Well, I got virtual-nudge working (pretty good) on my Atgames Legends Pinball (with stock control panel). After installing my 8-inch DMD screen, this was the final piece. Wow, this is actually coming-together.
I'm using Steam-Input (with The Pinball Arcade/ Arcooda, Pinball FX3, and Zaccaria Pinball) with ALP's Generic HID Game Controller ... for best latency (ie no JoyToKey). Actually, I'm not seeing any flipper-delay at all.
As many suggested, I re-mapped the X and Y Axis of the Accelerometer to Left Joystick (so the games can find-it and use it for table nudge).
Steam-Input Joystick Input Style of WIDE , seems to work pretty good and relaxes it a bit (as you likely know ... it's already a little "jumpy"). I'm guessing this is about as close as we are going to get toward a Sensitivity Adjustment.
One existing problem is that it's average resting location is about 20% away from the middle. I think this is causing trouble with fine-tuning the deadzone and other stuff.
- The ALP's native Accelerometer Calibration (like for it's built-in Gottlieb tables) doesn't seem to apply to OTG-Mode/Windows.
- The Windows-10 Game Controller Calibration is lame and just messes things up.
- I can't seem to use the Steam-Input Auto-Calibration ... apparently because it's not a true-joystick so you can't "hold it" at 10 different directions of full-travel.
Any ideas on how to fine-tune this? Maybe some tips and procedures you use on Windows Virtual-Pinball?
Edited by Tesla, 02 February 2023 - 12:17 AM.



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