well, I agree and in the near future I think i will redo it and spice up that lower playfield with more stuff to hit and do! so don't hold your breath, but don't give up on it yet, either!
then again if you think that was a bit slow, try my Munster table. that one has a few drop walls that are timed. So you must be quick to hit it past them to hear the various sounds (and get a higher score), and Gas Attack. This table uses the Break Shot layout but two and only two machines in the world were converted into a pin called gass Attack. this is based on various bodily functions and their noises! Not knowing the sounds I just went online and found my own! Since it uses a commercial machine's layout (Pacdude's, who gets credit in the script and I think the table info also in the editor.) it plays rather well it just doesn't have the sounds you are used to from Break shot! I had a guy email me some plastics pics and the play field shot, so the playfield is from the real one and looks far better than the rest of mine. My originals, the earlier ones I cut and pasted pics, then found out about blueprints. But I am getting distracted again...
What I am slowly doing is going over my older pins and converting them into vp9, so ok, I will make that one my next on the list! I am currently involved in the table contest here (who can build a table in a month?) and am also doign a table for another new guy and helping two others, and doing another on consignment for a guy who posted last wekk (for look for it of you are interested as it's too long for here), so I kind of have my hands a little full right now, but when i finish these (I have off until at least the 26, and except for today, i will be home playing with coding and walls! (in vp9 you build most everything you want from a standard wall!; You'll find out!) So, I will have that one and a few other to convert into vp9, put a few different things into each to spice them up a bit. make them 'prettier', blah, blah, blah...
OK?
Edited by faralos, 15 August 2010 - 11:39 AM.