Thanks again everyone for chiming in and offering some more ideas/solutions!
To answer a couple of the recent questions/points:
-It is a flat primitive. The building you see in my images contains a flat primitive for the front-facing wall and it has transparency to create its shape. For other similar buildings, I've actually created a "slice" between the square base and triangular slopping top area so that neither portion required a transparent section like in my example (and rotated the slopping piece) and that avoids this issue. It's a slight bit more work so I thought I'd see if there was something incorrect about my current process of placing an alpha PNG into a Primitive and placing in front of the entire structure in one fell swoop. My building example only uses a single Primitive for the front facing side, it is not part of a set or collection.
-To Gravy's point/example... I was trying to work in that direction actually as I figured it could have something to do with the colour values when modulating... but ultimately I'm not even using a black or white to target to create my transparent areas in the PNG... in Photoshop, I simply create my PNG with regions transparent and export them out/use as the image for my Primitive in VPX. And, yeah, the transparent areas are definitely void of any and all values. My understanding as I learn VPX has been that the targeting of black (or another colour) is how transparent regions were handled in previously versions... but that it's not exactly applicable any longer if you're creating PNG-24s with alpha channels - PLEASE correct me if I'm wrong on this! 
-Thanks Bigus - It does sound a bit similar... I changed my primitive to Static Rendering and it has had a little bit of effect on matters... Below is the latest example (with Static Rendering turned ON, Reflection enabled turned ON, and Hide Parts Behind turned ON):

It seems that if I turn everything off and only keep Visible and Reflection Enabled both ON then it's as close as I can get, all things considered:

Not sure what changed between its current state and earlier when JP noted turning off Hide Object Behind could be the culprit but it's in a not-too-bad state now...I really appreciate you all taking a quick stab at this