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DOF and RGB Flipper Buttons


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#1 tbhicks99

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Posted 05 February 2025 - 01:34 PM

In my cab, most of the components are from CSD - PinOne, RGB flipper and magnasave buttons, etc. I recently got a CSD shaker motor, and jumped into DOF for the first time. Everything seems to be working, except for one thing. When I start a table, the buttons light up properly, including the flipper RGBs. But when I coin in and start the game, the flipper RGBs turn off. All other buttons (launch ball, extra ball) continue to light correctly. I tried an XML snippet that I put in the cabinet.xml that is supposed to keep the flipper RGBs always on, but that didn’t work and I haven’t been able to find anything anywhere for this situation. Anyone have any ideas?


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#2 DDH69

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Posted 09 February 2025 - 09:44 PM

In my cab, most of the components are from CSD - PinOne, RGB flipper and magnasave buttons, etc. I recently got a CSD shaker motor, and jumped into DOF for the first time. Everything seems to be working, except for one thing. When I start a table, the buttons light up properly, including the flipper RGBs. But when I coin in and start the game, the flipper RGBs turn off. All other buttons (launch ball, extra ball) continue to light correctly. I tried an XML snippet that I put in the cabinet.xml that is supposed to keep the flipper RGBs always on, but that didn’t work and I haven’t been able to find anything anywhere for this situation. Anyone have any ideas?


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Hi, Sorry I missed this post in the DOFLinx forum, but catching up now.

 

What emulator are we talking about here, VPX, FX, etc?  I'm trying to understand if this is an emulator,  DOF or DOFLinx question in the first instance so we know where to look, or is this is expected behaviour.


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#3 tbhicks99

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Posted 12 February 2025 - 01:38 PM

It was VPX. Turned out that I had configured the button RGB incorrectly in the CSD configuration app. I had the RGB for each button set to “Light Show” and when I changed it to “Normal” everything worked as expected.


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