Jump to content



Photo
* * - - - 1 votes

DOFLinx 8.11 Released


  • Please log in to reply
7 replies to this topic

#1 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,613 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 30 August 2024 - 02:10 AM

Once OK'ed by admin it will be available here.

 

Main things:

1. Support for the very nice Dude's Cab output board.  Still doing some testing, but pretty confident.

2. Full setup for the two new Pinball FX games (Goat Simulator and Princess Bride)

 

 

 

As always, have fun  :lusty:

 

 

The release notes are:

8.11 30/8/24
- New 25 MAME files (5 games plus variants) -- thanks junkyard
- New FX files, all Star Wars and DS9, My Little Pony, Sky Pirates, Wrath of the Elder Gods, Kung Fu Panda,Brothers in Arms, Godzilla, Godzilla v Kong, Crypt of the Necrodancer
- New command line parameter of DOF2DMD= can be YES (default, so why would you) or NO to suppress the startup of the DOF2DMD utility at startup avoiding overlaying of any current DMD image.  Will startup when first called by DOFLinx, ie starting a MAME game
- New real-time command of STOP_DOF2DMD to neatly shutdown DOF2DMD.  Likely used from a front end menu after a MAME game before returning to s front end that has MAME and pinball stuff that also uses the DMD
- Fix bug where DOFLinx was not disconnecting from MAME and Pinball FX processes at the end of a game
- New support for updated score format in DOF2DMD
- Fix FP link working with the 64 bit version of DOFLinx
- New support for the very neat and nice Dude's Cab output device
- New check and display the version of DirectOutput.dll at startup
- New add detection of Pinball FX Goat Simulator and Princess Bride plus FX files

DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#2 ojacques

ojacques

    Neophyte

  • Members
  • Pip
  • 4 posts

  • Flag: ---------

  • Favorite Pinball: Addams Family

Posted 03 September 2024 - 08:01 PM

Hi @DDH69, thanks for this new release!
I can reproduce an issue with this version with DOF2DMD. I collected logs between 8.10 and 8.11, in this GitHub issue: https://github.com/D...OF2DMD/issues/5.
Do you have an idea what could be the issue with DOFLinx communicating with DOF2DMD?

Also, for info, there is a brand new version of DOF2DMD - thanks to Gustavo - which will give us much more capabilities and ways to display great animations and text. The ultimate DMD for arcade, with DOFLinx!

Thank you.



#3 dan_shane

dan_shane

    Enthusiast

  • Members
  • PipPipPip
  • 140 posts
  • Location:Okolona, KY

  • Flag: United States of America

  • Favorite Pinball: Lord of the Rings

Posted 03 September 2024 - 11:18 PM

My FX games a rocking the SSF after installing 8.11 64-bit.  Thanks for your hard work!

 

Can my FX3 get the same sound effects on the playfield as it did in version 7?  Or does that require installing the 32-bit version of 8.11?



#4 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,613 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 04 September 2024 - 12:19 AM

My FX games a rocking the SSF after installing 8.11 64-bit.  Thanks for your hard work!

 

Can my FX3 get the same sound effects on the playfield as it did in version 7?  Or does that require installing the 32-bit version of 8.11?

 

FX3 will run the same in V8.xx as it did in 7.xx


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#5 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,613 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 04 September 2024 - 12:49 AM

Hi @DDH69, thanks for this new release!
I can reproduce an issue with this version with DOF2DMD. I collected logs between 8.10 and 8.11, in this GitHub issue: https://github.com/D...OF2DMD/issues/5.
Do you have an idea what could be the issue with DOFLinx communicating with DOF2DMD?

Also, for info, there is a brand new version of DOF2DMD - thanks to Gustavo - which will give us much more capabilities and ways to display great animations and text. The ultimate DMD for arcade, with DOFLinx!

Thank you.

 

I see what I've done, its all me  :stunned:   I'll go and test on my DMD machine now.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#6 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,613 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 04 September 2024 - 01:59 AM

OK, fixed and tested.  DOFLinx is running in attract mode next to me now randomly displaying marquees.  I've messaged you with a beta and a couple of questions  :twiddling:   Sorry about making a dumb error and stopping DOF2DMD from working.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#7 dan_shane

dan_shane

    Enthusiast

  • Members
  • PipPipPip
  • 140 posts
  • Location:Okolona, KY

  • Flag: United States of America

  • Favorite Pinball: Lord of the Rings

Posted 04 September 2024 - 12:28 PM

 

My FX games a rocking the SSF after installing 8.11 64-bit.  Thanks for your hard work!

 

Can my FX3 get the same sound effects on the playfield as it did in version 7?  Or does that require installing the 32-bit version of 8.11?

 

FX3 will run the same in V8.xx as it did in 7.xx

 

 

Hmm...

 

Strange that I get no SFF in FX3. Maybe I missed a step.



#8 GustavoALara

GustavoALara

    Neophyte

  • Members
  • Pip
  • 1 posts

  • Flag: Spain

  • Favorite Pinball: Ghostbusters

Posted 04 September 2024 - 06:14 PM

OK, fixed and tested.  DOFLinx is running in attract mode next to me now randomly displaying marquees.  I've messaged you with a beta and a couple of questions  :twiddling:   Sorry about making a dumb error and stopping DOF2DMD from working.

Hi DDH69!

 

I'm Gustavo, I'm the other guy that are working in develop and improve DOF2DMD.. could you please send me the same Beta version and the questions that you've sent to ojacques? 
 

If we work together, we can further improve DOF2DMD significantly and maybe even add new features you have in mind.
 
and by the way, your work is amazing!