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rumble with xinput controller in VPX


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#1 zutnas

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Posted 01 May 2023 - 06:17 PM

Hi everyone,

 

I'm trying to achieve some rumble feedebacks on my xbox360 controller from VPX during gameplay.

By setting xinput in "input API" under "key, nudge and DOF" option page in VPX I can only have a weak rumble from my controler when I use flippers and in some tables when ball hits the slingshots. However this rumble is too short and too weak in my opinion and it doesn't work when ball hits bumpers or other elements on the table.

 

Can anyone explain how to set the rumble feedback in terms of intensity and lenght and how can I trigger other table elements to activate the rumble?

 

 

Every answer wold be very appreciated as I've been searching for day about this topic but I could find no answer

(I thougth I had found the way by reading  this topic https://www.vpforums...ic=41836&page=2

but in the end it doesn't work as DOFLinx doesn't work properly in VPX).

 

 

 

thanks, all the best

 



#2 wiesshund

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Posted 01 May 2023 - 06:50 PM

you dont set anything
it is only rudimentary feedback


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#3 zutnas

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Posted 01 May 2023 - 07:11 PM

Thanks for your reply,

 

so there is no way to make this "rudimentary" feedback a little more sophisticated (eg. by modifying table scripts or VPX settings)?



#4 wiesshund

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Posted 01 May 2023 - 10:46 PM

Thanks for your reply,

 

so there is no way to make this "rudimentary" feedback a little more sophisticated (eg. by modifying table scripts or VPX settings)?

 

no, not yet


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow