basicaly it!

Actually I don't beleive that creating a "patch" over VP is a good thing.
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#15 rascal

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Posted 02 April 2010 - 10:15 AM

Looking at the VP source code, I see alphablending mentioned throughout. For some things, it is enabled and others are not. I have never worked with DirectDraw or other features of DirectX, but I'm sure a knowledgable DX programmer could make some alpha transparency features available right in VP. That would be the way to go, as the ball can then render on top of these items, and things like ramps can render with true alpha transparency.

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